Player Matchup

Cthulhu
Cthulhu
Arc Capper
Cthulhu
Level 6
God Stats
1W - 3L
1,405 SR
Queue Stats
5W - 6L
1,619 Elo+
Party 1
Set
Set
Bigal4381
Set
Level 8
God Stats
12W - 16L
1,394 SR
Queue Stats
24W - 34L
1,327 Elo+
Party 1
Medusa
Medusa
BumBuckett
Medusa
Level 27
God Stats
9W - 8L
1,426 SR
Queue Stats
9W - 8L
1,619 Elo+
Party 1
Bellona
Bellona
PeasantSteak
Bellona
Level 13
God Stats
5W - 7L
1,564 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
buttmonkeyftw
Kukulkan
Level 8
God Stats
14W - 19L
1,443 SR
Queue Stats
17W - 20L
1,395 Elo+
Party 1
Team Averages
Level 12
1,446 SR
1,464 Elo+

VS

Team Averages
Level 40
1,468 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
MrGyakusetu
Bakasura
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MrJexican
Nemesis
Level 29
God Stats
15W - 11L
1,475 SR
Queue Stats
24W - 21L
1,456 Elo+
Solo
Scylla
Scylla
Oblivion1113
Scylla
Level 27
God Stats
13W - 15L
1,152 SR
Queue Stats
339W - 344L
1,392 Elo+
Solo
Ullr
Ullr
WDThanatos
Ullr
Level 21
God Stats
9W - 8L
1,715 SR
Queue Stats
73W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arc Capper
Cthulhu
7
2 / 4 / 0
4,671
467
2,157
5,233
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 6 / 1
4,902
490
1,911
8,318
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
BumBuckett
Medusa
8
2 / 3 / 1
4,964
496
4,235
5,157
1,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PeasantSteak
Bellona
5
0 / 4 / 2
4,046
405
2,165
5,638
1,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Kukulkan
buttmonkeyftw
Kukulkan
7
0 / 2 / 1
4,661
466
2,253
2,833
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 1 / 5
6,265
627
5,049
6,519
3,866
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
MrGyakusetu
Bakasura
11
5 / 2 / 2
6,669
667
7,420
9,145
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
MrJexican
Nemesis
9
7 / 0 / 1
6,230
623
4,784
3,613
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
8
0 / 1 / 1
4,878
488
274
2,078
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 1 / 4
5,107
511
1,238
4,947
1,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
19
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
5
7.5
L
Cthulhu
Arc Capper
Cthulhu
2
4
0
0.5
L
1
6
1
0.25
L
Medusa
BumBuckett
Medusa
2
3
1
0.83
W
Bakasura
MrGyakusetu
Bakasura
5
2
2
3
W
Nemesis
MrJexican
Nemesis
7
0
1
7.5
W
Scylla
0
1
1
0.5
L
Bellona
PeasantSteak
Bellona
0
4
2
0.25
W
1
1
4
3
L
Kukulkan
buttmonkeyftw
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
18,765
27,179
Taken
26,302
8,752
Mitigated
12,569
3,116
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,049
1,063
0
4,321
6,519
3,866
0
1,349
4,867
36,772
0
L
Cthulhu
Arc Capper
Cthulhu
2,157
428
0
513
5,233
2,709
343
1,567
3,666
7,578
0
L
1,911
970
0
1,456
8,318
2,173
0
1,186
6,814
0
20,731
L
Medusa
BumBuckett
Medusa
4,235
1,989
171
306
5,157
1,201
0
956
3,988
0
17,653
W
Bakasura
MrGyakusetu
Bakasura
7,420
4,845
0
5,351
9,145
5,328
368
0
9,145
0
29,018
W
Nemesis
MrJexican
Nemesis
4,784
2,067
0
473
3,613
1,390
0
32
3,581
0
23,993
W
Scylla
274
35
0
250
2,078
439
704
0
2,078
17,556
0
L
Bellona
PeasantSteak
Bellona
2,165
978
111
559
5,638
1,967
0
80
4,852
0
5,743
W
1,238
726
0
2,495
4,947
1,546
0
2,304
2,221
0
16,165
L
Kukulkan
buttmonkeyftw
Kukulkan
2,253
442
0
0
2,833
702
755
1,480
1,353
18,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
29,149
149
Minions Killed
258
0
Camps Cleared
0
977,476
Distance Traveled
923,157
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,265
627
69
7
0
188,622
1
L
Cthulhu
4,671
467
15
2
0
218,845
0
L
Set
4,902
490
49
5
0
162,764
0
L
Medusa
4,964
496
32
3
0
195,839
0
W
Bakasura
6,669
667
77
8
0
197,351
2
W
Nemesis
6,230
623
48
5
0
220,402
0
W
Scylla
4,878
488
34
3
0
147,600
4
L
Bellona
4,046
405
10
1
0
196,654
1
W
Ullr
5,107
511
30
3
0
169,182
0
L
Kukulkan
4,661
466
43
4
0
203,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role