Player Matchup

Fenrir
Fenrir
Camote420
Fenrir
Level 38
God Stats
9W - 27L
1,245 SR
Queue Stats
67W - 115L
1,284 Elo+
Party 1
Yemoja
Yemoja
Esponjosito
Yemoja
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 38L
1,211 Elo+
Party 1
Mulan
Mulan
Samychevy
Mulan
Level 34
God Stats
4W - 13L
1,237 SR
Queue Stats
63W - 114L
1,379 Elo+
Party 1
Ra
Ra
angelggy
Ra
Level 38
God Stats
2W - 9L
1,440 SR
Queue Stats
61W - 100L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
lalito2022
Danzaburou
Level 63
God Stats
24W - 19L
1,542 SR
Queue Stats
501W - 550L
1,346 Elo+
Party 1
Team Averages
Level 39
1,393 SR
1,301 Elo+

VS

Team Averages
Level 115
1,538 SR
1,528 Elo+
Nemesis
Nemesis
Arrosito
Nemesis
Level 105
God Stats
4W - 2L
1,759 SR
Queue Stats
751W - 728L
1,445 Elo+
Party 2
Chiron
Chiron
Quadradad
Chiron
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 40L
1,700 Elo+
Party 3
Sobek
Sobek
XxZarre
Sobek
Level 160
God Stats
2W - 0L
1,270 SR
Queue Stats
209W - 189L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
disazxc
Gilgamesh
Level 94
God Stats
7W - 4L
1,686 SR
Queue Stats
149W - 146L
1,500 Elo+
Solo
Raijin
Raijin
santipack
Raijin
Level 108
God Stats
16W - 11L
1,477 SR
Queue Stats
547W - 522L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camote420
Fenrir
14
3 / 13 / 0
10,158
442
7,818
21,302
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
1 / 5 / 6
10,040
437
5,671
16,313
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Samychevy
Mulan
15
1 / 10 / 5
9,847
428
7,850
20,853
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 11 / 2
11,091
482
9,460
16,760
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lalito2022
Danzaburou
15
2 / 8 / 5
10,315
448
12,708
19,271
6,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrosito
Nemesis
20
8 / 3 / 14
13,865
603
19,633
20,580
11,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Quadradad
Chiron
20
7 / 2 / 6
13,915
605
12,362
14,305
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
XxZarre
Sobek
18
5 / 1 / 13
12,691
552
8,275
19,514
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
disazxc
Gilgamesh
20
16 / 3 / 5
15,079
656
20,129
22,965
21,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
santipack
Raijin
20
11 / 2 / 11
14,062
611
20,526
12,307
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
10
Kills
47
47
Deaths
11
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arrosito
Nemesis
8
3
14
5
L
Fenrir
Camote420
Fenrir
3
13
0
0.23
L
Yemoja
1
5
6
0.8
W
Chiron
Quadradad
Chiron
7
2
6
5
L
Mulan
Samychevy
Mulan
1
10
5
0.35
W
Sobek
XxZarre
Sobek
5
1
13
11.5
L
3
11
2
0.36
W
Gilgamesh
disazxc
Gilgamesh
16
3
5
6.17
L
Danzaburou
lalito2022
Danzaburou
2
8
5
0.56
W
Raijin
santipack
Raijin
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
80,925
94,499
Taken
89,671
46,317
Mitigated
65,506
14,854
Healing
30,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arrosito
Nemesis
19,633
11,280
0
6,273
20,580
11,331
0
2,242
17,906
91
98,467
L
Fenrir
Camote420
Fenrir
7,818
2,267
0
2,783
21,302
7,882
360
4,908
16,224
0
39,010
L
Yemoja
5,671
928
3,234
2,402
16,313
8,377
0
7,445
8,669
29,501
0
W
Chiron
Quadradad
Chiron
12,362
5,254
1,402
6,893
14,305
6,135
5,982
1,549
12,650
0
126,537
L
Mulan
Samychevy
Mulan
7,850
1,557
0
1,393
20,853
17,333
420
3,191
17,646
0
45,568
W
Sobek
XxZarre
Sobek
8,275
427
0
8,564
19,514
21,211
475
2,483
16,907
43,841
0
L
9,460
1,687
435
805
16,760
6,000
566
8,702
7,568
48,878
0
W
Gilgamesh
disazxc
Gilgamesh
20,129
4,241
0
4,300
22,965
21,054
3,878
4,185
18,376
12,395
75,029
L
Danzaburou
lalito2022
Danzaburou
12,708
8,508
0
3,802
19,271
6,725
0
6,563
12,440
0
52,363
W
Raijin
santipack
Raijin
20,526
1,388
365
3,142
12,307
5,775
3,440
4,178
7,881
85,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
69,612
393
Minions Killed
667
0
Camps Cleared
0
1,887,571
Distance Traveled
2,142,285
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,865
603
125
5
0
503,972
1
L
Fenrir
10,158
442
59
3
0
389,784
0
L
Yemoja
10,040
437
58
3
0
375,150
0
W
Chiron
13,915
605
180
8
0
397,718
1
L
Mulan
9,847
428
100
4
0
407,861
0
W
Sobek
12,691
552
64
3
0
436,546
2
L
Ra
11,091
482
94
4
0
309,669
0
W
Gilgamesh
15,079
656
146
6
0
401,210
1
L
Danzaburou
10,315
448
82
4
0
405,107
2
W
Raijin
14,062
611
152
7
0
402,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role