Player Matchup

Loki
Loki
Estilius
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,027 Elo+
Party 1
Cthulhu
Cthulhu
KTMonti
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,217 Elo+
Party 2
Yemoja
Yemoja
SURGOS
Yemoja
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 9L
1,248 Elo+
Party 1
Anubis
Anubis
SuperMegaHenti
Anubis
Level 17
God Stats
7W - 15L
1,353 SR
Queue Stats
178W - 182L
1,553 Elo+
Solo
Artemis
Artemis
vMeiko
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,217 Elo+
Party 2
Team Averages
Level 7
1,515 SR
1,253 Elo+

VS

Team Averages
Level 17
1,398 SR
1,336 Elo+
Chaac
Chaac
JellyPrince
Chaac
Level 12
God Stats
7W - 5L
1,419 SR
Queue Stats
13W - 15L
1,272 Elo+
Solo
Olorun
Olorun
PoutineAuCrabe
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,211 Elo+
Solo
Loki
Loki
SetOnFamous
Loki
Level 22
God Stats
35W - 36L
1,465 SR
Queue Stats
122W - 144L
1,305 Elo+
Solo
Ra
Ra
hueleaobo1
Ra
Level 18
God Stats
9W - 7L
1,449 SR
Queue Stats
111W - 84L
1,582 Elo+
Solo
Apollo
Apollo
飞天灬小猪侠
Apollo
Level 24
God Stats
5W - 9L
1,155 SR
Queue Stats
28W - 34L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 11 / 4
7,598
362
4,256
15,313
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KTMonti
Cthulhu
13
2 / 7 / 7
8,326
396
7,474
18,214
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SURGOS
Yemoja
12
1 / 6 / 3
7,704
367
2,707
8,167
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 12 / 3
10,915
520
15,371
17,775
7,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
vMeiko
Artemis
13
4 / 8 / 7
8,574
408
11,032
12,342
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
12,020
572
14,015
19,655
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 19
10,232
487
11,654
16,542
5,381
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 2 / 9
11,080
528
5,675
11,082
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
16 / 2 / 4
13,461
641
17,122
19,141
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 13
10,793
514
8,879
12,613
4,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
13
Kills
43
44
Deaths
16
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
0
11
4
0.18
W
11
2
11
8.25
L
Cthulhu
KTMonti
Cthulhu
2
7
7
0.79
W
3
6
19
2.08
L
Yemoja
SURGOS
Yemoja
1
6
3
0.42
W
8
2
9
6.25
L
6
12
3
0.63
W
16
2
4
9
L
Artemis
vMeiko
Artemis
4
8
7
0.94
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,840
Damage
57,345
71,811
Taken
79,033
33,587
Mitigated
39,238
9,042
Healing
31,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,256
766
0
1,749
15,313
4,740
575
2,746
12,361
0
36,497
W
14,015
2,733
0
9,094
19,655
17,960
1,351
5,364
14,158
0
62,738
L
Cthulhu
KTMonti
Cthulhu
7,474
1,100
59
1,613
18,214
13,011
510
9,235
8,745
22,745
0
W
11,654
5,052
1,324
5,498
16,542
5,381
3,067
6,330
9,972
35,187
0
L
Yemoja
SURGOS
Yemoja
2,707
474
644
8
8,167
2,942
0
273
7,480
18,655
0
W
5,675
1,614
0
2,452
11,082
3,656
1,980
3,235
7,817
0
49,659
L
15,371
912
0
4,879
17,775
7,746
0
11,448
6,267
50,132
0
W
17,122
1,537
4,100
8,362
19,141
8,231
2,351
6,335
12,716
131,429
0
L
Artemis
vMeiko
Artemis
11,032
5,787
0
90
12,342
5,148
814
5,074
7,178
0
41,433
W
8,879
4,622
0
495
12,613
4,010
1,461
3,585
8,818
0
49,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
57,586
247
Minions Killed
533
0
Camps Cleared
0
1,551,337
Distance Traveled
1,917,491
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,598
362
59
3
0
339,882
1
W
Chaac
12,020
572
109
5
0
428,718
1
L
Cthulhu
8,326
396
21
1
0
327,658
2
W
Olorun
10,232
487
43
2
0
382,594
6
L
Yemoja
7,704
367
25
1
0
272,733
1
W
Loki
11,080
528
83
4
0
412,954
0
L
Anubis
10,915
520
75
4
0
292,581
0
W
Ra
13,461
641
212
10
0
374,150
1
L
Artemis
8,574
408
67
3
0
318,483
2
W
Apollo
10,793
514
86
4
0
319,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role