Player Matchup

Kuzenbo
Kuzenbo
MyRo0mIsMoist
Kuzenbo
Level 156
God Stats
1W - 5L
1,478 SR
Queue Stats
190W - 191L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Nadro
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,789 Elo+
Party 1
Tiamat
Tiamat
TeamsHyperCarry
Tiamat
Level 101
God Stats
4W - 3L
1,708 SR
Queue Stats
17W - 17L
1,602 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,651 Elo+

VS

Team Averages
Level 108
1,813 SR
1,770 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Samichs
Cupid
Level 7
God Stats
7W - 0L
1,952 SR
Queue Stats
17W - 1L
1,873 Elo+
Party 2
Athena
Athena
Stevengnow
Athena
Level 156
God Stats
5W - 0L
1,988 SR
Queue Stats
109W - 32L
1,938 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
4 / 6 / 4
9,094
700
10,728
15,606
9,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nadro
Danzaburou
11
1 / 2 / 7
9,007
693
8,849
7,598
2,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 4
9,126
702
8,888
7,747
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 9
8,042
619
7,893
15,686
9,753
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Samichs
Cupid
13
6 / 3 / 3
9,533
733
8,187
7,538
2,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Stevengnow
Athena
12
3 / 2 / 6
9,484
730
6,657
12,793
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
9
9
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
9
1.5
L
Kuzenbo
4
6
4
1
L
Danzaburou
Nadro
Danzaburou
1
2
7
2.25
W
Cupid
Samichs
Cupid
6
3
3
2.5
W
Athena
Stevengnow
Athena
3
2
6
3
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
22,737
30,951
Taken
36,017
16,056
Mitigated
21,627
7,894
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,893
3,866
1,269
2,292
15,686
9,753
0
6,809
8,188
0
24,771
L
Kuzenbo
10,728
1,996
0
3,258
15,606
9,249
309
2,298
13,308
39,201
0
L
Danzaburou
Nadro
Danzaburou
8,849
4,888
0
1,545
7,598
2,512
78
1,882
5,716
0
23,911
W
Cupid
Samichs
Cupid
8,187
4,058
788
2,681
7,538
2,521
648
4,905
2,089
0
32,284
W
Athena
Stevengnow
Athena
6,657
2,428
0
1,339
12,793
9,353
109
6,035
6,099
22,520
0
L
8,888
850
0
3,091
7,747
4,295
258
2,628
5,119
34,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
27,059
157
Minions Killed
127
0
Camps Cleared
0
717,966
Distance Traveled
766,700
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,042
619
20
2
0
276,586
2
L
Kuzenbo
9,094
700
52
4
0
240,397
3
L
Danzaburou
9,007
693
43
3
0
235,893
3
W
Cupid
9,533
733
79
6
0
224,241
2
W
Athena
9,484
730
28
2
0
265,873
0
L
Tiamat
9,126
702
62
5
0
241,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role