Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Docydocx
Nemesis
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 1
Thor
Thor
Rica19
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
TheZolio
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Urbain17
Ra
Level 6
God Stats
1W - 2L
1,690 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 1
Team Averages
Level 10
1,580 SR
1,479 Elo+

VS

Team Averages
Level 13
1,459 SR
1,326 Elo+
King Arthur
King Arthur
Chiroooou
King Arthur
Level 22
God Stats
2W - 2L
1,451 SR
Queue Stats
51W - 51L
1,417 Elo+
Solo
Cerberus
Cerberus
Gabisauu
Cerberus
Level 8
God Stats
3W - 6L
1,337 SR
Queue Stats
5W - 12L
1,175 Elo+
Solo
Ah Puch
Ah Puch
Itzz_Ghost345
Ah Puch
Level 26
God Stats
4W - 5L
1,506 SR
Queue Stats
422W - 419L
1,468 Elo+
Solo
Zeus
Zeus
LongBC
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 2
Merlin
Merlin
RookiED
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 5 / 1
4,285
429
4,693
5,928
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Docydocx
Nemesis
11
4 / 2 / 2
6,088
609
4,039
7,809
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Rica19
Thor
9
4 / 4 / 2
5,952
595
4,205
6,604
2,006
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
3 / 5 / 2
5,084
508
3,432
6,376
1,807
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 5 / 5
5,651
565
4,160
5,015
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chiroooou
King Arthur
10
7 / 0 / 5
6,266
627
5,020
8,778
4,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Gabisauu
Cerberus
8
1 / 5 / 3
5,116
512
1,643
6,653
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
10
6 / 1 / 5
6,114
611
5,528
6,268
1,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
LongBC
Zeus
10
2 / 4 / 0
5,837
584
4,703
4,805
1,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
RookiED
Merlin
10
4 / 2 / 1
5,883
588
3,979
5,397
1,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
20
21
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
King Arthur
Chiroooou
King Arthur
7
0
5
9.5
L
Nemesis
Docydocx
Nemesis
4
2
2
2.5
W
Cerberus
Gabisauu
Cerberus
1
5
3
0.5
W
Ah Puch
6
1
5
8.5
W
Zeus
LongBC
Zeus
2
4
0
0.5
L
Thor
Rica19
Thor
4
4
2
1.25
W
Merlin
RookiED
Merlin
4
2
1
2.25
L
Pele
3
5
2
0.8
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
20,873
31,732
Taken
31,901
9,617
Mitigated
12,622
3,146
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,693
821
0
824
5,928
1,769
190
3,479
2,449
15,123
0
W
King Arthur
Chiroooou
King Arthur
5,020
593
0
3,262
8,778
4,032
162
2,714
6,064
0
19,908
L
Nemesis
Docydocx
Nemesis
4,039
1,895
0
557
7,809
2,740
0
2,809
4,970
0
30,481
W
Cerberus
Gabisauu
Cerberus
1,643
280
0
779
6,653
3,534
0
1,104
5,549
12,585
0
W
Ah Puch
5,528
904
0
3,309
6,268
1,907
803
2,582
3,686
22,770
0
W
Zeus
LongBC
Zeus
4,703
1,156
0
648
4,805
1,336
1,127
670
4,135
23,870
0
L
Thor
Rica19
Thor
4,205
1,445
0
790
6,604
2,006
52
2,905
3,639
0
19,200
W
Merlin
RookiED
Merlin
3,979
930
0
597
5,397
1,813
407
1,783
3,614
25,918
0
L
Pele
3,432
915
0
317
6,376
1,807
160
3,208
3,168
0
9,792
L
4,160
945
135
523
5,015
1,295
124
3,242
1,653
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
29,216
196
Minions Killed
204
0
Camps Cleared
0
881,186
Distance Traveled
925,639
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,285
429
30
3
0
169,147
2
W
King Arthur
6,266
627
27
3
0
217,343
1
L
Nemesis
6,088
609
60
6
0
203,977
1
W
Cerberus
5,116
512
43
4
0
161,667
0
W
Ah Puch
6,114
611
38
4
0
181,547
3
W
Zeus
5,837
584
50
5
0
185,254
3
L
Thor
5,952
595
43
4
0
152,192
2
W
Merlin
5,883
588
46
5
0
179,828
3
L
Pele
5,084
508
15
2
0
180,016
2
L
Ra
5,651
565
48
5
0
175,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role