Player Matchup

Guan Yu
Guan Yu
AlphaZerg
Guan Yu
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
240W - 244L
1,531 Elo+
Solo
Susano
Susano
Pedrolonn
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,498 Elo+
Party 2
Agni
Agni
juanfrann
Agni
Level 26
God Stats
10W - 6L
1,497 SR
Queue Stats
237W - 233L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
kong_gulerod_84
Ne Zha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 85L
1,328 Elo+
Party 1
Sol
Sol
oSHAINo
Sol
Level 112
God Stats
10W - 4L
1,569 SR
Queue Stats
353W - 295L
1,483 Elo+
Party 1
Team Averages
Level 40
1,565 SR
1,481 Elo+

VS

Team Averages
Level 9
1,525 SR
1,473 Elo+
Chaac
Chaac
DarckGhost666
Chaac
Level 5
God Stats
4W - 5L
1,357 SR
Queue Stats
32W - 27L
1,259 Elo+
Solo
Yemoja
Yemoja
FightingForHim
Yemoja
Level 6
God Stats
0W - 3L
1,855 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
JustinoBiberoni
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,576 Elo+
Solo
Agni
Agni
Müptozan
Agni
Level 8
God Stats
0W - 2L
1,259 SR
Queue Stats
23W - 26L
1,438 Elo+
Solo
Heimdallr
Heimdallr
NuKred
Heimdallr
Level 20
God Stats
17W - 12L
1,656 SR
Queue Stats
36W - 32L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlphaZerg
Guan Yu
15
5 / 1 / 2
9,717
572
7,531
10,071
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Pedrolonn
Susano
15
5 / 0 / 6
9,360
551
7,820
9,566
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
8 / 1 / 5
9,862
580
13,569
10,601
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 9
9,960
586
7,036
13,905
7,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
18
7 / 0 / 6
10,663
627
13,292
12,629
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,051
415
5,093
15,008
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 3
6,178
363
3,311
9,842
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 2
8,541
502
7,529
12,711
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
11
1 / 6 / 0
6,630
390
6,104
9,393
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NuKred
Heimdallr
14
3 / 7 / 1
8,743
514
7,230
14,770
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
6
7
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlphaZerg
Guan Yu
5
1
2
6
L
0
8
2
0.13
L
0
4
3
0.38
L
2
4
2
0.75
L
Agni
1
6
0
0.17
L
Heimdallr
NuKred
Heimdallr
3
7
1
0.5
W
Susano
Pedrolonn
Susano
5
0
6
8
W
Agni
8
1
5
10.5
W
4
5
9
1.7
W
Sol
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,248
Damage
29,267
56,772
Taken
61,724
30,185
Mitigated
26,904
21,599
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlphaZerg
Guan Yu
7,531
1,731
275
3,918
10,071
9,548
1,867
2,074
7,555
0
42,578
L
5,093
1,944
0
3,357
15,008
8,814
317
2,586
11,876
0
36,108
L
3,311
920
1,460
761
9,842
4,776
30
5,761
3,937
13,023
0
L
7,529
736
424
4,719
12,711
5,045
0
5,231
7,204
68,536
0
L
Agni
6,104
311
0
0
9,393
3,231
0
3,767
5,332
29,565
0
L
Heimdallr
NuKred
Heimdallr
7,230
3,318
0
3,295
14,770
5,038
0
8,319
6,377
0
52,911
W
Susano
Pedrolonn
Susano
7,820
1,290
0
3,939
9,566
3,349
198
2,269
7,185
0
55,786
W
Agni
13,569
1,008
0
4,078
10,601
3,920
594
4,972
5,339
55,168
0
W
7,036
1,499
0
965
13,905
7,844
0
4,195
9,553
0
39,873
W
Sol
13,292
5,585
0
8,424
12,629
5,524
1,737
2,828
9,711
82,351
7,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
37,143
502
Minions Killed
364
0
Camps Cleared
0
1,699,919
Distance Traveled
1,455,161
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,717
572
88
5
0
305,424
1
L
Chaac
7,051
415
66
4
0
255,533
0
L
Yemoja
6,178
363
21
1
0
299,701
2
L
Ra
8,541
502
128
8
0
341,983
2
L
Agni
6,630
390
59
3
0
294,943
1
L
Heimdallr
8,743
514
90
5
0
263,001
0
W
Susano
9,360
551
94
6
0
345,574
0
W
Agni
9,862
580
109
6
0
344,300
6
W
Ne Zha
9,960
586
58
3
0
345,341
2
W
Sol
10,663
627
153
9
0
359,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role