Player Matchup

Vamana
Vamana
MiniJeet
Vamana
Level 18
God Stats
9W - 1L
1,770 SR
Queue Stats
46W - 10L
1,688 Elo+
Party 2
Xing Tian
Xing Tian
MyGiraffeHasAids
Xing Tian
Level 118
God Stats
2W - 0L
1,791 SR
Queue Stats
43W - 20L
1,792 Elo+
Party 2
Chiron
Chiron
OverNight6721
Chiron
Level 109
God Stats
1W - 0L
1,685 SR
Queue Stats
105W - 50L
1,673 Elo+
Party 2
Chronos
Chronos
TheRatWithAGhat
Chronos
Level 125
God Stats
3W - 1L
1,530 SR
Queue Stats
80W - 45L
1,711 Elo+
Party 2
Baron Samedi
Baron Samedi
caesarrssalad
Baron Samedi
Level 118
God Stats
12W - 1L
1,852 SR
Queue Stats
62W - 31L
1,706 Elo+
Party 2
Team Averages
Level 98
1,726 SR
1,714 Elo+

VS

Team Averages
Level 35
1,417 SR
1,434 Elo+
Ymir
Ymir
HEARTLESS-VIPER-
Ymir
Level 14
God Stats
9W - 11L
1,370 SR
Queue Stats
9W - 14L
1,285 Elo+
Party 1
Hachiman
Hachiman
SingleBreadLoaf
Hachiman
Level 27
God Stats
0W - 3L
1,302 SR
Queue Stats
26W - 16L
1,530 Elo+
Party 3
Thanatos
Thanatos
SmallBoyMeat
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,578 Elo+
Party 3
Achilles
Achilles
catonodikmoanyo
Achilles
Level 55
God Stats
0W - 2L
1,186 SR
Queue Stats
17W - 28L
1,245 Elo+
Party 1
Tiamat
Tiamat
wetback247
Tiamat
Level 39
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 5L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MiniJeet
Vamana
16
11 / 1 / 12
11,480
574
16,087
19,610
10,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
15
4 / 0 / 13
10,356
518
9,341
18,530
18,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 1 / 10
12,038
602
22,514
16,251
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 9
13,284
664
11,899
15,357
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
caesarrssalad
Baron Samedi
17
10 / 1 / 8
11,673
584
18,586
15,669
9,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 0
7,426
371
5,466
21,396
9,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
14
2 / 4 / 0
9,462
473
11,666
17,444
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SmallBoyMeat
Thanatos
11
0 / 9 / 1
7,480
374
8,184
16,991
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
7
0 / 6 / 0
6,116
306
2,425
20,697
9,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
wetback247
Tiamat
11
1 / 10 / 1
7,880
394
10,168
17,022
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
6
44
Kills
4
4
Deaths
44
52
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
15
0
0.07
W
Vamana
MiniJeet
Vamana
11
1
12
17
W
Xing Tian
4
0
13
10.5
W
12
1
10
17
L
Hachiman
2
4
0
0.5
L
Thanatos
SmallBoyMeat
Thanatos
0
9
1
0.06
W
7
1
9
11.5
W
Baron Samedi
caesarrssalad
Baron Samedi
10
1
8
14
L
Achilles
0
6
0
0
L
Tiamat
wetback247
Tiamat
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,427
Damage
37,909
85,417
Taken
93,550
52,374
Mitigated
37,999
45,755
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,466
476
0
90
21,396
9,208
430
10,165
11,231
20,827
0
W
Vamana
MiniJeet
Vamana
16,087
8,037
0
8,839
19,610
10,304
333
4,015
13,962
0
67,941
W
Xing Tian
9,341
1,034
0
4,432
18,530
18,943
301
2,846
13,851
38,445
0
W
22,514
10,161
1,155
6,778
16,251
6,693
1,969
3,128
13,039
0
80,574
L
Hachiman
11,666
5,516
0
1,917
17,444
5,652
0
6,690
10,754
0
50,537
L
Thanatos
SmallBoyMeat
Thanatos
8,184
1,784
0
7,470
16,991
5,977
0
5,097
11,894
0
34,767
W
11,899
4,666
0
10,468
15,357
7,028
12,217
2,781
12,242
106,507
0
W
Baron Samedi
caesarrssalad
Baron Samedi
18,586
1,506
3,078
11,005
15,669
9,406
2,378
3,194
12,316
67,662
0
L
Achilles
2,425
1,003
98
1,934
20,697
9,390
0
9,723
10,974
0
15,029
L
Tiamat
wetback247
Tiamat
10,168
1,098
0
1,874
17,022
7,772
50
8,151
8,871
40,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
38,364
540
Minions Killed
270
0
Camps Cleared
0
1,939,005
Distance Traveled
1,604,362
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,426
371
44
2
0
287,223
2
W
Vamana
11,480
574
97
5
0
415,377
3
W
Xing Tian
10,356
518
43
2
0
401,420
2
W
Chiron
12,038
602
114
6
0
376,164
4
L
Hachiman
9,462
473
76
4
0
347,457
3
L
Thanatos
7,480
374
74
4
0
359,415
5
W
Chronos
13,284
664
182
9
0
413,729
1
W
Baron Samedi
11,673
584
104
5
0
332,315
1
L
Achilles
6,116
306
20
1
0
291,373
2
L
Tiamat
7,880
394
56
3
0
318,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role