Player Matchup

Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CaffeIneX
Anhur
Level 64
God Stats
12W - 24L
1,414 SR
Queue Stats
111W - 211L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xNamisakix
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,556 Elo+
Solo
Team Averages
Level 68
1,471 SR
1,443 Elo+

VS

Team Averages
Level 88
1,603 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TrinityMoan
Tiamat
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 33L
1,458 Elo+
Solo
Cthulhu
Cthulhu
tjjonson
Cthulhu
Level 26
God Stats
5W - 3L
1,810 SR
Queue Stats
21W - 22L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 1 / 2
7,765
777
7,045
5,778
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
CaffeIneX
Anhur
12
3 / 0 / 4
7,443
744
4,248
3,739
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
xNamisakix
Morgan Le Fay
10
1 / 2 / 6
6,863
686
6,486
5,779
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 5 / 1
6,524
652
2,988
9,282
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
7
0 / 2 / 1
5,870
587
1,459
4,667
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
tjjonson
Cthulhu
11
2 / 1 / 0
7,399
740
5,228
8,130
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
2
5
L
Anhur
 
Anhur
1
5
1
0.3
W
Anhur
CaffeIneX
Anhur
3
0
4
5
L
Tiamat
0
2
1
0.25
L
Cthulhu
tjjonson
Cthulhu
2
1
0
2
W
Morgan Le Fay
xNamisakix
Morgan Le Fay
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
9,675
15,296
Taken
22,079
4,862
Mitigated
7,934
7,309
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,045
564
2,553
2,850
5,778
1,767
798
2,174
3,588
33,697
0
L
Anhur
 
Anhur
2,988
2,500
0
1,486
9,282
2,693
0
6,260
2,812
0
16,682
W
Anhur
CaffeIneX
Anhur
4,248
2,217
0
735
3,739
1,204
542
1,396
2,259
0
22,011
L
Tiamat
1,459
239
0
1,102
4,667
1,791
0
2,531
1,992
12,461
0
L
Cthulhu
tjjonson
Cthulhu
5,228
220
0
303
8,130
3,450
0
4,240
3,744
18,906
0
W
Morgan Le Fay
xNamisakix
Morgan Le Fay
6,486
463
0
1,171
5,779
1,891
0
2,903
2,762
19,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
19,793
138
Minions Killed
94
0
Camps Cleared
0
541,998
Distance Traveled
430,625
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,765
777
57
6
0
180,750
4
L
Anhur
6,524
652
36
4
0
138,550
1
W
Anhur
7,443
744
38
4
0
187,917
2
L
Tiamat
5,870
587
28
3
0
95,098
3
L
Cthulhu
7,399
740
30
3
0
196,977
4
W
Morgan Le Fay
6,863
686
43
4
0
173,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role