Player Matchup

Chaac
Chaac
DeSeeased
Chaac
Level 25
God Stats
4W - 7L
1,577 SR
Queue Stats
107W - 110L
1,429 Elo+
Party 1
Nox
Nox
MusseII
Nox
Level 157
God Stats
6W - 0L
1,878 SR
Queue Stats
130W - 105L
1,582 Elo+
Party 1
Chiron
Chiron
xXMonster1018Xx
Chiron
Level 138
God Stats
9W - 14L
1,471 SR
Queue Stats
319W - 304L
1,480 Elo+
Party 1
Team Averages
Level 107
1,642 SR
1,497 Elo+

VS

Team Averages
Level 37
1,523 SR
1,491 Elo+
Nemesis
Nemesis
Blackoptimis147
Nemesis
Level 21
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 5L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Lieut HamHam
Aphrodite
Level 8
God Stats
1W - 2L
1,488 SR
Queue Stats
7W - 10L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Zombie Knive
Cthulhu
Level 81
God Stats
2W - 4L
1,370 SR
Queue Stats
65W - 60L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeSeeased
Chaac
13
7 / 0 / 15
10,060
838
10,957
11,427
7,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
13
12 / 1 / 10
10,323
860
10,252
7,925
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 12
9,325
777
12,693
8,497
4,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 2
6,770
564
2,533
12,909
4,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Lieut HamHam
Aphrodite
9
0 / 8 / 2
7,498
625
2,657
10,558
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zombie Knive
Cthulhu
12
3 / 4 / 1
8,145
679
9,089
17,881
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
3
4
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Chaac
DeSeeased
Chaac
7
0
15
14.5
L
Aphrodite
Lieut HamHam
Aphrodite
0
8
2
0.13
W
Nox
12
1
10
17
L
Cthulhu
Zombie Knive
Cthulhu
3
4
1
0.88
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
14,279
27,849
Taken
41,348
14,445
Mitigated
21,666
10,192
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,533
824
0
463
12,909
4,564
0
3,019
9,664
0
11,753
W
Chaac
DeSeeased
Chaac
10,957
1,497
438
4,501
11,427
7,428
1,036
4,312
6,830
0
34,082
L
Aphrodite
Lieut HamHam
Aphrodite
2,657
195
1,091
1,765
10,558
4,481
0
2,865
7,526
13,390
0
W
Nox
10,252
707
0
1,915
7,925
2,955
575
3,123
4,560
35,360
0
L
Cthulhu
Zombie Knive
Cthulhu
9,089
632
0
2,329
17,881
12,621
0
3,807
13,799
30,669
0
W
12,693
6,268
534
2,804
8,497
4,062
1,091
3,641
4,644
0
40,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
22,413
146
Minions Killed
71
0
Camps Cleared
0
623,048
Distance Traveled
507,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,770
564
12
1
0
140,091
1
W
Chaac
10,060
838
44
4
0
254,054
0
L
Aphrodite
7,498
625
18
2
0
151,440
1
W
Nox
10,323
860
50
4
0
203,166
0
L
Cthulhu
8,145
679
41
3
0
216,315
3
W
Chiron
9,325
777
52
4
0
165,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role