Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ALPH4WOLF115
Loki
Level 29
God Stats
4W - 1L
1,777 SR
Queue Stats
27W - 11L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
Dome663
Cthulhu
Level 67
God Stats
15W - 12L
1,500 SR
Queue Stats
87W - 83L
1,354 Elo+
Solo
Neith
Neith
RiCwIl23
Neith
Level 42
God Stats
16W - 30L
1,394 SR
Queue Stats
146W - 155L
1,347 Elo+
Solo
Zeus
Zeus
xPH0EN1Xx
Zeus
Level 138
God Stats
3W - 1L
1,494 SR
Queue Stats
150W - 100L
1,669 Elo+
Party 1
Team Averages
Level 64
1,533 SR
1,508 Elo+

VS

Team Averages
Level 54
1,524 SR
1,456 Elo+
Hel
Hel
 
Hel
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DrBrunello
Erlang Shen
Level 66
God Stats
5W - 12L
1,483 SR
Queue Stats
110W - 97L
1,508 Elo+
Solo
Neith
Neith
Lil Jok3r 830
Neith
Level 48
God Stats
22W - 15L
1,788 SR
Queue Stats
125W - 104L
1,471 Elo+
Solo
Scylla
Scylla
ZMonay
Scylla
Level 45
God Stats
6W - 10L
1,295 SR
Queue Stats
302W - 292L
1,425 Elo+
Solo
Arachne
Arachne
kstrotek
Arachne
Level 69
God Stats
20W - 19L
1,556 SR
Queue Stats
240W - 327L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 0 / 1
7,360
613
2,562
6,803
3,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 3
7,360
613
4,803
7,897
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Dome663
Cthulhu
11
4 / 0 / 4
6,184
515
6,237
7,331
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
RiCwIl23
Neith
10
1 / 2 / 4
5,953
496
2,683
3,639
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
14
10 / 3 / 2
8,501
708
10,275
4,895
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 5 / 1
5,783
482
3,766
7,911
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
DrBrunello
Erlang Shen
11
0 / 1 / 0
6,026
502
2,922
6,296
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 1
5,578
465
4,452
7,015
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
ZMonay
Scylla
11
3 / 5 / 2
6,809
567
1,874
8,043
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
kstrotek
Arachne
10
2 / 6 / 1
6,512
543
3,063
9,526
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
8
8
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Hel
 
Hel
2
5
1
0.5
W
5
3
3
2.17
W
Cthulhu
Dome663
Cthulhu
4
0
4
6
L
Erlang Shen
DrBrunello
Erlang Shen
0
1
0
0
L
1
3
1
0.5
W
Neith
RiCwIl23
Neith
1
2
4
1.5
L
Scylla
ZMonay
Scylla
3
5
2
0.8
L
Arachne
kstrotek
Arachne
2
6
1
0.42
W
Zeus
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
16,077
30,565
Taken
38,791
11,497
Mitigated
15,068
11,005
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,562
262
0
2,276
6,803
3,230
354
0
6,803
0
45,152
L
Hel
 
Hel
3,766
516
1,646
2,719
7,911
2,353
0
3,044
4,717
28,583
0
W
4,803
1,684
0
2,656
7,897
2,209
146
879
6,980
0
38,970
W
Cthulhu
Dome663
Cthulhu
6,237
321
675
4,212
7,331
3,461
216
2,330
5,001
24,246
0
L
Erlang Shen
DrBrunello
Erlang Shen
2,922
954
0
1,727
6,296
4,448
0
0
6,296
0
30,734
L
4,452
2,456
0
1,262
7,015
2,456
0
3,744
2,911
0
30,359
W
Neith
RiCwIl23
Neith
2,683
672
0
906
3,639
991
916
1,168
2,471
0
26,194
L
Scylla
ZMonay
Scylla
1,874
121
0
726
8,043
2,325
0
5,770
2,273
27,791
0
L
Arachne
kstrotek
Arachne
3,063
1,787
0
2,652
9,526
3,486
0
3,414
6,082
0
30,101
W
Zeus
10,275
1,088
0
280
4,895
1,606
616
1,107
3,670
45,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
30,708
379
Minions Killed
316
0
Camps Cleared
0
1,185,265
Distance Traveled
1,005,675
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,360
613
118
10
0
246,312
4
L
Hel
5,783
482
55
5
0
204,032
2
W
Loki
7,360
613
75
6
0
282,658
0
W
Cthulhu
6,184
515
36
3
0
244,574
4
L
Erlang Shen
6,026
502
64
5
0
198,191
0
L
Neith
5,578
465
59
5
0
186,434
3
W
Neith
5,953
496
57
5
0
207,583
0
L
Scylla
6,809
567
67
6
0
223,011
4
L
Arachne
6,512
543
71
6
0
194,007
1
W
Zeus
8,501
708
93
8
0
204,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role