Player Matchup

Tyr
Tyr
Jogador439890
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Danzaburou
Danzaburou
ToLentoBR
Danzaburou
Level 8
God Stats
0W - 4L
1,337 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo
Fenrir
Fenrir
VnCss
Fenrir
Level 18
God Stats
6W - 6L
1,640 SR
Queue Stats
38W - 36L
1,460 Elo+
Solo
Bacchus
Bacchus
sirLaucha06
Bacchus
Level 23
God Stats
9W - 8L
1,668 SR
Queue Stats
51W - 89L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
teRmi19
Morgan Le Fay
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
123W - 142L
1,412 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,326 Elo+

VS

Team Averages
Level 25
1,474 SR
1,364 Elo+
Eset
Eset
Indiosolari13
Eset
Level 19
God Stats
2W - 1L
1,715 SR
Queue Stats
113W - 149L
1,213 Elo+
Party 2
Persephone
Persephone
LokiCinzouVocê
Persephone
Level 21
God Stats
2W - 8L
1,138 SR
Queue Stats
42W - 32L
1,465 Elo+
Solo
Izanami
Izanami
andremf93
Izanami
Level 22
God Stats
61W - 54L
1,518 SR
Queue Stats
131W - 158L
1,461 Elo+
Party 1
Bacchus
Bacchus
galera13
Bacchus
Level 23
God Stats
9W - 6L
1,500 SR
Queue Stats
88W - 93L
1,470 Elo+
Party 1
Set
Set
mlgproswager
Set
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
5,224
290
233
1,398
259
Danzaburou
ToLentoBR
Danzaburou
13
1 / 5 / 6
8,362
465
8,436
10,762
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
VnCss
Fenrir
14
7 / 4 / 2
9,011
501
10,746
14,413
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
sirLaucha06
Bacchus
12
3 / 4 / 1
7,982
443
1,282
10,922
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
teRmi19
Morgan Le Fay
13
4 / 5 / 4
8,018
445
8,267
10,167
3,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,284
460
1,593
5,347
3,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
LokiCinzouVocê
Persephone
19
6 / 1 / 1
11,793
655
12,248
10,071
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
andremf93
Izanami
17
7 / 3 / 7
10,880
604
10,911
11,450
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
galera13
Bacchus
12
3 / 4 / 8
8,743
486
5,469
10,200
11,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 6 / 3
7,417
412
3,608
9,077
3,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
15
Kills
20
20
Deaths
16
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
0
2
1
0.25
W
Persephone
LokiCinzouVocê
Persephone
6
1
1
6.5
L
Danzaburou
ToLentoBR
Danzaburou
1
5
6
0.8
L
Fenrir
VnCss
Fenrir
7
4
2
2
W
Izanami
andremf93
Izanami
7
3
7
3.5
W
Bacchus
galera13
Bacchus
3
4
8
1.75
W
2
6
3
0.58
L
Bacchus
sirLaucha06
Bacchus
3
4
1
0.88
L
Morgan Le Fay
teRmi19
Morgan Le Fay
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
33,829
47,662
Taken
46,145
22,255
Mitigated
26,153
6,566
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,593
363
0
181
5,347
3,111
236
2,508
2,839
25,381
0
L
233
0
0
50
1,398
259
0
164
1,234
0
1,432
W
Persephone
LokiCinzouVocê
Persephone
12,248
981
0
2,610
10,071
4,243
1,709
932
9,138
88,713
0
L
Danzaburou
ToLentoBR
Danzaburou
8,436
3,461
0
2,135
10,762
3,165
768
5,049
5,591
0
40,064
L
Fenrir
VnCss
Fenrir
10,746
3,913
0
2,509
14,413
7,400
0
6,987
7,208
0
42,064
W
Izanami
andremf93
Izanami
10,911
8,660
0
3,855
11,450
4,162
93
1,186
10,264
0
99,081
W
Bacchus
galera13
Bacchus
5,469
968
0
803
10,200
11,288
25
1,205
8,995
18,852
0
W
3,608
2,115
0
58
9,077
3,349
90
3,718
5,359
0
23,458
L
Bacchus
sirLaucha06
Bacchus
1,282
314
0
631
10,922
7,764
0
2,525
8,352
21,794
0
L
Morgan Le Fay
teRmi19
Morgan Le Fay
8,267
1,367
0
1,241
10,167
3,667
892
4,174
5,967
35,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
47,117
239
Minions Killed
479
0
Camps Cleared
0
1,322,291
Distance Traveled
1,516,323
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,284
460
58
3
0
215,684
0
L
Tyr
5,224
290
8
0
0
74,381
0
W
Persephone
11,793
655
189
11
0
280,423
2
L
Danzaburou
8,362
465
71
4
0
328,345
3
L
Fenrir
9,011
501
68
4
0
325,642
0
W
Izanami
10,880
604
176
10
0
307,054
1
W
Bacchus
8,743
486
17
1
0
333,740
4
W
Set
7,417
412
39
2
0
379,422
0
L
Bacchus
7,982
443
37
2
0
306,449
1
L
Morgan Le Fay
8,018
445
55
3
0
287,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role