Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Merke
Chiron
Level 76
God Stats
3W - 6L
1,231 SR
Queue Stats
599W - 613L
1,465 Elo+
Solo
Ganesha
Ganesha
Schromm
Ganesha
Level 126
God Stats
2W - 2L
1,167 SR
Queue Stats
252W - 246L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Thuris
The Morrigan
Level 150
God Stats
6W - 9L
1,354 SR
Queue Stats
414W - 392L
1,488 Elo+
Solo
Merlin
Merlin
Wornn
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 105
1,350 SR
1,498 Elo+

VS

Team Averages
Level 107
1,415 SR
1,544 Elo+
Neith
Neith
DaalKiller
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 120L
1,527 Elo+
Solo
Hercules
Hercules
Dededeletion
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 114L
1,564 Elo+
Solo
Set
Set
Sarych
Set
Level 105
God Stats
1W - 1L
1,173 SR
Queue Stats
87W - 90L
1,517 Elo+
Solo
Merlin
Merlin
Tianam
Merlin
Level 119
God Stats
0W - 2L
1,628 SR
Queue Stats
136W - 138L
1,554 Elo+
Solo
King Arthur
King Arthur
Velgarog
King Arthur
Level 116
God Stats
1W - 4L
1,272 SR
Queue Stats
606W - 524L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
9 / 4 / 13
11,746
904
11,130
20,357
28,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Merke
Chiron
19
11 / 4 / 9
11,440
880
24,118
15,626
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Schromm
Ganesha
16
0 / 4 / 17
10,407
801
6,879
18,020
24,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Thuris
The Morrigan
17
4 / 1 / 18
10,530
810
12,429
8,629
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Wornn
Merlin
17
1 / 4 / 16
10,058
774
8,633
8,923
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 4 / 9
10,044
773
11,423
14,523
6,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
Dededeletion
Hercules
17
2 / 4 / 9
9,357
720
7,871
16,496
13,353
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Set
Sarych
Set
16
4 / 7 / 8
10,128
779
10,908
13,469
5,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Tianam
Merlin
19
6 / 4 / 11
11,731
902
21,292
10,484
4,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Velgarog
King Arthur
13
1 / 6 / 13
8,685
668
7,388
16,592
11,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
25
Kills
17
17
Deaths
25
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
4
13
3.88
L
Neith
4
4
9
2.13
L
Hercules
Dededeletion
Hercules
2
4
9
1.63
W
Chiron
Merke
Chiron
11
4
9
3.88
L
Set
Sarych
Set
4
7
8
1.14
W
Ganesha
Schromm
Ganesha
0
4
17
2.13
W
The Morrigan
Thuris
The Morrigan
4
1
18
13
L
Merlin
Tianam
Merlin
6
4
11
2.88
L
King Arthur
Velgarog
King Arthur
1
6
13
1.25
W
Merlin
Wornn
Merlin
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,189
Damage
58,882
71,555
Taken
71,564
70,013
Mitigated
40,774
22,655
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,130
1,127
3,535
3,364
20,357
28,797
833
5,513
14,844
18,817
0
L
Neith
11,423
4,344
838
5,021
14,523
6,003
1,127
8,643
5,880
0
26,060
L
Hercules
Dededeletion
Hercules
7,871
1,305
2,701
4,444
16,496
13,353
0
9,772
6,724
0
14,867
W
Chiron
Merke
Chiron
24,118
9,474
3,524
4,313
15,626
8,475
2,685
3,122
12,459
0
42,909
L
Set
Sarych
Set
10,908
5,314
1,339
2,809
13,469
5,047
480
6,447
7,022
0
20,821
W
Ganesha
Schromm
Ganesha
6,879
444
669
597
18,020
24,057
353
4,949
13,071
17,010
0
W
The Morrigan
Thuris
The Morrigan
12,429
1,102
3,484
2,378
8,629
4,615
1,189
3,722
4,907
23,308
217
L
Merlin
Tianam
Merlin
21,292
965
2,640
1,908
10,484
4,621
1,519
5,474
5,010
60,528
0
L
King Arthur
Velgarog
King Arthur
7,388
169
2,797
2,198
16,592
11,750
0
8,518
8,074
0
15,545
W
Merlin
Wornn
Merlin
8,633
993
276
515
8,923
4,069
769
3,986
4,937
29,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
49,945
135
Minions Killed
152
0
Camps Cleared
0
1,152,336
Distance Traveled
1,108,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,746
904
24
2
0
244,687
1
L
Neith
10,044
773
33
3
0
191,932
0
L
Hercules
9,357
720
10
1
0
226,073
0
W
Chiron
11,440
880
35
3
0
216,799
0
L
Set
10,128
779
12
1
0
240,096
0
W
Ganesha
10,407
801
0
0
0
221,372
0
W
The Morrigan
10,530
810
28
2
0
234,734
3
L
Merlin
11,731
902
89
7
0
214,935
2
L
King Arthur
8,685
668
8
1
0
235,384
0
W
Merlin
10,058
774
48
4
0
234,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role