Player Matchup

Raijin
Raijin
DaalKiller
Raijin
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 120L
1,479 Elo+
Solo
Achilles
Achilles
Darkcrislu
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
KarlHeınz
Gilgamesh
Level 28
God Stats
7W - 2L
1,396 SR
Queue Stats
180W - 112L
1,611 Elo+
Solo
Rama
Rama
KotoPashteeeD
Rama
Level 117
God Stats
6W - 3L
1,633 SR
Queue Stats
238W - 252L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MilkiZilki
Tsukuyomi
Level 87
God Stats
6W - 8L
1,348 SR
Queue Stats
197W - 205L
1,415 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,437 Elo+

VS

Team Averages
Level 108
1,431 SR
1,531 Elo+
Chaac
Chaac
Bananenko
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,506 Elo+
Party 2
Athena
Athena
Bl0odark
Athena
Level 142
God Stats
1W - 0L
1,331 SR
Queue Stats
249W - 187L
1,573 Elo+
Party 2
Ullr
Ullr
ChasmEC
Ullr
Level 160
God Stats
5W - 8L
1,443 SR
Queue Stats
310W - 239L
1,617 Elo+
Party 2
Khepri
Khepri
Sparringnome93
Khepri
Level 85
God Stats
7W - 7L
1,380 SR
Queue Stats
820W - 845L
1,448 Elo+
Solo
Jormungandr
Jormungandr
maxpskov
Jormungandr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 102L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaalKiller
Raijin
20
8 / 9 / 9
13,419
746
29,475
21,780
8,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Darkcrislu
Achilles
20
1 / 7 / 12
11,525
640
9,582
22,010
22,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
KarlHeınz
Gilgamesh
16
4 / 8 / 4
10,758
598
15,536
18,243
19,765
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 6 / 10
11,472
637
15,055
17,188
7,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MilkiZilki
Tsukuyomi
20
7 / 7 / 8
13,433
746
20,777
20,178
9,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bananenko
Chaac
20
4 / 7 / 19
12,624
701
19,905
26,237
41,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Bl0odark
Athena
20
4 / 4 / 31
12,846
714
17,849
26,584
42,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
ChasmEC
Ullr
20
14 / 4 / 14
14,696
816
25,480
18,853
12,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 4 / 27
12,391
688
14,751
22,161
30,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
maxpskov
Jormungandr
20
10 / 6 / 14
13,550
753
12,974
23,442
25,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
142
25
Kills
37
37
Deaths
25
43
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bananenko
Chaac
4
7
19
1.93
W
Athena
Bl0odark
Athena
4
4
31
4.88
W
Ullr
ChasmEC
Ullr
14
4
14
5.25
L
Raijin
DaalKiller
Raijin
8
9
9
1.39
L
Achilles
Darkcrislu
Achilles
1
7
12
1
L
Gilgamesh
KarlHeınz
Gilgamesh
4
8
4
0.75
L
5
6
10
1.67
L
Tsukuyomi
MilkiZilki
Tsukuyomi
7
7
8
1.57
W
5
4
27
4.63
W
Jormungandr
maxpskov
Jormungandr
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,425
Damage
90,959
99,399
Taken
117,277
68,211
Mitigated
152,577
25,796
Healing
35,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bananenko
Chaac
19,905
4,378
2,733
7,139
26,237
41,116
140
6,686
19,551
4,905
37,588
W
Athena
Bl0odark
Athena
17,849
3,490
4,743
3,944
26,584
42,782
465
7,840
18,744
28,337
0
W
Ullr
ChasmEC
Ullr
25,480
11,220
2,570
3,302
18,853
12,570
3,740
4,859
13,994
0
47,980
L
Raijin
DaalKiller
Raijin
29,475
2,946
1,846
5,400
21,780
8,968
0
10,232
11,548
49,237
0
L
Achilles
Darkcrislu
Achilles
9,582
4,040
1,656
1,623
22,010
22,909
104
11,162
10,848
0
19,855
L
Gilgamesh
KarlHeınz
Gilgamesh
15,536
3,705
1,002
1,222
18,243
19,765
1,368
9,127
9,116
0
22,106
L
15,055
9,906
1,836
2,788
17,188
7,131
0
8,912
8,276
0
29,389
L
Tsukuyomi
MilkiZilki
Tsukuyomi
20,777
4,238
3,225
5,198
20,178
9,438
0
8,093
12,085
0
53,341
W
14,751
1,767
4,102
2,105
22,161
30,450
313
5,720
16,306
28,199
0
W
Jormungandr
maxpskov
Jormungandr
12,974
3,752
1,209
3,190
23,442
25,659
1,271
4,370
19,072
35,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
66,107
161
Minions Killed
179
0
Camps Cleared
0
1,292,086
Distance Traveled
1,506,203
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,624
701
36
2
0
299,145
4
W
Athena
12,846
714
14
1
0
327,515
2
W
Ullr
14,696
816
60
3
0
297,778
0
L
Raijin
13,419
746
48
3
0
224,411
0
L
Achilles
11,525
640
22
1
0
305,793
2
L
Gilgamesh
10,758
598
11
1
0
226,068
0
L
Rama
11,472
637
26
1
0
237,867
1
L
Tsukuyomi
13,433
746
54
3
0
297,947
1
W
Khepri
12,391
688
30
2
0
302,568
2
W
Jormungandr
13,550
753
39
2
0
279,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role