Player Matchup

Cupid
Cupid
Bôôm
Cupid
Level 28
God Stats
16W - 12L
1,743 SR
Queue Stats
145W - 118L
1,713 Elo+
Solo
Merlin
Merlin
assekeSheesh
Merlin
Level 3
God Stats
7W - 19L
1,500 SR
Queue Stats
243W - 231L
1,500 Elo+
Party 1
Arachne
Arachne
iiMadara-89ii
Arachne
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 256L
1,377 Elo+
Solo
Hades
Hades
justice_ap
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,215 Elo+
Party 1
Achilles
Achilles
rneghina
Achilles
Level 13
God Stats
3W - 4L
1,905 SR
Queue Stats
24W - 31L
1,506 Elo+
Solo
Team Averages
Level 13
1,630 SR
1,462 Elo+

VS

Team Averages
Level 18
1,546 SR
1,493 Elo+
Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LE SAD0MAS0
Izanami
Level 21
God Stats
18W - 9L
1,607 SR
Queue Stats
22W - 16L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
Mr_KyuinFuiPM24
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,315 Elo+
Party 2
Loki
Loki
TonTon g3rTrude
Loki
Level 20
God Stats
5W - 3L
1,745 SR
Queue Stats
29W - 20L
1,662 Elo+
Party 3
Bellona
Bellona
Trokart
Bellona
Level 10
God Stats
4W - 5L
1,379 SR
Queue Stats
18W - 19L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bôôm
Cupid
10
4 / 1 / 4
5,971
597
4,750
6,686
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
5
0 / 8 / 0
4,026
403
1,327
5,156
874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
3 / 4 / 3
5,639
564
4,123
7,017
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
7
0 / 3 / 0
4,447
445
1,114
6,019
1,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
rneghina
Achilles
10
0 / 0 / 0
5,176
518
3,235
4,482
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 3
5,160
516
1,376
3,958
3,182
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
LE SAD0MAS0
Izanami
13
9 / 0 / 1
8,075
808
7,722
5,927
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
8
2 / 6 / 1
5,235
524
1,748
5,909
1,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 4
6,522
652
4,456
5,756
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Trokart
Bellona
9
0 / 0 / 1
5,556
556
2,786
6,939
3,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
14
16
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
3
1.5
L
Cupid
Bôôm
Cupid
4
1
4
6
W
Izanami
LE SAD0MAS0
Izanami
9
0
1
9.5
W
Kukulkan
2
6
1
0.42
W
3
1
4
5
W
Bellona
Trokart
Bellona
0
0
1
0.5
L
Merlin
0
8
0
0
L
Arachne
3
4
3
1.13
L
Hades
0
3
0
0
L
Achilles
rneghina
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
18,088
29,360
Taken
28,489
9,632
Mitigated
12,762
4,963
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,376
590
0
394
3,958
3,182
368
441
3,517
9,054
0
L
Cupid
Bôôm
Cupid
4,750
2,606
10
2,877
6,686
2,036
0
1,448
5,238
0
26,758
W
Izanami
LE SAD0MAS0
Izanami
7,722
4,544
0
2,312
5,927
1,927
2,753
1,219
4,708
0
56,205
W
Kukulkan
1,748
429
0
450
5,909
1,634
222
580
5,329
18,352
0
W
4,456
1,636
0
1,723
5,756
2,286
0
201
5,555
0
35,781
W
Bellona
Trokart
Bellona
2,786
206
0
2,520
6,939
3,733
0
0
6,939
0
20,072
L
Merlin
1,327
802
0
213
5,156
874
0
413
4,743
9,994
0
L
Arachne
4,123
3,222
0
710
7,017
2,513
0
1,152
5,865
0
18,926
L
Hades
1,114
39
0
721
6,019
1,449
0
111
5,908
13,526
0
L
Achilles
rneghina
Achilles
3,235
812
0
432
4,482
2,760
0
0
4,482
0
20,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
30,548
159
Minions Killed
275
0
Camps Cleared
0
953,586
Distance Traveled
1,022,084
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,160
516
9
1
0
213,274
0
L
Cupid
5,971
597
45
5
0
186,646
4
W
Izanami
8,075
808
119
12
0
201,637
5
W
Kukulkan
5,235
524
35
4
0
199,239
1
W
Loki
6,522
652
76
8
0
213,798
3
W
Bellona
5,556
556
36
4
0
194,136
0
L
Merlin
4,026
403
16
2
0
193,650
1
L
Arachne
5,639
564
39
4
0
192,682
0
L
Hades
4,447
445
22
2
0
196,425
0
L
Achilles
5,176
518
37
4
0
184,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role