Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Doer08
Ao Kuang
Level 24
God Stats
6W - 0L
1,911 SR
Queue Stats
46W - 38L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Zhelorxi
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,498 Elo+
Solo
Bellona
Bellona
darkleos
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Scylla
Scylla
iamthesquid
Scylla
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 82L
1,419 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,486 Elo+

VS

Team Averages
Level 10
1,559 SR
1,566 Elo+
Thor
Thor
ChillJedi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Ymir
Ymir
HolyCK
Ymir
Level 4
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Nikotela
Tiamat
Level 22
God Stats
6W - 4L
1,625 SR
Queue Stats
22W - 8L
1,795 Elo+
Party 1
Ra
Ra
Outlaw67406248
Ra
Level 18
God Stats
22W - 20L
1,465 SR
Queue Stats
89W - 116L
1,391 Elo+
Party 1
Neith
Neith
amaterasuSIMP
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
4 / 2 / 6
7,182
552
4,573
9,210
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Doer08
Ao Kuang
12
5 / 1 / 4
7,173
552
6,790
7,894
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Zhelorxi
Jing Wei
11
2 / 1 / 3
6,735
518
3,580
5,639
1,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
darkleos
Bellona
11
2 / 3 / 2
6,060
466
2,845
8,571
4,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
10 / 1 / 2
8,418
648
10,264
5,197
1,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 8 / 1
5,200
400
3,668
9,318
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
HolyCK
Ymir
9
1 / 6 / 1
5,616
432
2,154
7,459
3,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Nikotela
Tiamat
14
3 / 1 / 1
7,981
614
4,348
5,603
2,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 0
6,272
482
1,376
7,702
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
6,681
514
7,505
8,792
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
7
8
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
6
3.5
L
Thor
1
8
1
0.19
W
Ao Kuang
Doer08
Ao Kuang
5
1
4
7
L
Ymir
HolyCK
Ymir
1
6
1
0.25
L
Tiamat
Nikotela
Tiamat
3
1
1
3.5
L
0
6
0
0
W
Jing Wei
Zhelorxi
Jing Wei
2
1
3
3.5
L
2
3
0
0.67
W
Bellona
darkleos
Bellona
2
3
2
1
W
Scylla
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
19,051
36,511
Taken
38,874
16,667
Mitigated
14,402
9,479
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,573
1,359
0
3,353
9,210
6,301
64
1,639
7,549
16,283
0
L
Thor
3,668
1,420
0
145
9,318
2,980
34
5,149
4,169
0
10,381
W
Ao Kuang
Doer08
Ao Kuang
6,790
2,038
0
2,427
7,894
2,443
0
1,119
6,775
49,071
0
L
Ymir
HolyCK
Ymir
2,154
1,079
0
188
7,459
3,266
0
5,046
2,413
9,574
0
L
Tiamat
Nikotela
Tiamat
4,348
647
0
3,916
5,603
2,780
970
1,715
3,888
54,425
0
L
1,376
0
120
1,041
7,702
2,823
0
5,543
2,159
33,395
0
W
Jing Wei
Zhelorxi
Jing Wei
3,580
2,864
0
660
5,639
1,493
148
404
5,235
0
39,405
L
7,505
2,972
0
3,978
8,792
2,553
510
4,174
4,618
0
43,352
W
Bellona
darkleos
Bellona
2,845
900
0
1,402
8,571
4,801
726
3,364
5,207
0
24,781
W
Scylla
10,264
820
0
1,637
5,197
1,629
94
1,124
3,867
48,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
31,750
332
Minions Killed
298
0
Camps Cleared
0
1,162,670
Distance Traveled
1,064,963
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,182
552
19
1
0
227,621
5
L
Thor
5,200
400
14
1
0
226,811
0
W
Ao Kuang
7,173
552
90
7
0
260,779
1
L
Ymir
5,616
432
24
2
0
242,854
3
L
Tiamat
7,981
614
126
10
0
202,347
4
L
Ra
6,272
482
62
5
0
206,324
3
W
Jing Wei
6,735
518
87
7
0
229,077
0
L
Neith
6,681
514
72
6
0
186,627
2
W
Bellona
6,060
466
48
4
0
225,585
1
W
Scylla
8,418
648
88
7
0
219,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role