Player Matchup

Nemesis
Nemesis
DCB_blu_ice29
Nemesis
Level 12
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
TAYTHEKILLA
Vulcan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
futuro111
Cthulhu
Level 3
God Stats
4W - 8L
1,361 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
iTz_LinK_00
Chang'e
Level 3
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
leonorawalter
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,417 SR
1,500 Elo+

VS

Team Averages
Level 13
1,537 SR
1,362 Elo+
Nemesis
Nemesis
BASS_Slapper69
Nemesis
Level 6
God Stats
14W - 10L
1,370 SR
Queue Stats
16W - 15L
1,261 Elo+
Solo
Kuzenbo
Kuzenbo
Sainthist
Kuzenbo
Level 24
God Stats
5W - 2L
1,605 SR
Queue Stats
11W - 10L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Zephrym-
Kukulkan
Level 15
God Stats
5W - 4L
1,462 SR
Queue Stats
25W - 22L
1,342 Elo+
Solo
Chronos
Chronos
juanpe770
Chronos
Level 16
God Stats
8W - 4L
1,745 SR
Queue Stats
30W - 37L
1,341 Elo+
Solo
Artemis
Artemis
nanitt2146
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 4 / 0
5,655
333
1,077
5,846
2,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
4 / 8 / 2
7,637
449
7,054
12,329
4,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
futuro111
Cthulhu
11
1 / 9 / 2
6,812
401
4,513
16,300
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
iTz_LinK_00
Chang'e
12
6 / 4 / 1
7,509
442
6,792
8,341
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 8 / 0
6,081
358
4,227
10,728
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
8,275
487
4,437
10,922
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Sainthist
Kuzenbo
16
14 / 1 / 7
10,485
617
11,579
11,471
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Zephrym-
Kukulkan
17
6 / 0 / 5
9,967
586
11,266
6,094
2,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
juanpe770
Chronos
13
3 / 0 / 7
8,385
493
5,902
6,943
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
nanitt2146
Artemis
13
4 / 6 / 5
8,137
479
3,705
10,409
3,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
12
Kills
32
33
Deaths
15
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
8
5
0.94
L
Nemesis
0
4
0
0
W
Kuzenbo
Sainthist
Kuzenbo
14
1
7
17.5
L
Vulcan
4
8
2
0.63
W
Kukulkan
Zephrym-
Kukulkan
6
0
5
8.5
L
Cthulhu
futuro111
Cthulhu
1
9
2
0.22
L
Chang'e
iTz_LinK_00
Chang'e
6
4
1
1.63
W
Chronos
juanpe770
Chronos
3
0
7
6.5
L
1
8
0
0.13
W
Artemis
nanitt2146
Artemis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
36,889
53,544
Taken
45,839
20,710
Mitigated
22,798
8,251
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
1,504
0
1,360
10,922
4,661
1,522
4,000
6,922
0
23,622
L
Nemesis
1,077
216
0
100
5,846
2,065
190
1,231
4,555
0
18,249
W
Kuzenbo
Sainthist
Kuzenbo
11,579
4,370
0
5,450
11,471
10,415
2,004
3,782
7,689
55,059
0
L
Vulcan
7,054
2,475
36
823
12,329
4,616
37
7,981
4,348
37,570
0
W
Kukulkan
Zephrym-
Kukulkan
11,266
1,495
0
2,184
6,094
2,264
747
2,645
3,449
76,086
0
L
Cthulhu
futuro111
Cthulhu
4,513
1,308
0
3,226
16,300
6,035
364
8,228
7,670
33,455
0
L
Chang'e
iTz_LinK_00
Chang'e
6,792
1,223
339
2,200
8,341
2,676
526
3,152
5,069
29,058
0
W
Chronos
juanpe770
Chronos
5,902
2,820
0
2,572
6,943
2,176
301
2,828
4,115
40,921
0
L
4,227
2,067
0
1,527
10,728
5,318
162
7,194
3,155
0
25,658
W
Artemis
nanitt2146
Artemis
3,705
2,897
0
3,103
10,409
3,282
1,474
5,104
5,305
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
45,249
245
Minions Killed
409
0
Camps Cleared
0
1,355,842
Distance Traveled
1,420,441
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,275
487
40
2
0
335,331
2
L
Nemesis
5,655
333
35
2
0
240,287
0
W
Kuzenbo
10,485
617
92
5
0
294,477
0
L
Vulcan
7,637
449
57
3
0
264,814
0
W
Kukulkan
9,967
586
153
9
0
285,339
3
L
Cthulhu
6,812
401
61
4
0
291,447
0
L
Chang'e
7,509
442
48
3
0
296,342
4
W
Chronos
8,385
493
73
4
0
294,512
0
L
Neith
6,081
358
44
3
0
262,952
2
W
Artemis
8,137
479
51
3
0
210,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role