Player Matchup

Zeus
Zeus
AndresEspino
Zeus
Level 15
God Stats
3W - 2L
1,770 SR
Queue Stats
10W - 13L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Cosmotopia
Amaterasu
Level 28
God Stats
276W - 280L
1,538 SR
Queue Stats
599W - 607L
1,503 Elo+
Solo
Izanami
Izanami
Qwelion
Izanami
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 82L
1,511 Elo+
Solo
Ymir
Ymir
RavageSoul
Ymir
Level 21
God Stats
19W - 17L
1,458 SR
Queue Stats
72W - 61L
1,474 Elo+
Solo
Fenrir
Fenrir
SSbapo
Fenrir
Level 28
God Stats
4W - 2L
2,016 SR
Queue Stats
170W - 70L
1,945 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,593 Elo+

VS

Team Averages
Level 20
1,514 SR
1,536 Elo+
Bakasura
Bakasura
Bleckers281
Bakasura
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,494 Elo+
Solo
Neith
Neith
DrxEw
Neith
Level 28
God Stats
32W - 13L
1,738 SR
Queue Stats
125W - 105L
1,583 Elo+
Solo
Cerberus
Cerberus
TMGMerciless
Cerberus
Level 23
God Stats
11W - 6L
1,591 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo
Janus
Janus
WashinHomo
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,601 Elo+
Solo
Guan Yu
Guan Yu
YaysOneTrrick
Guan Yu
Level 7
God Stats
1W - 2L
1,241 SR
Queue Stats
6W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
10,288
541
13,916
13,050
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Cosmotopia
Amaterasu
15
2 / 4 / 1
8,650
455
7,977
16,534
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Qwelion
Izanami
6
0 / 3 / 0
5,844
308
1,414
3,082
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 0
8,545
450
4,546
14,636
8,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
SSbapo
Fenrir
16
2 / 5 / 2
9,423
496
6,933
15,053
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bleckers281
Bakasura
17
2 / 3 / 3
11,092
584
3,627
13,196
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DrxEw
Neith
18
10 / 2 / 6
12,692
668
15,618
15,495
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TMGMerciless
Cerberus
14
1 / 1 / 7
10,528
554
8,063
11,486
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
20
7 / 1 / 3
12,398
653
8,685
8,648
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
4 / 3 / 2
11,149
587
9,231
14,306
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
24
24
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Bakasura
Bleckers281
Bakasura
2
3
3
1.17
L
Amaterasu
Cosmotopia
Amaterasu
2
4
1
0.63
W
Neith
DrxEw
Neith
10
2
6
6.5
L
Izanami
Qwelion
Izanami
0
3
0
0
L
2
5
0
0.4
L
Fenrir
SSbapo
Fenrir
2
5
2
0.6
W
Cerberus
TMGMerciless
Cerberus
1
1
7
4.5
W
Janus
7
1
3
8.5
W
Guan Yu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
45,224
62,355
Taken
63,131
25,795
Mitigated
35,959
19,499
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,916
2,549
0
2,362
13,050
3,423
408
3,238
9,497
61,305
0
W
Bakasura
Bleckers281
Bakasura
3,627
2,288
0
6,017
13,196
6,369
1,374
4,233
8,831
0
67,687
L
Amaterasu
Cosmotopia
Amaterasu
7,977
3,672
0
7,366
16,534
5,844
930
2,854
13,296
0
36,694
W
Neith
DrxEw
Neith
15,618
7,466
0
8,727
15,495
6,439
11,022
4,401
10,932
0
76,055
L
Izanami
Qwelion
Izanami
1,414
840
0
605
3,082
572
0
1,432
1,650
0
15,381
L
4,546
844
342
4,012
14,636
8,819
814
5,336
9,270
36,046
0
L
Fenrir
SSbapo
Fenrir
6,933
2,355
0
4,812
15,053
7,137
0
3,888
11,105
0
62,856
W
Cerberus
TMGMerciless
Cerberus
8,063
412
0
1,731
11,486
7,768
713
2,537
8,933
28,678
0
W
Janus
8,685
1,216
0
450
8,648
3,259
126
2,325
6,155
97,707
0
W
Guan Yu
9,231
2,711
781
6,592
14,306
12,124
1,142
4,328
9,818
0
62,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
57,859
402
Minions Killed
633
0
Camps Cleared
0
1,344,180
Distance Traveled
1,846,351
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,288
541
136
7
0
302,524
4
W
Bakasura
11,092
584
144
8
0
386,961
2
L
Amaterasu
8,650
455
63
3
0
296,289
10
W
Neith
12,692
668
165
9
0
321,618
1
L
Izanami
5,844
308
24
1
0
74,725
0
L
Ymir
8,545
450
62
3
0
311,961
6
L
Fenrir
9,423
496
117
6
0
358,681
1
W
Cerberus
10,528
554
41
2
0
400,623
4
W
Janus
12,398
653
174
9
0
398,051
4
W
Guan Yu
11,149
587
109
6
0
339,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role