Player Matchup

Olorun
Olorun
Almur342
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Red丶
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,435 Elo+
Solo
Thanatos
Thanatos
Sergiuys
Thanatos
Level 7
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Cerberus
Cerberus
SevurgeUlt
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
南风南风南风
Neith
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo
Team Averages
Level 6
1,458 SR
1,379 Elo+

VS

Team Averages
Level 25
1,577 SR
1,405 Elo+
Cthulhu
Cthulhu
BatCat228
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Solo
Heimdallr
Heimdallr
hosseinmlk
Heimdallr
Level 35
God Stats
4W - 5L
1,506 SR
Queue Stats
101W - 107L
1,491 Elo+
Party 1
Pele
Pele
melinxuall
Pele
Level 29
God Stats
9W - 10L
1,827 SR
Queue Stats
90W - 113L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
salarisss
Baron Samedi
Level 31
God Stats
9W - 10L
1,628 SR
Queue Stats
100W - 113L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
snaitslayer
Guan Yu
Level 22
God Stats
3W - 5L
1,423 SR
Queue Stats
34W - 35L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Almur342
Olorun
11
3 / 9 / 0
6,850
489
5,586
10,939
3,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Red丶
Gilgamesh
12
3 / 2 / 2
7,038
503
5,245
10,544
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Sergiuys
Thanatos
9
0 / 6 / 0
5,947
425
3,075
9,279
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SevurgeUlt
Cerberus
9
1 / 3 / 4
6,069
434
4,279
10,133
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 6 / 5
6,459
461
6,785
9,222
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatCat228
Cthulhu
9
3 / 4 / 5
6,199
443
6,314
9,220
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
hosseinmlk
Heimdallr
12
2 / 5 / 10
7,474
534
5,668
9,646
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 3
8,332
595
5,961
11,014
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
salarisss
Baron Samedi
16
12 / 1 / 2
9,660
690
13,340
8,572
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
snaitslayer
Guan Yu
13
2 / 0 / 1
7,074
505
4,185
6,462
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
26
26
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
Almur342
Olorun
3
9
0
0.33
W
Cthulhu
BatCat228
Cthulhu
3
4
5
1.38
L
Gilgamesh
Red丶
Gilgamesh
3
2
2
2
L
Thanatos
Sergiuys
Thanatos
0
6
0
0
L
Cerberus
SevurgeUlt
Cerberus
1
3
4
1
W
Heimdallr
hosseinmlk
Heimdallr
2
5
10
1.4
W
7
1
3
8.5
W
Baron Samedi
salarisss
Baron Samedi
12
1
2
13
W
Guan Yu
snaitslayer
Guan Yu
2
0
1
2.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
35,468
50,117
Taken
44,914
19,596
Mitigated
23,979
13,099
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Almur342
Olorun
5,586
3,357
0
1,467
10,939
3,734
0
6,964
3,440
25,799
0
W
Cthulhu
BatCat228
Cthulhu
6,314
732
129
967
9,220
6,302
102
3,075
6,145
17,646
0
L
Gilgamesh
Red丶
Gilgamesh
5,245
1,554
0
2,398
10,544
4,668
0
1,867
8,272
0
35,762
L
Thanatos
Sergiuys
Thanatos
3,075
759
0
4,307
9,279
2,773
0
2,700
6,190
0
27,337
L
Cerberus
SevurgeUlt
Cerberus
4,279
341
0
2,973
10,133
5,611
78
4,118
5,611
17,534
0
W
Heimdallr
hosseinmlk
Heimdallr
5,668
2,284
0
2,370
9,646
3,289
434
2,052
7,594
0
34,517
W
5,961
1,287
0
6,149
11,014
3,769
0
1,014
10,000
0
55,651
W
Baron Samedi
salarisss
Baron Samedi
13,340
1,200
488
4,583
8,572
3,803
776
3,724
4,848
54,166
0
W
Guan Yu
snaitslayer
Guan Yu
4,185
785
50
2,889
6,462
6,816
910
0
6,462
0
27,029
L
6,785
4,148
0
1,954
9,222
2,810
1,002
2,482
6,440
0
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
38,739
271
Minions Killed
366
0
Camps Cleared
0
1,249,780
Distance Traveled
1,274,194
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,850
489
50
4
0
213,925
1
W
Cthulhu
6,199
443
18
1
0
276,229
3
L
Gilgamesh
7,038
503
70
5
0
264,174
0
L
Thanatos
5,947
425
55
4
0
253,306
2
L
Cerberus
6,069
434
43
3
0
263,313
2
W
Heimdallr
7,474
534
65
5
0
224,720
4
W
Pele
8,332
595
104
7
0
294,530
1
W
Baron Samedi
9,660
690
120
9
0
255,568
0
W
Guan Yu
7,074
505
59
4
0
223,147
1
L
Neith
6,459
461
53
4
0
255,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role