Player Matchup

Sobek
Sobek
Platinum V
Fake Teamate
Sobek
Platinum V
Level 45
God Stats
4W - 1L
1,878 SR
Queue Stats
9W - 1L
1,878 MMR
Party 1
Chang'e
Chang'e
Gold II
WagFather
Chang'e
Gold II
Level 62
God Stats
39W - 33L
1,635 SR
Queue Stats
723W - 579L
1,561 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
x G1RAFF3
Cu Chulainn
Platinum II
Level 64
God Stats
2W - 1L
1,750 SR
Queue Stats
167W - 125L
1,875 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 57
1,754 SR
1,771 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,624 SR
1,821 MMR
Fafnir
Fafnir
Platinum I
EXTR3ME MONSTA
Fafnir
Platinum I
Level 144
God Stats
1W - 1L
1,812 SR
Queue Stats
101W - 40L
2,093 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PonderousLeaf54
Sun Wukong
Gold I
Level 101
God Stats
7W - 11L
1,589 SR
Queue Stats
52W - 56L
1,871 MMR
Solo
Chiron
Chiron
Bronze III
QLO604
Chiron
Bronze III
Level 42
God Stats
0W - 2L
1,472 SR
Queue Stats
5W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 12
14,615
731
14,157
21,965
29,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
WagFather
Chang'e
14
2 / 5 / 10
12,216
611
13,740
18,215
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
x G1RAFF3
Cu Chulainn
17
10 / 3 / 6
15,341
767
30,656
22,823
18,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeAthenaCabrakanGilgameshDanzaburou

VS

Bans
SetScyllaTiamatThothHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
14,393
720
15,127
25,494
38,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
PonderousLeaf54
Sun Wukong
14
4 / 6 / 1
11,922
596
17,518
26,738
27,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
QLO604
Chiron
13
0 / 9 / 3
10,840
542
6,088
18,049
13,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
8
8
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
5
0
12
11
L
Sun Wukong
PonderousLeaf54
Sun Wukong
4
6
1
0.75
L
Chiron
QLO604
Chiron
0
9
3
0.17
W
Chang'e
WagFather
Chang'e
2
5
10
1.4
W
Cu Chulainn
x G1RAFF3
Cu Chulainn
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,553
Damage
38,733
63,003
Taken
70,281
55,481
Mitigated
78,558
25,909
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,127
3,440
0
4,438
25,494
38,124
0
13,271
12,223
46,241
0
W
14,157
834
0
9,157
21,965
29,581
490
3,596
18,369
58,006
0
L
Sun Wukong
PonderousLeaf54
Sun Wukong
17,518
2,924
0
5,709
26,738
27,282
0
11,685
15,053
279
64,915
L
Chiron
QLO604
Chiron
6,088
1,671
2,178
2,162
18,049
13,152
0
7,384
10,529
376
33,811
W
Chang'e
WagFather
Chang'e
13,740
488
4,947
8,903
18,215
7,136
359
5,945
12,270
62,008
0
W
Cu Chulainn
x G1RAFF3
Cu Chulainn
30,656
10,398
0
2,902
22,823
18,764
1,825
6,215
16,608
16,817
70,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
37,155
229
Minions Killed
154
0
Camps Cleared
0
1,137,722
Distance Traveled
1,013,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,393
720
40
2
0
341,031
1
W
Sobek
14,615
731
62
3
0
377,447
0
L
Sun Wukong
11,922
596
64
3
0
361,927
4
L
Chiron
10,840
542
50
3
0
310,433
0
W
Chang'e
12,216
611
79
4
0
376,484
1
W
Cu Chulainn
15,341
767
88
4
0
383,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role