Player Matchup

Bellona
Bellona
Brick_Goodwell
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,668 Elo+
Solo
Merlin
Merlin
Ricatanda
Merlin
Level 8
God Stats
5W - 3L
1,674 SR
Queue Stats
14W - 13L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
alfredoBCN
Heimdallr
Level 29
God Stats
2W - 6L
1,522 SR
Queue Stats
14W - 12L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
disturbeWARRIOR
Morgan Le Fay
Level 21
God Stats
43W - 33L
1,500 SR
Queue Stats
403W - 423L
1,373 Elo+
Solo
Cthulhu
Cthulhu
futuro111
Cthulhu
Level 3
God Stats
4W - 8L
1,249 SR
Queue Stats
4W - 9L
1,106 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,391 Elo+

VS

Team Averages
Level 26
1,576 SR
1,555 Elo+
Sol
Sol
D_Neos01
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 1
Fenrir
Fenrir
DarkAngie4
Fenrir
Level 18
God Stats
3W - 1L
1,711 SR
Queue Stats
21W - 21L
1,412 Elo+
Solo
Osiris
Osiris
Duh Pin Tow
Osiris
Level 29
God Stats
5W - 1L
1,572 SR
Queue Stats
246W - 167L
1,675 Elo+
Solo
Chaac
Chaac
InfiniteGameZYT
Chaac
Level 26
God Stats
18W - 11L
1,571 SR
Queue Stats
142W - 150L
1,414 Elo+
Solo
Vulcan
Vulcan
silence_is_dead2
Vulcan
Level 27
God Stats
12W - 6L
1,527 SR
Queue Stats
111W - 88L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,924
494
1,329
5,934
4,460
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Ricatanda
Merlin
9
0 / 2 / 0
5,236
436
3,804
4,903
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
alfredoBCN
Heimdallr
8
0 / 3 / 0
5,164
430
1,558
5,498
1,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
disturbeWARRIOR
Morgan Le Fay
9
0 / 5 / 0
5,293
441
3,828
10,527
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
futuro111
Cthulhu
7
0 / 8 / 1
4,843
404
1,811
9,275
3,273
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,766
647
8,266
7,354
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
DarkAngie4
Fenrir
11
7 / 0 / 4
7,302
609
4,505
5,685
2,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
11
2 / 0 / 9
7,045
587
4,746
6,752
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 3
7,279
607
6,070
7,514
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 3
6,740
562
3,957
2,407
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
20
20
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
5
0
3
6.5
W
Fenrir
DarkAngie4
Fenrir
7
0
4
9
W
Osiris
2
0
9
6.5
W
4
1
3
5.5
L
Merlin
Ricatanda
Merlin
0
2
0
0
L
Heimdallr
alfredoBCN
Heimdallr
0
3
0
0
L
Morgan Le Fay
disturbeWARRIOR
Morgan Le Fay
0
5
0
0
L
Cthulhu
futuro111
Cthulhu
0
8
1
0.06
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
27,544
36,137
Taken
29,712
13,907
Mitigated
13,161
7,901
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,329
323
0
838
5,934
4,460
0
0
5,934
0
19,906
W
8,266
2,117
0
4,582
7,354
2,312
464
2,678
4,598
59,476
0
W
Fenrir
DarkAngie4
Fenrir
4,505
503
0
1,734
5,685
2,037
0
386
5,299
0
35,418
W
Osiris
4,746
2,039
0
1,990
6,752
4,076
0
3,326
3,198
0
23,467
W
6,070
1,651
0
4,657
7,514
3,936
798
1,187
6,327
0
36,975
L
Merlin
Ricatanda
Merlin
3,804
275
0
1,676
4,903
1,494
0
2,407
2,496
24,024
0
L
Heimdallr
alfredoBCN
Heimdallr
1,558
118
0
1,810
5,498
1,407
0
3,832
1,666
0
18,470
L
Morgan Le Fay
disturbeWARRIOR
Morgan Le Fay
3,828
876
0
2,754
10,527
3,273
0
4,582
5,945
29,199
0
L
Cthulhu
futuro111
Cthulhu
1,811
511
0
823
9,275
3,273
0
1,402
7,873
13,409
0
W
3,957
1,607
0
612
2,407
800
758
1,328
847
35,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
36,132
231
Minions Killed
349
0
Camps Cleared
0
991,261
Distance Traveled
1,198,888
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,924
494
45
4
0
203,848
0
W
Sol
7,766
647
107
9
0
229,052
0
W
Fenrir
7,302
609
62
5
0
242,805
2
W
Osiris
7,045
587
44
4
0
265,803
0
W
Chaac
7,279
607
75
6
0
230,575
3
L
Merlin
5,236
436
64
5
0
202,401
3
L
Heimdallr
5,164
430
37
3
0
166,114
0
L
Morgan Le Fay
5,293
441
61
5
0
201,119
0
L
Cthulhu
4,843
404
24
2
0
217,779
2
W
Vulcan
6,740
562
61
5
0
230,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role