Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AdeCe
Ullr
Level 129
God Stats
6W - 10L
1,464 SR
Queue Stats
52W - 64L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Dracxan
Kukulkan
Level 6
God Stats
2W - 2L
1,216 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 81
1,393 SR
1,497 Elo+

VS

Team Averages
Level 89
1,604 SR
1,506 Elo+
Gilgamesh
Gilgamesh
AudyH
Gilgamesh
Level 156
God Stats
17W - 11L
1,700 SR
Queue Stats
274W - 256L
1,629 Elo+
Solo
Chang'e
Chang'e
OMGitsDirtyDan69
Chang'e
Level 94
God Stats
7W - 6L
1,522 SR
Queue Stats
152W - 224L
1,433 Elo+
Party 1
Neith
Neith
XxOzzyOzwaldoxX
Neith
Level 16
God Stats
46W - 41L
1,589 SR
Queue Stats
211W - 304L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 8 / 3
10,149
634
9,777
17,723
14,366
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
AdeCe
Ullr
13
3 / 4 / 5
9,864
617
10,992
16,439
6,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dracxan
Kukulkan
13
2 / 12 / 5
9,875
617
7,229
12,602
4,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AudyH
Gilgamesh
19
19 / 1 / 5
14,086
880
28,030
18,110
23,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 3 / 10
11,182
699
7,480
12,422
9,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 7
9,676
605
4,887
13,237
5,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
24
24
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
3
0.81
L
Ullr
AdeCe
Ullr
3
4
5
1.38
W
Gilgamesh
AudyH
Gilgamesh
19
1
5
21.5
L
Kukulkan
Dracxan
Kukulkan
2
12
5
0.38
W
4
3
10
3
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
40,397
46,764
Taken
43,769
25,705
Mitigated
38,809
2,724
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,777
3,102
0
1,724
17,723
14,366
0
3,733
13,990
0
37,932
L
Ullr
AdeCe
Ullr
10,992
3,969
0
1,000
16,439
6,511
0
2,320
14,119
0
42,106
W
Gilgamesh
AudyH
Gilgamesh
28,030
8,525
0
2,239
18,110
23,340
1,208
2,176
15,934
0
80,995
L
Kukulkan
Dracxan
Kukulkan
7,229
1,064
0
0
12,602
4,828
0
1,519
11,083
29,513
0
W
7,480
784
1,734
4,334
12,422
9,671
2,045
2,338
10,084
47,280
0
W
4,887
1,526
0
2,310
13,237
5,798
217
3,149
10,088
0
39,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
34,944
161
Minions Killed
194
0
Camps Cleared
0
769,550
Distance Traveled
816,968
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,149
634
44
3
0
298,540
5
L
Ullr
9,864
617
67
4
0
257,227
2
W
Gilgamesh
14,086
880
90
6
0
322,414
0
L
Kukulkan
9,875
617
50
3
0
213,783
0
W
Chang'e
11,182
699
54
3
0
249,175
0
W
Neith
9,676
605
50
3
0
245,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role