Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
Brambirdz
Horus
Silver III
Level 56
God Stats
2W - 2L
1,619 SR
Queue Stats
20W - 21L
1,347 MMR
Solo
Thanatos
Thanatos
Bronze III
Jeff_A819
Thanatos
Bronze III
Level 50
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
ReeceRoberts
Hou Yi
Gold I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 315L
1,340 MMR
Solo
Zeus
Zeus
Bronze III
Superfilete
Zeus
Bronze III
Level 30
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,555 SR
1,438 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,459 SR
1,482 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Lima
Hercules
Platinum V
Level 142
God Stats
5W - 6L
1,219 SR
Queue Stats
443W - 443L
1,657 MMR
Party 1
Set
Set
Gold IV
WyzMeisterd
Set
Gold IV
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 296L
1,329 MMR
Solo
Jing Wei
Jing Wei
Gold IV
nivdahan12350
Jing Wei
Gold IV
Level 99
God Stats
1W - 0L
1,575 SR
Queue Stats
298W - 269L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 4 / 0
7,099
592
12,088
11,094
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Brambirdz
Horus
9
0 / 1 / 2
5,974
498
1,709
8,930
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Jeff_A819
Thanatos
9
0 / 4 / 0
5,340
445
2,808
8,542
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
11
1 / 1 / 0
6,541
545
4,435
5,222
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,988
499
3,602
5,438
1,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
GebAthenaGilgameshPersephoneArtio

VS

Bans
TsukuyomiAnhurHadesApolloCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 0 / 1
7,872
656
6,393
3,781
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
 
Ares
9
1 / 2 / 0
5,764
480
4,080
9,580
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Lima
Hercules
12
1 / 3 / 3
7,467
622
5,991
19,368
8,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 2 / 6
7,267
606
6,168
8,966
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
nivdahan12350
Jing Wei
12
0 / 0 / 1
6,480
540
2,832
5,774
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
13
13
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
4
0
1.25
W
Scylla
 
Scylla
7
0
1
7.5
W
Ares
 
Ares
1
2
0
0.5
L
Horus
Brambirdz
Horus
0
1
2
1
L
Thanatos
Jeff_A819
Thanatos
0
4
0
0
W
Hercules
Lima
Hercules
1
3
3
0.83
L
Hou Yi
1
1
0
1
L
1
3
0
0.33
W
4
2
6
3.5
W
Jing Wei
nivdahan12350
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
25,464
39,226
Taken
47,469
22,966
Mitigated
19,848
16,576
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,088
5,180
214
4,559
11,094
10,379
0
648
10,446
37,202
6,505
W
Scylla
 
Scylla
6,393
483
0
1,788
3,781
1,228
544
1,167
2,614
48,970
0
W
Ares
 
Ares
4,080
73
0
1,696
9,580
4,550
0
1,513
8,067
22,109
0
L
Horus
Brambirdz
Horus
1,709
851
850
3,591
8,930
6,415
100
4,107
4,823
0
11,139
L
Thanatos
Jeff_A819
Thanatos
2,808
1,465
0
4,557
8,542
2,593
0
2,195
6,347
0
26,802
W
Hercules
Lima
Hercules
5,991
2,617
0
10,612
19,368
8,130
0
9,660
9,708
0
37,941
L
Hou Yi
4,435
2,003
0
2,317
5,222
1,701
0
302
4,920
0
47,235
L
3,602
487
0
488
5,438
1,878
0
3,221
2,217
36,411
0
W
6,168
3,251
0
3,225
8,966
4,214
552
2,196
6,770
0
36,697
W
Jing Wei
nivdahan12350
Jing Wei
2,832
1,621
0
2,959
5,774
1,726
672
0
5,774
0
42,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
34,850
327
Minions Killed
379
0
Camps Cleared
0
1,083,219
Distance Traveled
1,149,523
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,099
592
74
6
0
163,234
0
W
Scylla
7,872
656
100
8
0
229,850
4
W
Ares
5,764
480
29
2
0
215,152
5
L
Horus
5,974
498
19
2
0
236,358
2
L
Thanatos
5,340
445
52
4
0
261,204
2
W
Hercules
7,467
622
80
7
0
219,615
2
L
Hou Yi
6,541
545
104
9
0
208,000
4
L
Zeus
5,988
499
78
7
0
214,423
3
W
Set
7,267
606
76
6
0
268,577
2
W
Jing Wei
6,480
540
94
8
0
216,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role