Player Matchup

Loki
Loki
Nitro4205137
Loki
Level 14
God Stats
0W - 2L
1,449 SR
Queue Stats
9W - 14L
1,210 Elo+
Solo
Thor
Thor
RePasquale2011
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Hachiman
Hachiman
a5897101
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
franceschi07
Cerberus
Level 5
God Stats
7W - 11L
1,551 SR
Queue Stats
30W - 69L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
luca_m2010
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,578 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,453 Elo+

VS

Team Averages
Level 10
1,502 SR
1,489 Elo+
Nemesis
Nemesis
DCB_blu_ice29
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Drczi
Merlin
Level 20
God Stats
6W - 3L
1,498 SR
Queue Stats
95W - 89L
1,466 Elo+
Solo
Cthulhu
Cthulhu
futuro111
Cthulhu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
iTz_LinK_00
Chang'e
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
turbonapas
Vulcan
Level 15
God Stats
14W - 15L
1,514 SR
Queue Stats
78W - 92L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
10,930
994
9,665
16,237
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 10 / 6
9,223
838
3,281
14,169
4,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
a5897101
Hachiman
16
3 / 4 / 7
10,733
976
13,367
13,823
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
franceschi07
Cerberus
16
2 / 10 / 9
10,467
952
5,947
24,251
15,644
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
luca_m2010
Gilgamesh
15
1 / 15 / 5
9,489
863
8,548
21,624
7,698
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
9 / 2 / 17
11,323
1,029
11,425
8,865
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Drczi
Merlin
18
12 / 0 / 20
12,174
1,107
21,686
6,520
3,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
futuro111
Cthulhu
18
3 / 5 / 26
11,837
1,076
16,935
11,857
13,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
iTz_LinK_00
Chang'e
19
9 / 3 / 25
12,129
1,103
15,510
8,687
3,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
turbonapas
Vulcan
18
13 / 1 / 19
12,164
1,106
16,519
9,696
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
153
11
Kills
46
46
Deaths
11
30
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
2
17
8.75
W
Merlin
Drczi
Merlin
12
0
20
22
L
5
7
3
0.93
L
0
10
6
0.3
L
Hachiman
a5897101
Hachiman
3
4
7
1.63
L
Cerberus
franceschi07
Cerberus
2
10
9
0.65
W
Cthulhu
futuro111
Cthulhu
3
5
26
3.2
W
Chang'e
iTz_LinK_00
Chang'e
9
3
25
7.17
L
Gilgamesh
luca_m2010
Gilgamesh
1
15
5
0.23
W
Vulcan
turbonapas
Vulcan
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
82,075
90,104
Taken
45,625
37,027
Mitigated
29,912
4,604
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
11,425
6,889
0
1,248
8,865
4,451
0
1,398
7,467
0
15,291
W
Merlin
Drczi
Merlin
21,686
3,234
308
2,030
6,520
3,007
0
145
6,375
35,064
0
L
9,665
2,913
0
0
16,237
5,387
0
12,930
3,307
0
27,000
L
3,281
2,355
0
0
14,169
4,119
0
10,803
3,366
0
8,531
L
Hachiman
a5897101
Hachiman
13,367
7,371
0
1,133
13,823
4,179
0
11,289
2,534
0
31,412
L
Cerberus
franceschi07
Cerberus
5,947
738
200
2,875
24,251
15,644
0
18,204
6,047
17,852
0
W
Cthulhu
futuro111
Cthulhu
16,935
1,828
0
179
11,857
13,566
0
1,842
10,015
29,836
0
W
Chang'e
iTz_LinK_00
Chang'e
15,510
3,552
3,107
2,690
8,687
3,882
0
1,653
7,034
26,257
0
L
Gilgamesh
luca_m2010
Gilgamesh
8,548
2,892
0
396
21,624
7,698
0
17,424
4,200
0
20,537
W
Vulcan
turbonapas
Vulcan
16,519
5,422
142
921
9,696
5,006
0
909
8,787
35,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
59,627
134
Minions Killed
150
1
Camps Cleared
1
861,232
Distance Traveled
951,887
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,323
1,029
11
1
1
188,024
1
W
Merlin
12,174
1,107
34
3
0
203,606
2
L
Loki
10,930
994
23
2
1
223,403
1
L
Thor
9,223
838
11
1
0
151,948
0
L
Hachiman
10,733
976
53
5
0
188,439
0
L
Cerberus
10,467
952
23
2
0
147,624
0
W
Cthulhu
11,837
1,076
43
4
0
181,363
0
W
Chang'e
12,129
1,103
19
2
0
170,371
3
L
Gilgamesh
9,489
863
24
2
0
149,818
0
W
Vulcan
12,164
1,106
43
4
0
208,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role