Player Matchup

Morgan Le Fay
Morgan Le Fay
BreshaXX
Morgan Le Fay
Level 65
God Stats
7W - 8L
1,481 SR
Queue Stats
15W - 36L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
Juanhcxd
Cthulhu
Level 38
God Stats
1W - 3L
1,221 SR
Queue Stats
6W - 12L
1,091 Elo+
Solo
Anhur
Anhur
Monkiman9
Anhur
Level 35
God Stats
2W - 8L
1,095 SR
Queue Stats
26W - 71L
1,116 Elo+
Party 2
Team Averages
Level 46
1,265 SR
1,147 Elo+

VS

Team Averages
Level 15
1,384 SR
1,200 Elo+
Morgan Le Fay
Morgan Le Fay
Archmallow626
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 211L
1,160 Elo+
Party 1
Ymir
Ymir
GhostRaptor629
Ymir
Level 13
God Stats
3W - 5L
1,153 SR
Queue Stats
54W - 71L
1,170 Elo+
Party 1
Medusa
Medusa
Lt_LordNexus
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BreshaXX
Morgan Le Fay
18
12 / 3 / 6
14,446
760
25,046
13,879
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Juanhcxd
Cthulhu
16
4 / 4 / 10
12,392
652
9,693
18,206
7,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Monkiman9
Anhur
14
2 / 4 / 10
11,541
607
6,259
10,922
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archmallow626
Morgan Le Fay
18
7 / 6 / 3
13,201
695
19,255
16,232
5,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 7
12,961
682
8,159
22,241
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
0 / 6 / 5
10,291
542
4,198
13,435
4,377
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
9
11
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Archmallow626
Morgan Le Fay
7
6
3
1.42
W
Morgan Le Fay
BreshaXX
Morgan Le Fay
12
3
6
5
L
2
6
7
0.92
W
Cthulhu
Juanhcxd
Cthulhu
4
4
10
2.25
L
Medusa
0
6
5
0.42
W
Anhur
Monkiman9
Anhur
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
31,612
43,007
Taken
51,908
17,397
Mitigated
32,523
7,167
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Archmallow626
Morgan Le Fay
19,255
1,298
1,332
5,175
16,232
5,761
871
12,028
3,787
72,339
0
W
Morgan Le Fay
BreshaXX
Morgan Le Fay
25,046
2,548
0
2,951
13,879
5,909
654
8,372
5,507
62,852
0
L
8,159
1,937
0
2,715
22,241
22,385
253
11,271
10,365
31,632
0
W
Cthulhu
Juanhcxd
Cthulhu
9,693
257
1,266
1,959
18,206
7,621
411
11,398
6,808
35,414
0
L
Medusa
4,198
1,477
0
0
13,435
4,377
598
10,068
3,017
0
14,904
W
Anhur
Monkiman9
Anhur
6,259
3,083
0
991
10,922
3,867
1,910
7,644
3,278
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
36,453
174
Minions Killed
154
0
Camps Cleared
0
955,624
Distance Traveled
905,472
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,201
695
81
4
0
332,273
3
W
Morgan Le Fay
14,446
760
67
4
0
304,179
1
L
Ymir
12,961
682
42
2
0
323,011
2
W
Cthulhu
12,392
652
57
3
0
357,122
0
L
Medusa
10,291
542
31
2
0
250,188
1
W
Anhur
11,541
607
50
3
0
294,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role