Player Matchup

Merlin
Merlin
DaHoodedMenace
Merlin
Level 104
God Stats
3W - 1L
1,497 SR
Queue Stats
94W - 86L
1,592 Elo+
Party 2
Chernobog
Chernobog
MamaMonty
Chernobog
Level 12
God Stats
10W - 8L
1,402 SR
Queue Stats
90W - 91L
1,492 Elo+
Party 2
Sobek
Sobek
Stankfinger
Sobek
Level 7
God Stats
15W - 9L
1,759 SR
Queue Stats
46W - 43L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Th3rmoDynamic
Ah Muzen Cab
Level 27
God Stats
94W - 73L
1,585 SR
Queue Stats
99W - 77L
1,548 Elo+
Solo
Odin
Odin
一瓢金竹水
Odin
Level 24
God Stats
5W - 7L
1,238 SR
Queue Stats
163W - 187L
1,400 Elo+
Solo
Team Averages
Level 35
1,496 SR
1,514 Elo+

VS

Team Averages
Level 10
1,353 SR
1,408 Elo+
Sol
Sol
EpsilonKS
Sol
Level 9
God Stats
39W - 29L
1,491 SR
Queue Stats
106W - 122L
1,329 Elo+
Party 1
Anhur
Anhur
OffTheWa11ace
Anhur
Level 11
God Stats
41W - 40L
1,436 SR
Queue Stats
42W - 41L
1,372 Elo+
Party 1
Tiamat
Tiamat
SirenEchonia
Tiamat
Level 14
God Stats
1W - 3L
1,120 SR
Queue Stats
42W - 20L
1,606 Elo+
Solo
Merlin
Merlin
Whit3Shadow5586
Merlin
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 1
Artemis
Artemis
lilcuh14
Artemis
Level 6
God Stats
0W - 2L
1,217 SR
Queue Stats
31W - 33L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 20
13,090
1,190
23,908
9,961
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
MamaMonty
Chernobog
17
5 / 3 / 16
11,104
1,009
8,310
12,606
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 1 / 29
13,041
1,186
9,475
11,034
13,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Th3rmoDynamic
Ah Muzen Cab
20
15 / 1 / 21
13,924
1,266
33,821
11,727
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 22
11,273
1,025
12,657
10,509
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 3
9,591
872
8,246
25,293
7,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 9 / 1
12,121
1,102
14,829
20,560
7,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
17
0 / 1 / 7
10,336
940
10,753
9,292
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 12 / 6
9,813
892
5,611
17,752
8,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
lilcuh14
Artemis
16
2 / 8 / 6
10,696
972
11,518
19,273
7,461
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
32
42
Kills
9
9
Deaths
42
108
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
0
20
22
L
0
12
3
0.13
W
Chernobog
MamaMonty
Chernobog
5
3
16
4.33
L
7
9
1
0.83
L
Tiamat
0
1
7
3.5
W
7
1
29
21.5
W
Ah Muzen Cab
Th3rmoDynamic
Ah Muzen Cab
15
1
21
25.5
L
0
12
6
0.25
L
Artemis
lilcuh14
Artemis
2
8
6
0.63
W
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,171
Damage
50,957
55,837
Taken
92,170
31,999
Mitigated
34,416
8,488
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,908
1,880
0
752
9,961
4,159
0
4,288
5,421
52,149
0
L
8,246
1,588
32
2,218
25,293
7,448
0
10,766
14,149
18,287
0
W
Chernobog
MamaMonty
Chernobog
8,310
4,720
0
1,177
12,606
4,581
0
4,496
7,857
0
18,234
L
14,829
7,728
123
398
20,560
7,289
0
4,929
15,432
0
38,553
L
Tiamat
10,753
644
0
1,445
9,292
4,066
0
2,757
6,445
32,863
0
W
9,475
893
0
1,964
11,034
13,624
0
5,342
5,368
13,616
0
W
Ah Muzen Cab
Th3rmoDynamic
Ah Muzen Cab
33,821
13,334
0
4,595
11,727
4,862
0
4,777
6,810
0
70,652
L
5,611
503
0
0
17,752
8,152
0
6,762
10,742
17,114
0
L
Artemis
lilcuh14
Artemis
11,518
3,602
0
0
19,273
7,461
0
6,970
12,019
0
34,373
W
12,657
1,939
0
0
10,509
4,773
0
4,825
5,604
0
23,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
52,557
217
Minions Killed
211
11
Camps Cleared
5
1,118,678
Distance Traveled
920,408
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,090
1,190
67
6
6
236,718
1
L
Sol
9,591
872
19
2
0
172,674
0
W
Chernobog
11,104
1,009
26
2
2
199,309
0
L
Anhur
12,121
1,102
40
4
3
181,519
0
L
Tiamat
10,336
940
70
6
1
220,029
2
W
Sobek
13,041
1,186
9
1
1
255,730
0
W
Ah Muzen Cab
13,924
1,266
85
8
2
229,839
0
L
Merlin
9,813
892
27
2
0
149,538
0
L
Artemis
10,696
972
55
5
1
196,648
2
W
Odin
11,273
1,025
30
3
0
197,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role