Player Matchup

Neith
Neith
ImWindLord
Neith
Level 8
God Stats
20W - 9L
1,701 SR
Queue Stats
21W - 9L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Kolhoznik322
Sun Wukong
Level 63
God Stats
1W - 0L
1,192 SR
Queue Stats
18W - 8L
1,581 Elo+
Party 2
Yemoja
Yemoja
UkradliMiKapcie
Yemoja
Level 23
God Stats
6W - 5L
1,645 SR
Queue Stats
241W - 224L
1,534 Elo+
Solo
Ah Puch
Ah Puch
asgerbab
Ah Puch
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 88L
1,538 Elo+
Party 3
Mercury
Mercury
forsakenfun
Mercury
Level 29
God Stats
8W - 2L
1,803 SR
Queue Stats
110W - 91L
1,533 Elo+
Party 3
Team Averages
Level 30
1,568 SR
1,558 Elo+

VS

Team Averages
Level 35
1,492 SR
1,537 Elo+
Scylla
Scylla
Allisma
Scylla
Level 14
God Stats
2W - 3L
1,521 SR
Queue Stats
225W - 205L
1,524 Elo+
Party 1
Artemis
Artemis
Baoge92
Artemis
Level 26
God Stats
11W - 8L
1,729 SR
Queue Stats
77W - 67L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blazhi
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 82L
1,626 Elo+
Party 1
Tyr
Tyr
JiekingHE
Tyr
Level 8
God Stats
0W - 2L
1,212 SR
Queue Stats
20W - 26L
1,399 Elo+
Solo
Jormungandr
Jormungandr
KingPolman
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 2 / 16
15,234
1,088
35,199
20,872
8,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kolhoznik322
Sun Wukong
20
6 / 3 / 23
14,282
1,020
19,361
24,659
16,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 4 / 25
13,961
997
5,254
23,677
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
asgerbab
Ah Puch
20
13 / 1 / 18
15,643
1,117
38,257
16,220
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
forsakenfun
Mercury
20
11 / 3 / 14
14,468
1,033
16,021
14,780
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Allisma
Scylla
17
1 / 10 / 2
11,683
835
11,275
25,694
9,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Baoge92
Artemis
19
5 / 8 / 5
14,492
1,035
24,461
22,749
11,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Blazhi
Morgan Le Fay
20
6 / 10 / 5
14,629
1,045
36,932
27,991
12,358
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 6 / 6
11,815
844
7,743
17,834
10,611
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
KingPolman
Jormungandr
20
1 / 8 / 11
13,350
954
13,104
26,020
32,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
42
Kills
13
13
Deaths
42
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
Allisma
Scylla
1
10
2
0.2
L
Artemis
Baoge92
Artemis
5
8
5
0.94
L
Morgan Le Fay
Blazhi
Morgan Le Fay
6
10
5
0.85
W
Neith
11
2
16
9.5
L
0
6
6
0.5
L
Jormungandr
KingPolman
Jormungandr
1
8
11
0.81
W
Sun Wukong
Kolhoznik322
Sun Wukong
6
3
23
5.83
W
1
4
25
3.38
W
Ah Puch
asgerbab
Ah Puch
13
1
18
22
W
Mercury
forsakenfun
Mercury
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,092
Damage
93,515
100,208
Taken
120,288
52,401
Mitigated
75,751
38,164
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Allisma
Scylla
11,275
1,500
0
0
25,694
9,231
0
10,096
15,598
19,330
0
L
Artemis
Baoge92
Artemis
24,461
12,970
0
2,593
22,749
11,089
0
5,690
17,059
0
52,011
L
Morgan Le Fay
Blazhi
Morgan Le Fay
36,932
4,168
568
3,891
27,991
12,358
0
11,141
16,850
95,999
0
W
Neith
35,199
21,077
0
4,573
20,872
8,315
0
12,007
8,865
0
65,134
L
7,743
778
0
1,501
17,834
10,611
0
8,403
9,431
0
14,459
L
Jormungandr
KingPolman
Jormungandr
13,104
4,664
0
30
26,020
32,462
0
10,708
15,312
40,114
0
W
Sun Wukong
Kolhoznik322
Sun Wukong
19,361
4,426
0
2,601
24,659
16,724
0
17,689
6,970
3,839
33,083
W
5,254
2,318
17,813
9,439
23,677
14,440
0
15,451
8,226
8,445
0
W
Ah Puch
asgerbab
Ah Puch
38,257
2,470
0
3,689
16,220
6,261
0
9,944
6,276
80,793
0
W
Mercury
forsakenfun
Mercury
16,021
6,878
0
49
14,780
6,661
0
6,220
8,560
0
27,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,588
Gold Earned
65,969
251
Minions Killed
320
4
Camps Cleared
11
1,228,112
Distance Traveled
1,261,668
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,683
835
29
2
1
246,511
1
L
Artemis
14,492
1,035
78
6
4
256,034
1
L
Morgan Le Fay
14,629
1,045
154
11
4
255,354
3
W
Neith
15,234
1,088
70
5
0
250,077
2
L
Tyr
11,815
844
8
1
1
268,744
0
L
Jormungandr
13,350
954
51
4
1
235,025
0
W
Sun Wukong
14,282
1,020
46
3
0
253,329
2
W
Yemoja
13,961
997
6
0
0
189,472
0
W
Ah Puch
15,643
1,117
95
7
1
250,842
2
W
Mercury
14,468
1,033
34
2
3
284,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role