Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Spuik
Medusa
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
292W - 279L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
TGL369
Baron Samedi
Level 160
God Stats
27W - 30L
1,647 SR
Queue Stats
664W - 685L
1,522 Elo+
Party 2
Nox
Nox
vlcluci
Nox
Level 149
God Stats
1W - 2L
1,641 SR
Queue Stats
143W - 135L
1,602 Elo+
Solo
Athena
Athena
Барс111
Athena
Level 120
God Stats
10W - 11L
1,751 SR
Queue Stats
331W - 308L
1,568 Elo+
Party 2
Team Averages
Level 149
1,608 SR
1,549 Elo+

VS

Team Averages
Level 106
1,611 SR
1,518 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Screwthat1
Neith
Level 111
God Stats
15W - 9L
1,570 SR
Queue Stats
144W - 140L
1,493 Elo+
Solo
Yemoja
Yemoja
SveeeeenTheMen
Yemoja
Level 78
God Stats
6W - 1L
1,983 SR
Queue Stats
149W - 136L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 2
5,537
692
3,545
5,640
2,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Spuik
Medusa
9
0 / 0 / 0
4,891
611
1,861
3,242
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
TGL369
Baron Samedi
7
0 / 3 / 0
4,347
543
1,890
5,212
1,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
5
0 / 1 / 0
3,723
465
216
2,166
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Athena
9
3 / 0 / 0
5,182
648
4,014
5,221
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
4,992
624
3,500
7,578
2,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
 
Janus
9
1 / 0 / 1
4,786
598
2,601
2,761
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
 
Thanatos
7
1 / 2 / 0
4,390
549
1,923
4,881
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
1 / 0 / 1
5,138
642
1,483
3,850
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 3
4,568
571
2,117
4,123
1,539
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
2
2
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Janus
 
Janus
1
0
1
1.5
W
Thanatos
 
Thanatos
1
2
0
0.5
W
Neith
1
0
1
1.5
L
Medusa
Spuik
Medusa
0
0
0
0
W
1
0
3
2.5
L
Baron Samedi
TGL369
Baron Samedi
0
3
0
0
L
Nox
0
1
0
0
L
Athena
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,526
Damage
11,624
21,481
Taken
23,193
7,406
Mitigated
7,724
7,718
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,545
762
0
2,323
5,640
2,394
0
0
5,640
0
30,516
W
King Arthur
 
King Arthur
3,500
440
0
2,527
7,578
2,978
0
707
6,871
0
25,267
W
Janus
 
Janus
2,601
261
0
477
2,761
769
0
1,205
1,556
31,552
0
W
Thanatos
 
Thanatos
1,923
535
0
4,070
4,881
1,480
0
1,651
3,230
0
17,917
W
Neith
1,483
882
0
2,679
3,850
958
0
478
3,372
0
30,008
L
Medusa
Spuik
Medusa
1,861
541
0
2,174
3,242
865
0
478
2,764
0
29,398
W
2,117
352
598
1,225
4,123
1,539
0
2,079
2,044
9,661
0
L
Baron Samedi
TGL369
Baron Samedi
1,890
129
211
1,023
5,212
1,687
0
1,635
3,458
11,668
0
L
Nox
216
216
0
666
2,166
694
0
1,131
1,035
10,666
0
L
Athena
4,014
623
0
1,321
5,221
1,766
0
1,234
3,866
26,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
23,874
226
Minions Killed
265
0
Camps Cleared
0
706,708
Distance Traveled
757,283
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,537
692
66
8
0
158,805
1
W
King Arthur
4,992
624
59
7
0
155,607
1
W
Janus
4,786
598
65
8
0
146,808
1
W
Thanatos
4,390
549
47
6
0
161,336
2
W
Neith
5,138
642
79
10
0
134,360
1
L
Medusa
4,891
611
55
7
0
137,680
1
W
Yemoja
4,568
571
15
2
0
159,172
0
L
Baron Samedi
4,347
543
27
3
0
138,538
2
L
Nox
3,723
465
21
3
0
92,773
1
L
Athena
5,182
648
57
7
0
178,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role