Player Matchup

Ne Zha
Ne Zha
EmeraldMinun
Ne Zha
Level 138
God Stats
8W - 9L
1,572 SR
Queue Stats
295W - 275L
1,520 Elo+
Solo
Ra
Ra
Vaguoo
Ra
Level 90
God Stats
1W - 2L
1,486 SR
Queue Stats
57W - 54L
1,533 Elo+
Party 1
Chiron
Chiron
ZanyThread2995
Chiron
Level 101
God Stats
4W - 10L
1,418 SR
Queue Stats
495W - 443L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
adapting7
Xing Tian
Level 129
God Stats
9W - 12L
1,810 SR
Queue Stats
553W - 520L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
areumae
Aphrodite
Level 104
God Stats
76W - 76L
1,584 SR
Queue Stats
474W - 509L
1,514 Elo+
Solo
Team Averages
Level 112
1,574 SR
1,524 Elo+

VS

Team Averages
Level 121
1,471 SR
1,500 Elo+
Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dream117
Cthulhu
Level 143
God Stats
5W - 4L
1,440 SR
Queue Stats
116W - 106L
1,483 Elo+
Solo
Chaac
Chaac
Murdle_Milkwater
Chaac
Level 62
God Stats
72W - 54L
1,452 SR
Queue Stats
215W - 209L
1,572 Elo+
Solo
Achilles
Achilles
Os7Dot_
Achilles
Level 129
God Stats
1W - 1L
1,464 SR
Queue Stats
11W - 15L
1,409 Elo+
Solo
Raijin
Raijin
Stallionzsparta
Raijin
Level 157
God Stats
7W - 3L
1,500 SR
Queue Stats
346W - 365L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 7 / 3
10,730
447
10,589
22,149
8,624
Ra
17
3 / 6 / 1
11,012
459
7,994
16,740
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 2
12,113
505
6,988
11,625
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
adapting7
Xing Tian
17
1 / 6 / 5
11,708
488
7,234
26,482
24,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
areumae
Aphrodite
15
2 / 5 / 0
10,383
433
7,342
13,203
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 2 / 2
14,556
607
11,220
14,464
6,114
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Dream117
Cthulhu
19
5 / 2 / 13
12,558
523
17,097
21,772
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 2 / 8
15,197
633
15,425
23,344
14,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Os7Dot_
Achilles
20
9 / 2 / 6
13,238
552
12,382
17,683
17,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 2 / 12
13,068
545
11,839
11,316
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
26
26
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
2
2
W
Cthulhu
Dream117
Cthulhu
5
2
13
5.75
L
Ne Zha
2
7
3
0.5
W
8
2
8
6
W
Achilles
Os7Dot_
Achilles
9
2
6
6
W
1
2
12
3.5
L
Ra
3
6
1
0.58
L
1
2
2
1
L
Xing Tian
adapting7
Xing Tian
1
6
5
0.58
L
Aphrodite
areumae
Aphrodite
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,147
Damage
67,963
90,199
Taken
88,579
49,095
Mitigated
62,463
28,554
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,220
6,698
26
6,878
14,464
6,114
160
2,230
12,234
0
139,922
W
Cthulhu
Dream117
Cthulhu
17,097
1,049
2,252
3,554
21,772
19,989
0
5,881
15,377
74,916
0
L
Ne Zha
10,589
2,150
0
6,904
22,149
8,624
0
4,826
16,871
0
63,989
W
15,425
2,269
0
12,212
23,344
14,175
2,380
4,387
18,909
0
143,774
W
Achilles
Os7Dot_
Achilles
12,382
2,342
0
3,985
17,683
17,698
3,061
6,759
10,460
277
63,292
W
11,839
766
0
3,190
11,316
4,487
2,653
3,311
7,977
91,468
0
L
Ra
7,994
956
964
4,751
16,740
6,322
0
6,228
10,050
78,121
0
L
6,988
2,819
513
6,123
11,625
4,156
0
2,062
9,411
0
90,554
L
Xing Tian
adapting7
Xing Tian
7,234
514
0
1,161
26,482
24,549
0
9,367
15,978
40,888
0
L
Aphrodite
areumae
Aphrodite
7,342
941
1,439
6,699
13,203
5,444
0
4,251
7,932
47,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
68,617
605
Minions Killed
800
0
Camps Cleared
0
1,984,661
Distance Traveled
2,321,237
55
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,556
607
210
9
0
406,399
3
W
Cthulhu
12,558
523
96
4
0
479,893
9
L
Ne Zha
10,730
447
119
5
0
389,506
21
W
Chaac
15,197
633
206
9
0
533,650
2
W
Achilles
13,238
552
106
4
0
429,355
3
W
Raijin
13,068
545
182
8
0
471,940
7
L
Ra
11,012
459
143
6
0
433,500
2
L
Chiron
12,113
505
190
8
0
406,131
1
L
Xing Tian
11,708
488
41
2
0
450,917
2
L
Aphrodite
10,383
433
112
5
0
304,607
29

Distance Traveled

Minion Kills by Role

Gold Earned by Role