Player Matchup

Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
 
Persephone
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
CalvoPrecoz
Ymir
Diamond III
Level 68
God Stats
7W - 6L
1,804 SR
Queue Stats
71W - 54L
2,271 MMR
Solo
Horus
Horus
Masters
Gararoooh
Horus
Masters
Level 144
God Stats
3W - 6L
1,633 SR
Queue Stats
367W - 340L
2,304 MMR
Solo
Ao Kuang
Ao Kuang
Masters
gh0stkid8012
Ao Kuang
Masters
Level 88
God Stats
43W - 31L
1,811 SR
Queue Stats
233W - 193L
2,846 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 101
1,650 SR
2,084 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,637 SR
2,327 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond II
Chuuck
Terra
Diamond II
Level 157
God Stats
2W - 0L
1,831 SR
Queue Stats
249W - 207L
2,279 MMR
Solo
Raijin
Raijin
Masters
DutchWhisperer
Raijin
Masters
Level 101
God Stats
34W - 29L
1,687 SR
Queue Stats
975W - 941L
2,389 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
HyperHugo
Tsukuyomi
Masters
Level 160
God Stats
29W - 26L
1,630 SR
Queue Stats
499W - 403L
2,955 MMR
Solo
King Arthur
King Arthur
Masters
javigogil
King Arthur
Masters
Level 155
God Stats
19W - 24L
1,536 SR
Queue Stats
359W - 320L
2,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 3 / 0
9,661
568
11,286
9,704
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
 
Persephone
14
0 / 3 / 0
8,889
523
9,770
7,503
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 7 / 3
8,474
498
7,159
19,826
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Gararoooh
Horus
11
1 / 5 / 1
8,068
475
5,662
14,425
9,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
gh0stkid8012
Ao Kuang
17
4 / 3 / 1
9,891
582
7,526
14,362
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
SetAthenaThe MorriganTiamatAphrodite

VS

Bans
GilgameshTyrGebGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 4 / 4
10,053
591
6,806
13,130
3,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Chuuck
Terra
15
5 / 0 / 8
9,856
580
6,397
14,131
11,633
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 9
10,230
602
9,873
10,125
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
HyperHugo
Tsukuyomi
18
7 / 1 / 12
10,705
630
12,539
9,747
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
javigogil
King Arthur
16
4 / 1 / 12
10,230
602
13,858
18,226
11,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
8
Kills
21
21
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
0
1
L
Persephone
 
Persephone
0
3
0
0
W
Chiron
 
Chiron
2
4
4
1
L
0
7
3
0.21
W
Terra
Chuuck
Terra
5
0
8
9
W
3
2
9
3.75
L
Horus
Gararoooh
Horus
1
5
1
0.3
W
Tsukuyomi
HyperHugo
Tsukuyomi
7
1
12
13
L
Ao Kuang
gh0stkid8012
Ao Kuang
4
3
1
1.5
W
King Arthur
javigogil
King Arthur
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
49,473
65,820
Taken
65,359
34,666
Mitigated
34,717
16,712
Healing
28,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,286
5,048
0
1,076
9,704
3,657
0
1,596
8,108
0
85,240
L
Persephone
 
Persephone
9,770
526
0
1,498
7,503
2,690
0
2,880
4,620
76,748
0
W
Chiron
 
Chiron
6,806
2,515
699
3,754
13,130
3,891
898
2,443
10,657
0
68,910
L
7,159
1,437
0
5,638
19,826
13,249
0
4,636
14,867
52,468
0
W
Terra
Chuuck
Terra
6,397
1,117
1,882
6,204
14,131
11,633
362
5,908
7,794
29,680
0
W
9,873
313
0
3,017
10,125
3,556
106
4,966
5,129
87,703
0
L
Horus
Gararoooh
Horus
5,662
1,944
1,420
3,756
14,425
9,723
0
5,275
9,150
0
11,656
W
Tsukuyomi
HyperHugo
Tsukuyomi
12,539
3,686
0
4,280
9,747
4,610
1,334
3,801
5,588
0
78,313
L
Ao Kuang
gh0stkid8012
Ao Kuang
7,526
1,430
0
3,324
14,362
5,347
0
1,560
12,802
72,510
0
W
King Arthur
javigogil
King Arthur
13,858
1,914
0
8,214
18,226
11,027
246
9,043
8,578
0
57,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
51,074
537
Minions Killed
586
0
Camps Cleared
0
1,642,715
Distance Traveled
1,820,325
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,661
568
147
9
0
303,316
7
L
Persephone
8,889
523
158
9
0
349,835
3
W
Chiron
10,053
591
130
8
0
309,738
5
L
Ymir
8,474
498
87
5
0
295,525
2
W
Terra
9,856
580
47
3
0
396,778
4
W
Raijin
10,230
602
187
11
0
316,936
4
L
Horus
8,068
475
23
1
0
339,245
8
W
Tsukuyomi
10,705
630
119
7
0
424,966
3
L
Ao Kuang
9,891
582
122
7
0
354,794
1
W
King Arthur
10,230
602
103
6
0
371,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role