Player Matchup

Izanami
Izanami
Izanamikun
Izanami
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 7L
1,665 Elo+
Solo
Rama
Rama
MyOwnDrama
Rama
Level 24
God Stats
13W - 10L
1,552 SR
Queue Stats
239W - 246L
1,498 Elo+
Solo
Serqet
Serqet
ShiftyEKA
Serqet
Level 8
God Stats
3W - 0L
1,838 SR
Queue Stats
14W - 11L
1,742 Elo+
Solo
Tiamat
Tiamat
TOOXIC860
Tiamat
Level 27
God Stats
8W - 10L
1,492 SR
Queue Stats
69W - 79L
1,406 Elo+
Party 1
Tyr
Tyr
tjrukia
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,404 Elo+
Party 1
Team Averages
Level 15
1,577 SR
1,543 Elo+

VS

Team Averages
Level 14
1,316 SR
1,520 Elo+
Ao Kuang
Ao Kuang
Landene
Ao Kuang
Level 27
God Stats
1W - 7L
1,088 SR
Queue Stats
29W - 49L
1,376 Elo+
Solo
Guan Yu
Guan Yu
MeuSacu
Guan Yu
Level 7
God Stats
2W - 3L
1,385 SR
Queue Stats
5W - 10L
1,389 Elo+
Solo
Cerberus
Cerberus
TURTTLEE
Cerberus
Level 4
God Stats
0W - 5L
1,288 SR
Queue Stats
2W - 5L
1,752 Elo+
Solo
Danzaburou
Danzaburou
TsunamiRush
Danzaburou
Level 29
God Stats
6W - 4L
1,148 SR
Queue Stats
153W - 146L
1,437 Elo+
Solo
Yemoja
Yemoja
Кашалотики
Yemoja
Level 5
God Stats
3W - 4L
1,669 SR
Queue Stats
4W - 6L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Izanamikun
Izanami
13
10 / 0 / 5
7,865
715
10,620
5,135
1,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
5,332
485
1,230
6,898
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
ShiftyEKA
Serqet
11
5 / 0 / 9
6,762
615
7,034
4,589
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
TOOXIC860
Tiamat
8
1 / 2 / 1
5,304
482
3,453
4,931
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
9
3 / 2 / 2
5,567
506
1,320
4,997
1,882
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Landene
Ao Kuang
7
1 / 4 / 0
5,046
459
2,499
7,315
2,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
MeuSacu
Guan Yu
6
0 / 6 / 0
4,315
392
979
7,931
3,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
TURTTLEE
Cerberus
9
2 / 4 / 0
5,241
476
3,167
6,430
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
TsunamiRush
Danzaburou
8
3 / 3 / 0
5,254
478
3,761
5,952
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,246
477
2,936
5,830
4,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Izanamikun
Izanami
10
0
5
12.5
L
Ao Kuang
Landene
Ao Kuang
1
4
0
0.25
L
Guan Yu
MeuSacu
Guan Yu
0
6
0
0
W
0
2
2
0.5
W
Serqet
ShiftyEKA
Serqet
5
0
9
9.5
W
Tiamat
TOOXIC860
Tiamat
1
2
1
0.75
L
Cerberus
TURTTLEE
Cerberus
2
4
0
0.5
L
Danzaburou
TsunamiRush
Danzaburou
3
3
0
1
W
Tyr
3
2
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
13,342
26,550
Taken
33,458
8,567
Mitigated
15,128
10,613
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Izanamikun
Izanami
10,620
6,977
0
3,686
5,135
1,639
1,341
1,572
3,563
0
51,664
L
Ao Kuang
Landene
Ao Kuang
2,499
819
0
2,297
7,315
2,052
0
142
7,005
19,369
0
L
Guan Yu
MeuSacu
Guan Yu
979
177
70
574
7,931
3,412
0
311
7,582
0
9,938
W
1,230
990
0
2,786
6,898
1,689
0
987
5,911
0
25,451
W
Serqet
ShiftyEKA
Serqet
7,034
2,414
0
1,962
4,589
1,427
0
1,496
3,063
0
32,085
W
Tiamat
TOOXIC860
Tiamat
3,453
428
0
1,936
4,931
1,930
224
2,072
2,758
18,859
0
L
Cerberus
TURTTLEE
Cerberus
3,167
343
0
811
6,430
4,033
0
1,351
4,927
14,476
0
L
Danzaburou
TsunamiRush
Danzaburou
3,761
1,637
0
1,849
5,952
1,570
180
819
4,963
0
22,552
W
Tyr
1,320
334
0
243
4,997
1,882
0
2,134
2,653
71
9,781
L
2,936
487
618
1,078
5,830
4,061
310
392
5,348
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
25,102
269
Minions Killed
176
0
Camps Cleared
0
1,025,759
Distance Traveled
935,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,865
715
89
8
0
212,941
0
L
Ao Kuang
5,046
459
51
5
0
197,708
1
L
Guan Yu
4,315
392
23
2
0
204,291
2
W
Rama
5,332
485
45
4
0
166,357
0
W
Serqet
6,762
615
70
6
0
248,614
2
W
Tiamat
5,304
482
43
4
0
214,959
4
L
Cerberus
5,241
476
35
3
0
196,829
2
L
Danzaburou
5,254
478
42
4
0
163,418
2
W
Tyr
5,567
506
22
2
0
182,888
0
L
Yemoja
5,246
477
25
2
0
172,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role