Player Matchup

Morgan Le Fay
Morgan Le Fay
PaUPaR100
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,551 Elo+
Party 2
Bellona
Bellona
WillRespawn
Bellona
Level 16
God Stats
4W - 11L
1,386 SR
Queue Stats
30W - 46L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
ozeeip
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,423 Elo+

VS

Team Averages
Level 78
1,490 SR
1,319 Elo+
Hades
Hades
BeerdudexD21
Hades
Level 49
God Stats
9W - 13L
1,399 SR
Queue Stats
324W - 452L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jug_Jug67
Morgan Le Fay
Level 68
God Stats
18W - 22L
1,500 SR
Queue Stats
288W - 420L
1,296 Elo+
Solo
Zeus
Zeus
heartlessdissa
Zeus
Level 117
God Stats
34W - 32L
1,572 SR
Queue Stats
2,193W - 2,335L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PaUPaR100
Morgan Le Fay
19
6 / 3 / 3
13,511
643
20,768
17,402
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
WillRespawn
Bellona
17
2 / 1 / 4
12,335
587
2,937
16,654
13,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ozeeip
Gilgamesh
17
1 / 5 / 4
12,299
586
6,565
22,332
17,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 5
11,936
568
7,411
10,187
10,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Jug_Jug67
Morgan Le Fay
15
5 / 7 / 2
12,173
580
14,669
13,860
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 6
12,077
575
20,629
10,630
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
9
9
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
5
4.5
L
Morgan Le Fay
Jug_Jug67
Morgan Le Fay
5
7
2
0.86
W
Morgan Le Fay
PaUPaR100
Morgan Le Fay
6
3
3
2.5
W
Bellona
WillRespawn
Bellona
2
1
4
4
L
2
2
6
2.5
W
Gilgamesh
ozeeip
Gilgamesh
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
42,709
56,388
Taken
34,677
38,471
Mitigated
20,413
6,230
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,411
587
1,218
4,494
10,187
10,315
0
6,199
3,988
22,914
0
L
Morgan Le Fay
Jug_Jug67
Morgan Le Fay
14,669
1,309
0
2,215
13,860
5,743
0
7,498
6,362
34,153
0
W
Morgan Le Fay
PaUPaR100
Morgan Le Fay
20,768
915
327
4,819
17,402
6,865
333
14,272
2,584
91,129
0
W
Bellona
WillRespawn
Bellona
2,937
709
0
184
16,654
13,811
67
10,854
5,093
0
34,381
L
20,629
535
446
5,865
10,630
4,355
0
7,071
3,559
75,889
0
W
Gilgamesh
ozeeip
Gilgamesh
6,565
1,082
0
900
22,332
17,795
0
15,422
6,002
0
34,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
36,186
228
Minions Killed
207
0
Camps Cleared
0
1,105,504
Distance Traveled
1,030,170
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,936
568
58
3
0
339,829
1
L
Morgan Le Fay
12,173
580
42
2
0
311,565
0
W
Morgan Le Fay
13,511
643
122
6
0
366,020
0
W
Bellona
12,335
587
51
2
0
370,768
3
L
Zeus
12,077
575
107
5
0
378,776
2
W
Gilgamesh
12,299
586
55
3
0
368,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role