Player Matchup

Pele
Pele
Charly_Flow99
Pele
Level 7
God Stats
2W - 7L
1,399 SR
Queue Stats
37W - 45L
1,440 Elo+
Party 2
Thanatos
Thanatos
KingYami_
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
King Arthur
King Arthur
Marulete04
King Arthur
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 58L
1,500 Elo+
Party 2
Ra
Ra
Ovxrhaul
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,112 Elo+
Party 1
Thor
Thor
xKadima
Thor
Level 3
God Stats
4W - 3L
1,139 SR
Queue Stats
5W - 5L
1,138 Elo+
Party 1
Team Averages
Level 4
1,408 SR
1,270 Elo+

VS

Team Averages
Level 20
1,553 SR
1,343 Elo+
Janus
Janus
BanditW0lf21
Janus
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
57W - 63L
1,369 Elo+
Party 3
Chaac
Chaac
MonsieurFluffy99
Chaac
Level 16
God Stats
9W - 15L
1,611 SR
Queue Stats
59W - 64L
1,417 Elo+
Party 3
Yemoja
Yemoja
Rdm1155
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Cupid
Cupid
SinfulSaint638
Cupid
Level 28
God Stats
26W - 31L
1,434 SR
Queue Stats
58W - 68L
1,355 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 29
God Stats
100W - 88L
1,504 SR
Queue Stats
146W - 170L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,443
498
11,679
20,951
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
KingYami_
Thanatos
12
0 / 12 / 4
8,597
318
3,195
21,251
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Marulete04
King Arthur
20
6 / 2 / 4
14,323
530
33,839
40,006
42,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 7 / 5
11,863
439
9,276
12,810
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
xKadima
Thor
15
2 / 8 / 3
10,229
379
8,773
19,035
10,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
14,048
520
14,935
17,762
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 3
14,207
526
29,889
32,919
37,840
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Rdm1155
Yemoja
3
0 / 1 / 0
7,445
276
0
590
132
20
13 / 6 / 4
14,330
531
22,283
20,090
8,522
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
ill-wurze
Horus
20
3 / 4 / 17
14,564
539
12,936
28,275
25,707
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
19
Kills
31
31
Deaths
21
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
L
8
2
4
5
L
Thanatos
KingYami_
Thanatos
0
12
4
0.17
L
King Arthur
Marulete04
King Arthur
6
2
4
4
W
8
4
3
2.38
L
3
7
5
0.79
W
Yemoja
Rdm1155
Yemoja
0
1
0
0
W
13
6
4
2.5
W
Horus
ill-wurze
Horus
3
4
17
2.88
L
Thor
xKadima
Thor
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,762
Damage
80,043
114,053
Taken
99,636
73,794
Mitigated
78,122
35,557
Healing
41,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,935
1,367
0
2,738
17,762
5,921
2,983
1,070
16,516
84,858
0
L
11,679
2,018
175
5,326
20,951
8,272
123
5,342
15,375
0
100,711
L
Thanatos
KingYami_
Thanatos
3,195
968
0
7,208
21,251
5,989
0
2,645
18,502
0
38,592
L
King Arthur
Marulete04
King Arthur
33,839
4,560
0
17,249
40,006
42,886
0
1,512
38,358
0
127,090
W
29,889
5,970
0
12,822
32,919
37,840
999
2,014
30,751
0
111,221
L
9,276
1,607
611
1,357
12,810
6,016
626
2,636
9,926
66,593
0
W
Yemoja
Rdm1155
Yemoja
0
0
0
0
590
132
0
0
590
236
0
W
22,283
13,830
1,890
6,061
20,090
8,522
6,709
1,818
18,150
0
122,088
W
Horus
ill-wurze
Horus
12,936
7,161
6,643
11,806
28,275
25,707
1,146
3,604
24,353
0
51,024
L
Thor
xKadima
Thor
8,773
2,226
0
3,631
19,035
10,631
0
2,012
16,957
0
54,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,455
Gold Earned
64,594
634
Minions Killed
583
0
Camps Cleared
0
2,362,090
Distance Traveled
1,807,557
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,048
520
140
5
0
450,819
2
L
Pele
13,443
498
159
6
0
515,246
0
L
Thanatos
8,597
318
45
2
0
483,624
0
L
King Arthur
14,323
530
220
8
0
466,621
1
W
Chaac
14,207
526
196
7
0
451,230
0
L
Ra
11,863
439
134
5
0
442,402
2
W
Yemoja
7,445
276
1
0
0
22,272
0
W
Cupid
14,330
531
175
6
0
420,368
1
W
Horus
14,564
539
71
3
0
462,868
3
L
Thor
10,229
379
76
3
0
454,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role