Player Matchup

Arachne
Arachne
AZRAELxx440
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LandoBloom
The Morrigan
Level 20
God Stats
11W - 18L
1,241 SR
Queue Stats
159W - 168L
1,121 Elo+
Solo
Izanami
Izanami
MelloJello___
Izanami
Level 25
God Stats
13W - 11L
1,533 SR
Queue Stats
36W - 39L
1,437 Elo+
Solo
Loki
Loki
Occular-Stress
Loki
Level 27
God Stats
7W - 4L
1,672 SR
Queue Stats
89W - 66L
1,452 Elo+
Solo
Cerberus
Cerberus
artistakun
Cerberus
Level 14
God Stats
19W - 31L
1,525 SR
Queue Stats
22W - 37L
1,456 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,393 Elo+

VS

Team Averages
Level 23
1,630 SR
1,391 Elo+
Loki
Loki
INKOGNITO-HrP
Loki
Level 18
God Stats
16W - 13L
1,512 SR
Queue Stats
28W - 42L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StonyBiike
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,760 Elo+
Solo
Ymir
Ymir
Vagner_Love1232
Ymir
Level 14
God Stats
5W - 2L
1,726 SR
Queue Stats
59W - 62L
1,197 Elo+
Party 1
Izanami
Izanami
godINcity
Izanami
Level 66
God Stats
12W - 8L
1,693 SR
Queue Stats
44W - 54L
1,320 Elo+
Party 1
Persephone
Persephone
io_sono_dio01
Persephone
Level 6
God Stats
3W - 2L
1,720 SR
Queue Stats
14W - 23L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZRAELxx440
Arachne
1
0 / 1 / 0
4,357
290
154
546
161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
LandoBloom
The Morrigan
12
2 / 5 / 0
7,334
489
2,813
7,566
2,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
5 / 2 / 2
7,362
491
4,789
7,589
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
7,554
504
4,559
12,429
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
artistakun
Cerberus
11
2 / 5 / 2
6,863
458
2,737
11,995
7,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,449
563
3,655
6,379
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
StonyBiike
Morgan Le Fay
15
7 / 2 / 2
9,375
625
8,303
6,362
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 5
8,140
543
3,960
9,938
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
godINcity
Izanami
14
5 / 1 / 5
8,844
590
8,191
5,938
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
io_sono_dio01
Persephone
10
1 / 7 / 1
6,898
460
4,041
9,639
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
17
17
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
AZRAELxx440
Arachne
0
1
0
0
W
2
0
5
4.5
L
The Morrigan
LandoBloom
The Morrigan
2
5
0
0.4
L
Izanami
5
2
2
3
L
2
4
2
0.75
W
Morgan Le Fay
StonyBiike
Morgan Le Fay
7
2
2
4
W
2
1
5
4.5
L
Cerberus
artistakun
Cerberus
2
5
2
0.6
W
Izanami
godINcity
Izanami
5
1
5
7.5
W
Persephone
io_sono_dio01
Persephone
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
28,150
40,125
Taken
38,256
16,403
Mitigated
17,172
5,418
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AZRAELxx440
Arachne
154
109
0
0
546
161
0
380
166
0
587
W
3,655
621
0
3,102
6,379
1,950
130
700
5,679
0
48,463
L
The Morrigan
LandoBloom
The Morrigan
2,813
396
0
1,007
7,566
2,153
1,170
1,785
5,751
30,666
198
L
Izanami
4,789
2,841
0
1,779
7,589
2,682
0
2,695
4,684
0
42,294
L
4,559
1,117
0
500
12,429
3,854
0
4,909
7,520
0
47,933
W
Morgan Le Fay
StonyBiike
Morgan Le Fay
8,303
1,106
0
1,833
6,362
2,276
0
869
5,493
50,228
0
W
3,960
1,250
0
547
9,938
7,368
207
2,161
7,777
39,843
0
L
Cerberus
artistakun
Cerberus
2,737
109
0
2,132
11,995
7,553
0
6,055
5,700
23,554
0
W
Izanami
godINcity
Izanami
8,191
4,383
0
1,521
5,938
1,902
3,426
927
5,011
0
56,661
W
Persephone
io_sono_dio01
Persephone
4,041
465
0
1,337
9,639
3,676
644
759
8,873
25,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
41,706
274
Minions Killed
436
0
Camps Cleared
0
1,095,046
Distance Traveled
1,468,737
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,357
290
0
0
0
35,543
0
W
Loki
8,449
563
108
7
0
329,231
4
L
The Morrigan
7,334
489
60
4
0
254,694
2
L
Izanami
7,362
491
72
5
0
251,646
1
L
Loki
7,554
504
96
6
0
308,372
2
W
Morgan Le Fay
9,375
625
100
7
0
254,548
2
W
Ymir
8,140
543
78
5
0
286,575
0
L
Cerberus
6,863
458
46
3
0
244,791
0
W
Izanami
8,844
590
106
7
0
301,537
1
W
Persephone
6,898
460
44
3
0
296,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role