Player Matchup

Terra
Terra
Alyanse
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FujimaruRizuka
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,384 Elo+
Solo
Arachne
Arachne
Kellafonic
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,308 Elo+
Solo
Tyr
Tyr
Najimi_Ajimuu
Tyr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 91L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShayKray33
Morgan Le Fay
Level 88
God Stats
27W - 15L
1,500 SR
Queue Stats
494W - 478L
1,523 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,443 Elo+

VS

Team Averages
Level 25
1,536 SR
1,416 Elo+
Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ancalagon33
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,328 Elo+
Solo
Ah Puch
Ah Puch
Ostiauneuro
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 74L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rafichuli
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,380 Elo+
Solo
Anubis
Anubis
alsa2000
Anubis
Level 29
God Stats
75W - 71L
1,679 SR
Queue Stats
298W - 285L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alyanse
Terra
10
0 / 6 / 1
6,234
480
917
9,546
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
11
1 / 3 / 0
6,635
510
3,060
10,299
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Kellafonic
Arachne
12
7 / 2 / 2
8,072
621
7,677
9,488
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 4
7,810
601
6,242
11,356
6,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ShayKray33
Morgan Le Fay
13
5 / 5 / 3
8,112
624
10,069
9,179
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 4 / 2
5,552
427
1,892
9,911
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 6 / 2
5,848
450
5,923
9,599
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Ostiauneuro
Ah Puch
14
7 / 1 / 2
8,135
626
10,452
5,744
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Rafichuli
Morgan Le Fay
14
4 / 3 / 2
8,072
621
7,133
9,630
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
alsa2000
Anubis
13
5 / 3 / 1
7,571
582
4,318
7,022
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
17
Kills
17
17
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
2
0.25
W
Terra
Alyanse
Terra
0
6
1
0.08
L
1
6
2
0.33
W
Jing Wei
1
3
0
0.33
W
Arachne
Kellafonic
Arachne
7
2
2
4
W
4
1
4
6
L
Ah Puch
Ostiauneuro
Ah Puch
7
1
2
8
L
Morgan Le Fay
Rafichuli
Morgan Le Fay
4
3
2
1.67
W
Morgan Le Fay
ShayKray33
Morgan Le Fay
5
5
3
1.3
L
Anubis
alsa2000
Anubis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
29,718
49,868
Taken
41,906
20,906
Mitigated
16,692
15,443
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,892
1,134
344
2,325
9,911
5,482
0
2,573
7,338
8,649
0
W
Terra
Alyanse
Terra
917
345
793
2,082
9,546
5,453
48
4,648
4,898
16,058
0
L
5,923
2,162
0
3,340
9,599
2,372
128
1,589
8,010
27,253
0
W
Jing Wei
3,060
2,086
0
3,866
10,299
3,054
1,000
7,797
2,502
0
32,287
W
Arachne
Kellafonic
Arachne
7,677
6,504
0
2,122
9,488
2,972
1,948
5,017
4,471
0
38,674
W
6,242
920
0
4,705
11,356
6,434
0
6,354
5,002
0
34,921
L
Ah Puch
Ostiauneuro
Ah Puch
10,452
2,000
0
3,483
5,744
1,857
807
776
4,968
49,105
0
L
Morgan Le Fay
Rafichuli
Morgan Le Fay
7,133
1,775
0
3,224
9,630
3,788
0
2,476
7,154
56,020
0
W
Morgan Le Fay
ShayKray33
Morgan Le Fay
10,069
1,889
0
1,875
9,179
2,993
0
5,902
3,277
46,838
0
L
Anubis
alsa2000
Anubis
4,318
90
0
1,832
7,022
3,193
26
3,572
3,450
40,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
35,178
350
Minions Killed
343
0
Camps Cleared
0
1,184,189
Distance Traveled
1,083,102
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,552
427
14
1
0
207,698
3
W
Terra
6,234
480
36
3
0
234,531
1
L
Sol
5,848
450
39
3
0
210,350
2
W
Jing Wei
6,635
510
109
8
0
186,430
0
W
Arachne
8,072
621
70
5
0
248,872
0
W
Tyr
7,810
601
62
5
0
272,791
3
L
Ah Puch
8,135
626
86
7
0
211,295
0
L
Morgan Le Fay
8,072
621
127
10
0
230,843
1
W
Morgan Le Fay
8,112
624
73
6
0
241,565
2
L
Anubis
7,571
582
77
6
0
222,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role