Player Matchup

Guan Yu
Guan Yu
ArtTuc_tuc
Guan Yu
Level 37
God Stats
1W - 4L
1,243 SR
Queue Stats
8W - 23L
1,185 Elo+
Solo
Athena
Athena
Mikecessa
Athena
Level 36
God Stats
7W - 9L
1,172 SR
Queue Stats
64W - 80L
1,313 Elo+
Solo
Medusa
Medusa
aySHUTUP
Medusa
Level 89
God Stats
2W - 8L
1,328 SR
Queue Stats
159W - 195L
1,409 Elo+
Solo
Nemesis
Nemesis
soft_braba
Nemesis
Level 79
God Stats
0W - 3L
1,246 SR
Queue Stats
148W - 155L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xklokc
Morgan Le Fay
Level 141
God Stats
4W - 5L
1,500 SR
Queue Stats
612W - 575L
1,462 Elo+
Solo
Team Averages
Level 76
1,298 SR
1,383 Elo+

VS

Team Averages
Level 101
1,394 SR
1,444 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CoreyBeej
Terra
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 124L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Family_RC
Gilgamesh
Level 84
God Stats
7W - 0L
1,717 SR
Queue Stats
194W - 175L
1,423 Elo+
Solo
Pele
Pele
GustavTesla
Pele
Level 104
God Stats
6W - 9L
1,025 SR
Queue Stats
362W - 364L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skiinnii_Boii
Morgan Le Fay
Level 157
God Stats
40W - 48L
1,229 SR
Queue Stats
432W - 530L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArtTuc_tuc
Guan Yu
14
1 / 1 / 2
7,368
491
7,940
14,476
13,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Mikecessa
Athena
11
1 / 2 / 1
6,834
456
3,023
7,063
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
aySHUTUP
Medusa
4
0 / 1 / 0
4,734
316
1,077
1,367
182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
soft_braba
Nemesis
15
4 / 2 / 2
8,299
553
8,349
11,688
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
xklokc
Morgan Le Fay
14
2 / 3 / 0
7,973
532
6,634
9,641
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 1
7,112
474
4,711
6,677
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
CoreyBeej
Terra
11
2 / 1 / 1
7,174
478
2,897
8,801
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Family_RC
Gilgamesh
14
0 / 3 / 1
7,991
533
9,613
12,307
5,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 0
8,342
556
6,288
8,950
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Skiinnii_Boii
Morgan Le Fay
13
1 / 2 / 3
7,405
494
6,860
6,851
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
9
9
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Guan Yu
ArtTuc_tuc
Guan Yu
1
1
2
2
W
Terra
CoreyBeej
Terra
2
1
1
2.5
W
Gilgamesh
Family_RC
Gilgamesh
0
3
1
0.17
W
4
0
0
4
L
Athena
Mikecessa
Athena
1
2
1
0.75
W
Morgan Le Fay
Skiinnii_Boii
Morgan Le Fay
1
2
3
1.25
L
Medusa
aySHUTUP
Medusa
0
1
0
0
L
Nemesis
soft_braba
Nemesis
4
2
2
2.5
L
Morgan Le Fay
xklokc
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
30,369
44,235
Taken
43,586
27,407
Mitigated
17,733
15,427
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,711
2,345
591
1,188
6,677
2,162
750
1,355
5,322
0
39,776
L
Guan Yu
ArtTuc_tuc
Guan Yu
7,940
879
0
8,044
14,476
13,664
252
1,434
13,042
10,655
30,882
W
Terra
CoreyBeej
Terra
2,897
744
249
2,063
8,801
4,657
124
2,540
6,261
17,647
0
W
Gilgamesh
Family_RC
Gilgamesh
9,613
2,354
0
3,181
12,307
5,698
0
1,692
9,715
7,377
54,295
W
6,288
1,742
0
1,620
8,950
2,862
0
1,434
7,516
0
60,284
L
Athena
Mikecessa
Athena
3,023
484
0
576
7,063
5,103
0
1,772
5,207
31,377
0
W
Morgan Le Fay
Skiinnii_Boii
Morgan Le Fay
6,860
610
0
1,504
6,851
2,354
0
4,562
2,289
42,721
0
L
Medusa
aySHUTUP
Medusa
1,077
575
0
0
1,367
182
0
113
1,254
0
4,964
L
Nemesis
soft_braba
Nemesis
8,349
3,879
0
4,431
11,688
4,828
0
2,757
8,846
0
55,153
L
Morgan Le Fay
xklokc
Morgan Le Fay
6,634
885
0
2,376
9,641
3,630
0
4,676
4,587
57,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
38,024
392
Minions Killed
399
0
Camps Cleared
0
1,304,233
Distance Traveled
1,394,848
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,112
474
68
5
0
247,272
2
L
Guan Yu
7,368
491
83
6
0
254,342
0
W
Terra
7,174
478
35
2
0
304,702
3
W
Gilgamesh
7,991
533
102
7
0
273,647
2
W
Pele
8,342
556
112
7
0
314,743
3
L
Athena
6,834
456
63
4
0
272,241
0
W
Morgan Le Fay
7,405
494
82
5
0
254,484
6
L
Medusa
4,734
316
10
1
0
192,254
1
L
Nemesis
8,299
553
111
7
0
321,616
4
L
Morgan Le Fay
7,973
532
125
8
0
263,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role