Player Matchup

King Arthur
King Arthur
Silantr0
King Arthur
Level 103
God Stats
7W - 5L
1,641 SR
Queue Stats
322W - 300L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
SnakeyJ
Kumbhakarna
Level 42
God Stats
2W - 2L
1,710 SR
Queue Stats
29W - 42L
1,389 Elo+
Solo
Cupid
Cupid
YaMansVonte
Cupid
Level 21
God Stats
25W - 17L
1,572 SR
Queue Stats
127W - 126L
1,567 Elo+
Party 1
Eset
Eset
taiydatruth
Eset
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
250W - 290L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
xking5223x
Ao Kuang
Level 66
God Stats
29W - 23L
1,476 SR
Queue Stats
218W - 276L
1,336 Elo+
Party 1
Team Averages
Level 63
1,580 SR
1,451 Elo+

VS

Team Averages
Level 50
1,455 SR
1,488 Elo+
Chang'e
Chang'e
BlAcK_UcHiHa_G
Chang'e
Level 69
God Stats
31W - 21L
1,585 SR
Queue Stats
107W - 79L
1,564 Elo+
Solo
Serqet
Serqet
EnkisChampion
Serqet
Level 41
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 10L
1,511 Elo+
Solo
Artio
Artio
HazyV
Artio
Level 71
God Stats
17W - 14L
1,530 SR
Queue Stats
154W - 186L
1,427 Elo+
Party 2
Neith
Neith
SpottySky821663
Neith
Level 38
God Stats
22W - 25L
1,551 SR
Queue Stats
189W - 185L
1,500 Elo+
Solo
Sol
Sol
filnumbahone
Sol
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
73W - 92L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Silantr0
King Arthur
15
1 / 2 / 0
8,652
618
4,033
8,048
4,875
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
SnakeyJ
Kumbhakarna
12
4 / 0 / 5
8,229
588
3,964
11,909
7,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 1 / 7
8,297
593
10,517
7,442
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 6
8,478
606
7,781
7,350
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
xking5223x
Ao Kuang
13
7 / 2 / 3
8,414
601
7,260
8,798
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,700
621
3,489
7,054
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 7 / 2
6,653
475
4,956
10,806
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
HazyV
Artio
10
0 / 6 / 1
6,690
478
4,545
15,704
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 3 / 1
6,216
444
7,101
5,708
1,735
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 2
7,543
539
6,705
9,044
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
7
7
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
2
7
2
0.43
L
Artio
HazyV
Artio
0
6
1
0.08
W
King Arthur
Silantr0
King Arthur
1
2
0
0.5
W
Kumbhakarna
SnakeyJ
Kumbhakarna
4
0
5
6.5
L
1
3
1
0.5
W
5
1
7
8.5
L
2
4
2
0.75
W
3
2
6
3
W
Ao Kuang
xking5223x
Ao Kuang
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
26,796
43,547
Taken
48,316
21,037
Mitigated
15,940
12,984
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
279
100
4,746
7,054
2,365
175
515
6,513
55,028
0
L
4,956
1,001
0
2,326
10,806
3,270
0
4,808
5,892
0
26,791
L
Artio
HazyV
Artio
4,545
206
181
3,013
15,704
5,687
0
4,481
11,183
15,946
0
W
King Arthur
Silantr0
King Arthur
4,033
230
0
1,492
8,048
4,875
0
3,002
4,654
0
58,632
W
Kumbhakarna
SnakeyJ
Kumbhakarna
3,964
1,466
0
2,830
11,909
7,902
223
2,523
9,386
16,809
0
L
7,101
2,609
0
1,373
5,708
1,735
0
2,731
2,951
0
37,105
W
10,517
6,147
1,693
2,619
7,442
2,627
1,135
2,382
4,886
0
52,753
L
6,705
2,074
0
1,940
9,044
2,883
0
5,954
2,772
36,865
2,115
W
7,781
609
261
2,054
7,350
2,674
1,316
3,768
3,368
54,648
0
W
Ao Kuang
xking5223x
Ao Kuang
7,260
2,053
0
2,035
8,798
2,959
1,099
2,491
6,196
49,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
35,802
451
Minions Killed
381
0
Camps Cleared
0
1,389,133
Distance Traveled
1,280,788
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,700
621
152
11
0
258,946
4
L
Serqet
6,653
475
55
4
0
279,662
5
L
Artio
6,690
478
16
1
0
264,464
2
W
King Arthur
8,652
618
140
10
0
271,502
3
W
Kumbhakarna
8,229
588
21
2
0
286,087
7
L
Neith
6,216
444
85
6
0
182,789
0
W
Cupid
8,297
593
102
7
0
250,388
4
L
Sol
7,543
539
73
5
0
294,927
5
W
Eset
8,478
606
104
7
0
250,144
2
W
Ao Kuang
8,414
601
84
6
0
331,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role