Player Matchup

Bacchus
Bacchus
Solaxxe
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,513 Elo+
Solo
Janus
Janus
ericao69
Janus
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 8L
1,204 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,358 Elo+

VS

Team Averages
Level 24
1,500 SR
1,730 Elo+
Hachiman
Hachiman
dolphjn
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Solaxxe
Bacchus
20
3 / 9 / 17
14,474
965
17,341
24,595
33,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
ericao69
Janus
20
3 / 8 / 10
13,575
905
15,690
14,391
5,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
dolphjn
Hachiman
20
6 / 7 / 19
14,433
962
21,971
19,512
9,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
6
Kills
6
17
Deaths
7
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Solaxxe
Bacchus
3
9
17
1.28
W
Hachiman
dolphjn
Hachiman
6
7
19
2.21
L
Janus
ericao69
Janus
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
21,971
38,986
Taken
19,512
38,862
Mitigated
9,119
1,667
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Solaxxe
Bacchus
17,341
734
0
280
24,595
33,728
0
14,618
9,977
36,053
0
W
Hachiman
dolphjn
Hachiman
21,971
12,703
0
1,718
19,512
9,119
0
13,634
5,878
0
41,847
L
Janus
ericao69
Janus
15,690
426
0
1,387
14,391
5,134
0
9,009
5,382
34,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
14,433
95
Minions Killed
54
1
Camps Cleared
1
518,037
Distance Traveled
223,220
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,474
965
43
3
1
294,807
3
W
Hachiman
14,433
962
54
4
1
223,220
1
L
Janus
13,575
905
52
3
0
223,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role