Player Matchup

Artio
Artio
AbbasGaming
Artio
Level 44
God Stats
16W - 17L
1,542 SR
Queue Stats
37W - 60L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Corcoos
Kukulkan
Level 18
God Stats
0W - 2L
1,587 SR
Queue Stats
16W - 33L
1,679 Elo+
Party 1
Cernunnos
Cernunnos
Nllru
Cernunnos
Level 8
God Stats
10W - 23L
1,451 SR
Queue Stats
19W - 47L
1,679 Elo+
Party 1
Bastet
Bastet
RedexD
Bastet
Level 23
God Stats
3W - 5L
1,219 SR
Queue Stats
31W - 55L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
pakanote
Gilgamesh
Level 23
God Stats
0W - 2L
1,572 SR
Queue Stats
24W - 38L
1,531 Elo+
Party 1
Team Averages
Level 23
1,474 SR
1,558 Elo+

VS

Team Averages
Level 7
1,461 SR
1,445 Elo+
Kukulkan
Kukulkan
LilLucho
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,158 Elo+
Solo
Set
Set
NoLimitDJ
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,402 Elo+
Party 2
Chang'e
Chang'e
ifucmoms
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,677 Elo+
Solo
Tiamat
Tiamat
llsleezyll
Tiamat
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 13L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thedirtykiller
Tsukuyomi
Level 4
God Stats
2W - 1L
1,306 SR
Queue Stats
7W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
13,303
512
9,971
34,940
36,670
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Corcoos
Kukulkan
17
0 / 12 / 3
10,511
404
12,895
17,465
6,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Nllru
Cernunnos
15
5 / 12 / 2
10,896
419
11,534
20,542
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
RedexD
Bastet
20
7 / 10 / 1
13,616
524
18,851
27,085
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
pakanote
Gilgamesh
18
3 / 11 / 3
11,569
445
14,799
24,713
17,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilLucho
Kukulkan
20
14 / 4 / 18
14,870
572
28,118
17,685
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 6 / 8
13,108
504
11,136
21,406
12,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ifucmoms
Chang'e
20
20 / 0 / 16
15,914
612
35,525
34,750
46,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tiamat
llsleezyll
Tiamat
18
6 / 2 / 15
12,684
488
16,719
15,271
9,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
thedirtykiller
Tsukuyomi
20
7 / 6 / 14
14,294
550
14,361
24,256
11,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
18
Kills
54
54
Deaths
18
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Kukulkan
Corcoos
Kukulkan
0
12
3
0.13
W
Kukulkan
LilLucho
Kukulkan
14
4
18
5.75
L
Cernunnos
Nllru
Cernunnos
5
12
2
0.5
W
7
6
8
1.83
L
Bastet
RedexD
Bastet
7
10
1
0.75
W
Chang'e
ifucmoms
Chang'e
20
0
16
28
W
Tiamat
llsleezyll
Tiamat
6
2
15
6.75
L
Gilgamesh
pakanote
Gilgamesh
3
11
3
0.41
W
Tsukuyomi
thedirtykiller
Tsukuyomi
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,050
Damage
105,859
124,745
Taken
113,368
78,757
Mitigated
88,438
12,428
Healing
53,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,971
337
693
6,589
34,940
36,670
0
20,516
12,398
39,776
0
L
Kukulkan
Corcoos
Kukulkan
12,895
639
0
628
17,465
6,829
491
10,005
6,842
65,640
0
W
Kukulkan
LilLucho
Kukulkan
28,118
4,249
0
1,699
17,685
8,050
4,492
5,727
11,958
97,509
0
L
Cernunnos
Nllru
Cernunnos
11,534
6,252
0
932
20,542
7,435
532
12,209
7,729
0
46,939
W
11,136
5,687
0
4,530
21,406
12,220
0
2,891
18,515
0
86,937
L
Bastet
RedexD
Bastet
18,851
7,028
0
3,182
27,085
9,895
1,958
16,474
9,968
0
87,187
W
Chang'e
ifucmoms
Chang'e
35,525
4,366
9,519
26,588
34,750
46,870
4,061
6,964
27,786
129,224
0
W
Tiamat
llsleezyll
Tiamat
16,719
1,544
820
3,025
15,271
9,673
1,634
3,578
11,693
47,072
0
L
Gilgamesh
pakanote
Gilgamesh
14,799
4,214
0
404
24,713
17,928
0
16,533
7,446
0
54,986
W
Tsukuyomi
thedirtykiller
Tsukuyomi
14,361
3,098
0
7,153
24,256
11,625
1,885
3,706
20,550
0
98,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
70,870
477
Minions Killed
627
0
Camps Cleared
0
2,145,241
Distance Traveled
2,423,966
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,303
512
49
2
0
483,039
4
L
Kukulkan
10,511
404
111
4
0
380,983
0
W
Kukulkan
14,870
572
160
6
0
437,991
1
L
Cernunnos
10,896
419
75
3
0
330,134
0
W
Set
13,108
504
113
4
0
505,262
0
L
Bastet
13,616
524
150
6
0
468,929
0
W
Chang'e
15,914
612
167
6
0
503,251
3
W
Tiamat
12,684
488
62
2
0
467,161
0
L
Gilgamesh
11,569
445
92
4
0
482,156
0
W
Tsukuyomi
14,294
550
125
5
0
510,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role