Player Matchup

Odin
Odin
Gold II
NIKSO31
Odin
Gold II
Level 127
God Stats
5W - 6L
1,814 SR
Queue Stats
159W - 176L
1,643 MMR
Solo
Bacchus
Bacchus
Gold V
ReanZn__
Bacchus
Gold V
Level 86
God Stats
5W - 8L
1,352 SR
Queue Stats
232W - 289L
1,295 MMR
Solo
Discordia
Discordia
Gold II
Trenbolonex
Discordia
Gold II
Level 120
God Stats
30W - 39L
1,642 SR
Queue Stats
563W - 540L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,603 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,590 SR
1,276 MMR
Sol
Sol
Platinum I
Pixalated--
Sol
Platinum I
Level 125
God Stats
9W - 5L
1,780 SR
Queue Stats
678W - 743L
1,836 MMR
Solo
Ganesha
Ganesha
Silver III
Wiron76
Ganesha
Silver III
Level 39
God Stats
1W - 4L
1,491 SR
Queue Stats
26W - 44L
1,197 MMR
Party 1
Chaac
Chaac
Silver IV
eluxus21
Chaac
Silver IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 128L
795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
NIKSO31
Odin
15
7 / 1 / 11
12,827
675
17,706
21,203
17,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
ReanZn__
Bacchus
15
4 / 0 / 13
13,407
706
10,706
20,605
30,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Trenbolonex
Discordia
18
8 / 1 / 8
13,713
722
29,073
14,627
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAthenaAphroditeThothSobek

VS

Bans
GilgameshCerberusMedusaYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
11,801
621
20,669
19,229
6,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Wiron76
Ganesha
13
0 / 9 / 1
11,678
615
10,143
28,831
41,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
eluxus21
Chaac
12
0 / 4 / 0
9,867
519
12,768
22,934
25,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
2
2
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
NIKSO31
Odin
7
1
11
12.5
L
2
6
0
0.33
W
Bacchus
ReanZn__
Bacchus
4
0
13
10.5
W
Discordia
Trenbolonex
Discordia
8
1
8
12
L
Ganesha
Wiron76
Ganesha
0
9
1
0.06
L
Chaac
eluxus21
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
43,580
56,435
Taken
70,994
54,178
Mitigated
74,455
12,213
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
NIKSO31
Odin
17,706
7,687
486
1,955
21,203
17,617
918
10,129
10,774
0
32,913
L
20,669
5,864
0
9,508
19,229
6,998
0
11,191
8,038
74,611
0
W
Bacchus
ReanZn__
Bacchus
10,706
2,515
620
2,337
20,605
30,383
974
11,142
9,036
28,469
0
W
Discordia
Trenbolonex
Discordia
29,073
2,258
512
6,303
14,627
6,178
1,994
9,553
4,864
119,247
0
L
Ganesha
Wiron76
Ganesha
10,143
2,611
477
713
28,831
41,537
109
16,572
12,259
27,496
0
L
Chaac
eluxus21
Chaac
12,768
2,531
198
4,979
22,934
25,920
0
12,056
10,878
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
33,346
177
Minions Killed
176
0
Camps Cleared
0
1,139,802
Distance Traveled
977,344
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,827
675
21
1
0
393,618
7
L
Sol
11,801
621
123
6
0
319,100
3
W
Bacchus
13,407
706
31
2
0
390,336
1
W
Discordia
13,713
722
125
7
0
355,848
1
L
Ganesha
11,678
615
2
0
0
312,517
0
L
Chaac
9,867
519
51
3
0
345,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role