Player Matchup

Achilles
Achilles
BasterdT12
Achilles
Level 143
God Stats
2W - 5L
1,315 SR
Queue Stats
285W - 260L
1,598 Elo+
Solo
Neith
Neith
FITZ813
Neith
Level 119
God Stats
1W - 1L
1,753 SR
Queue Stats
46W - 36L
1,616 Elo+
Solo
Serqet
Serqet
Jermofot
Serqet
Level 156
God Stats
2W - 3L
1,728 SR
Queue Stats
314W - 332L
1,523 Elo+
Solo
Sobek
Sobek
Unit_257
Sobek
Level 142
God Stats
6W - 3L
1,767 SR
Queue Stats
232W - 245L
1,601 Elo+
Solo
Bacchus
Bacchus
impzz
Bacchus
Level 104
God Stats
0W - 5L
1,676 SR
Queue Stats
189W - 178L
1,532 Elo+
Solo
Team Averages
Level 133
1,648 SR
1,574 Elo+

VS

Team Averages
Level 142
1,594 SR
1,557 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Denthatus
Chiron
Level 158
God Stats
5W - 1L
1,732 SR
Queue Stats
133W - 158L
1,586 Elo+
Solo
Merlin
Merlin
JET RANGER 777
Merlin
Level 113
God Stats
4W - 0L
1,650 SR
Queue Stats
115W - 79L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
enfirior
Gilgamesh
Level 122
God Stats
2W - 0L
1,589 SR
Queue Stats
145W - 66L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BasterdT12
Achilles
16
4 / 4 / 4
9,112
759
7,035
15,808
13,697
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
FITZ813
Neith
16
1 / 7 / 9
9,525
794
11,600
14,186
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Jermofot
Serqet
13
1 / 5 / 5
7,948
662
6,931
11,199
4,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Unit_257
Sobek
15
3 / 6 / 5
8,366
697
9,278
19,251
16,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
impzz
Bacchus
14
3 / 6 / 6
8,673
723
10,621
14,948
11,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 3 / 14
10,182
849
14,523
6,288
2,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
 
Kumbhakarna
17
4 / 1 / 17
10,123
844
5,513
16,866
12,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Denthatus
Chiron
16
1 / 3 / 17
9,536
795
11,925
8,990
3,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 11
11,121
927
17,507
10,174
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
enfirior
Gilgamesh
17
5 / 3 / 18
10,429
869
13,582
13,870
9,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
12
Kills
27
28
Deaths
12
29
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
14
4.33
W
Kumbhakarna
 
Kumbhakarna
4
1
17
12.5
L
Achilles
BasterdT12
Achilles
4
4
4
1.5
W
Chiron
Denthatus
Chiron
1
3
17
3.17
L
Neith
FITZ813
Neith
1
7
9
0.79
W
11
2
11
8.25
L
Serqet
Jermofot
Serqet
1
5
5
0.7
L
Sobek
Unit_257
Sobek
3
6
5
0.92
W
Gilgamesh
enfirior
Gilgamesh
5
3
18
4.67
L
Bacchus
impzz
Bacchus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
63,050
75,392
Taken
56,188
52,511
Mitigated
32,400
19,419
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,523
1,258
1,447
477
6,288
2,264
1,659
2,569
3,425
35,854
0
W
Kumbhakarna
 
Kumbhakarna
5,513
174
745
7,530
16,866
12,501
369
4,443
11,655
10,168
0
L
Achilles
BasterdT12
Achilles
7,035
765
0
3,362
15,808
13,697
0
5,767
9,910
0
17,223
W
Chiron
Denthatus
Chiron
11,925
4,166
3,040
2,348
8,990
3,622
1,505
3,252
5,396
0
24,416
L
Neith
FITZ813
Neith
11,600
4,160
1,382
3,790
14,186
5,895
219
6,663
7,417
0
35,848
W
17,507
1,909
917
1,195
10,174
4,402
1,300
4,527
5,317
30,201
0
L
Serqet
Jermofot
Serqet
6,931
858
984
1,642
11,199
4,764
0
6,342
4,843
0
9,345
L
Sobek
Unit_257
Sobek
9,278
73
1,798
3,522
19,251
16,262
0
10,849
8,210
13,960
0
W
Gilgamesh
enfirior
Gilgamesh
13,582
2,090
3,167
2,275
13,870
9,611
215
5,108
8,615
0
22,239
L
Bacchus
impzz
Bacchus
10,621
896
533
2,406
14,948
11,893
0
7,307
7,469
19,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
51,391
105
Minions Killed
134
0
Camps Cleared
0
954,582
Distance Traveled
1,104,164
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,182
849
46
4
0
213,631
2
W
Kumbhakarna
10,123
844
6
1
0
235,312
0
L
Achilles
9,112
759
18
2
0
205,985
1
W
Chiron
9,536
795
29
2
0
188,318
3
L
Neith
9,525
794
53
4
0
191,991
0
W
Merlin
11,121
927
33
3
0
224,005
0
L
Serqet
7,948
662
14
1
0
176,411
3
L
Sobek
8,366
697
4
0
0
169,782
1
W
Gilgamesh
10,429
869
20
2
0
242,898
1
L
Bacchus
8,673
723
16
1
0
210,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role