Player Matchup

Set
Set
NiceBlueNinja
Set
Level 27
God Stats
1W - 3L
1,697 SR
Queue Stats
11W - 15L
1,495 Elo+
Party 1
Yemoja
Yemoja
TheExhatho
Yemoja
Level 28
God Stats
13W - 8L
1,717 SR
Queue Stats
132W - 134L
1,529 Elo+
Solo
Thanatos
Thanatos
Zerolayer
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 129L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
curnle
Kuzenbo
Level 33
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 7L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
陈憨憨i
Ao Kuang
Level 14
God Stats
1W - 2L
1,374 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,460 Elo+

VS

Team Averages
Level 18
1,513 SR
1,454 Elo+
Neith
Neith
Gemachter
Neith
Level 15
God Stats
6W - 8L
1,366 SR
Queue Stats
16W - 23L
1,336 Elo+
Solo
Hel
Hel
astrolas
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
cheems97
Baron Samedi
Level 17
God Stats
17W - 21L
1,348 SR
Queue Stats
40W - 42L
1,398 Elo+
Solo
Cerberus
Cerberus
sven15
Cerberus
Level 7
God Stats
3W - 2L
1,736 SR
Queue Stats
16W - 18L
1,570 Elo+
Party 2
Odin
Odin
Гоуст
Odin
Level 26
God Stats
3W - 0L
1,614 SR
Queue Stats
8W - 4L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 17
13,464
962
30,467
25,281
14,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
TheExhatho
Yemoja
20
2 / 3 / 21
14,235
1,017
17,430
24,092
39,189
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Zerolayer
Thanatos
20
15 / 9 / 8
15,730
1,124
18,961
24,342
11,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
curnle
Kuzenbo
19
0 / 13 / 20
12,286
878
13,829
33,708
46,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
陈憨憨i
Ao Kuang
19
8 / 8 / 13
14,221
1,016
16,808
24,554
9,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gemachter
Neith
20
22 / 5 / 18
17,026
1,216
50,231
20,862
8,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 22
14,223
1,016
16,670
16,508
10,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
cheems97
Baron Samedi
20
7 / 3 / 22
14,824
1,059
20,106
15,883
7,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
sven15
Cerberus
20
7 / 10 / 25
14,691
1,049
17,541
25,503
30,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 8 / 26
13,499
964
18,706
23,417
19,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
158
29
Kills
45
45
Deaths
29
79
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Neith
Gemachter
Neith
22
5
18
6.2
L
4
12
17
1.04
L
Yemoja
TheExhatho
Yemoja
2
3
21
4.17
L
Thanatos
Zerolayer
Thanatos
15
9
8
2.11
W
5
3
22
5.33
W
Baron Samedi
cheems97
Baron Samedi
7
3
22
6
L
Kuzenbo
curnle
Kuzenbo
0
13
20
0.77
W
Cerberus
sven15
Cerberus
7
10
25
1.95
W
4
8
26
2.13
L
Ao Kuang
陈憨憨i
Ao Kuang
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,495
Damage
123,254
131,977
Taken
102,173
120,202
Mitigated
76,561
22,035
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gemachter
Neith
50,231
30,534
1,622
9,656
20,862
8,573
0
9,039
11,613
0
81,963
L
30,467
16,386
0
1,482
25,281
14,298
0
9,446
15,835
0
45,755
L
Yemoja
TheExhatho
Yemoja
17,430
3,271
4,576
1,100
24,092
39,189
0
12,030
12,062
44,874
0
L
Thanatos
Zerolayer
Thanatos
18,961
4,348
0
8,578
24,342
11,402
0
8,434
15,908
0
36,413
W
16,670
5,226
2,696
2,609
16,508
10,090
0
8,991
7,347
28,056
0
W
Baron Samedi
cheems97
Baron Samedi
20,106
3,999
2,884
4,613
15,883
7,669
0
6,158
9,499
47,345
0
L
Kuzenbo
curnle
Kuzenbo
13,829
2,842
0
0
33,708
46,213
0
11,665
22,043
24,533
0
W
Cerberus
sven15
Cerberus
17,541
2,168
0
4,003
25,503
30,643
0
13,237
11,990
31,878
0
W
18,706
3,917
0
0
23,417
19,586
0
9,520
13,657
64
33,736
L
Ao Kuang
陈憨憨i
Ao Kuang
16,808
4,685
0
6,299
24,554
9,100
0
12,806
11,748
31,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,936
Gold Earned
74,263
183
Minions Killed
232
3
Camps Cleared
6
1,176,227
Distance Traveled
1,082,328
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,026
1,216
59
4
1
219,097
0
L
Set
13,464
962
39
3
1
251,355
0
L
Yemoja
14,235
1,017
57
4
0
204,565
0
L
Thanatos
15,730
1,124
39
3
1
268,152
0
W
Hel
14,223
1,016
31
2
1
220,335
0
W
Baron Samedi
14,824
1,059
73
5
3
207,501
3
L
Kuzenbo
12,286
878
25
2
0
202,141
0
W
Cerberus
14,691
1,049
37
3
0
188,926
1
W
Odin
13,499
964
32
2
1
246,469
0
L
Ao Kuang
14,221
1,016
23
2
1
250,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role