Player Matchup

Bacchus
Bacchus
BroyZ
Bacchus
Level 25
God Stats
1W - 3L
1,240 SR
Queue Stats
8W - 9L
1,441 Elo+
Solo
Freya
Freya
CapRose
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,521 Elo+
Solo
Cupid
Cupid
FenWhoHowls
Cupid
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
177W - 163L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
nandomat
Sun Wukong
Level 25
God Stats
6W - 7L
1,570 SR
Queue Stats
43W - 48L
1,513 Elo+
Solo
Nemesis
Nemesis
xHydra7x
Nemesis
Level 30
God Stats
5W - 3L
1,403 SR
Queue Stats
107W - 88L
1,537 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,491 Elo+

VS

Team Averages
Level 9
1,509 SR
1,581 Elo+
Danzaburou
Danzaburou
DraG0nDive
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,861 Elo+
Solo
Olorun
Olorun
KVARCrabbit
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,787 Elo+
Solo
Gilgamesh
Gilgamesh
ShrenOG
Gilgamesh
Level 29
God Stats
23W - 18L
1,545 SR
Queue Stats
150W - 132L
1,428 Elo+
Solo
Loki
Loki
bucsanu420
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,011 Elo+
Solo
Ra
Ra
iFeedAsADC
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BroyZ
Bacchus
14
2 / 6 / 11
10,731
429
11,569
18,809
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
CapRose
Freya
14
3 / 7 / 9
9,653
386
3,996
12,806
10,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 7 / 6
10,010
400
8,318
14,005
5,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
nandomat
Sun Wukong
16
11 / 6 / 6
11,838
474
14,587
20,700
15,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
xHydra7x
Nemesis
17
6 / 6 / 7
11,354
454
14,780
20,213
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DraG0nDive
Danzaburou
18
3 / 3 / 13
11,798
472
9,022
16,831
6,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
14
1 / 8 / 10
9,833
393
7,070
13,543
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ShrenOG
Gilgamesh
18
10 / 8 / 10
12,697
508
19,448
23,929
12,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 8 / 8
9,990
400
3,911
11,824
3,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 1 / 11
15,210
608
26,627
14,548
7,279
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
24
Kills
32
32
Deaths
28
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BroyZ
Bacchus
2
6
11
1.25
L
Freya
CapRose
Freya
3
7
9
1.07
W
Danzaburou
DraG0nDive
Danzaburou
3
3
13
3.17
L
2
7
6
0.71
W
Olorun
1
8
10
0.75
W
Gilgamesh
ShrenOG
Gilgamesh
10
8
10
1.88
W
1
8
8
0.63
W
17
1
11
22.5
L
Sun Wukong
nandomat
Sun Wukong
11
6
6
2.33
L
Nemesis
xHydra7x
Nemesis
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
66,078
86,533
Taken
80,675
61,713
Mitigated
33,966
15,820
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BroyZ
Bacchus
11,569
961
0
2,330
18,809
22,685
374
7,734
10,965
29,619
0
L
Freya
CapRose
Freya
3,996
1,535
0
2,589
12,806
10,601
0
5,063
7,557
26,948
0
W
Danzaburou
DraG0nDive
Danzaburou
9,022
5,862
0
9,304
16,831
6,521
234
2,708
14,123
0
84,825
L
8,318
4,314
476
2,036
14,005
5,161
677
6,751
7,148
0
51,281
W
Olorun
7,070
3,723
134
2,060
13,543
4,449
1,596
4,250
9,293
27,673
0
W
Gilgamesh
ShrenOG
Gilgamesh
19,448
7,741
0
4,534
23,929
12,085
0
7,310
16,619
0
84,983
W
3,911
965
0
250
11,824
3,632
401
1,569
10,255
0
38,060
W
26,627
3,270
2,904
8,237
14,548
7,279
650
3,756
10,792
146,729
0
L
Sun Wukong
nandomat
Sun Wukong
14,587
3,188
669
5,573
20,700
15,083
480
9,755
10,835
0
62,728
L
Nemesis
xHydra7x
Nemesis
14,780
6,201
0
2,147
20,213
8,183
0
3,734
16,331
0
85,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
59,528
374
Minions Killed
585
0
Camps Cleared
0
2,155,997
Distance Traveled
2,244,397
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,731
429
36
1
0
423,099
6
L
Freya
9,653
386
38
2
0
439,394
0
W
Danzaburou
11,798
472
143
6
0
425,925
1
L
Cupid
10,010
400
105
4
0
421,928
12
W
Olorun
9,833
393
35
1
0
433,686
0
W
Gilgamesh
12,697
508
104
4
0
455,011
4
W
Loki
9,990
400
70
3
0
396,604
2
W
Ra
15,210
608
233
9
0
533,171
3
L
Sun Wukong
11,838
474
92
4
0
420,600
0
L
Nemesis
11,354
454
103
4
0
450,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role