Player Matchup

Gilgamesh
Gilgamesh
Bloodshed Venom
Gilgamesh
Level 42
God Stats
1W - 0L
1,824 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Jin Bones
Merlin
Level 68
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 2
Hercules
Hercules
Lyte Sosa
Hercules
Level 89
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Aphrodite
Aphrodite
McTrashMcgee
Aphrodite
Level 61
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,664 SR
1,402 Elo+

VS

Team Averages
Level 68
1,449 SR
1,542 Elo+
Xing Tian
Xing Tian
AllKnowingSkrub
Xing Tian
Level 68
God Stats
0W - 2L
1,497 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
BluntQueenXo
Aphrodite
Level 160
God Stats
27W - 22L
1,548 SR
Queue Stats
57W - 86L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItsYesMistress
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,600 Elo+
Party 1
Ullr
Ullr
Rewxnds
Ullr
Level 17
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodshed Venom
Gilgamesh
20
6 / 8 / 12
17,199
717
29,963
27,587
22,771
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Jin Bones
Merlin
20
4 / 6 / 10
16,380
683
29,278
22,476
9,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Lyte Sosa
Hercules
20
15 / 5 / 9
19,346
806
37,998
33,499
42,917
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
McTrashMcgee
Aphrodite
20
1 / 9 / 9
15,249
635
15,247
21,425
11,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllKnowingSkrub
Xing Tian
20
6 / 4 / 15
17,515
730
19,225
34,548
38,426
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
BluntQueenXo
Aphrodite
20
6 / 9 / 10
16,353
681
18,536
27,630
14,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ItsYesMistress
Cu Chulainn
20
6 / 7 / 12
16,789
700
19,350
44,524
37,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Rewxnds
Ullr
20
10 / 7 / 9
17,024
709
25,429
26,457
12,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
26
Kills
28
28
Deaths
27
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AllKnowingSkrub
Xing Tian
6
4
15
3.38
W
Gilgamesh
Bloodshed Venom
Gilgamesh
6
8
12
1.5
L
Aphrodite
BluntQueenXo
Aphrodite
6
9
10
1.22
L
Cu Chulainn
ItsYesMistress
Cu Chulainn
6
7
12
1.71
W
Merlin
Jin Bones
Merlin
4
6
10
1.5
W
Hercules
Lyte Sosa
Hercules
15
5
9
3.9
W
Aphrodite
McTrashMcgee
Aphrodite
1
9
9
0.61
L
Ullr
Rewxnds
Ullr
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,486
Damage
82,540
104,987
Taken
133,159
86,765
Mitigated
103,086
33,954
Healing
35,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AllKnowingSkrub
Xing Tian
19,225
821
722
1,517
34,548
38,426
126
17,881
16,213
49,175
0
W
Gilgamesh
Bloodshed Venom
Gilgamesh
29,963
11,040
0
4,263
27,587
22,771
1,923
6,774
20,200
0
74,212
L
Aphrodite
BluntQueenXo
Aphrodite
18,536
1,229
7,680
14,031
27,630
14,773
242
8,228
19,098
59,760
0
L
Cu Chulainn
ItsYesMistress
Cu Chulainn
19,350
4,144
0
9,051
44,524
37,248
1,516
12,096
30,860
5,955
56,188
W
Merlin
Jin Bones
Merlin
29,278
2,768
499
2,827
22,476
9,295
1,451
9,175
12,737
97,676
0
W
Hercules
Lyte Sosa
Hercules
37,998
10,054
0
11,612
33,499
42,917
224
9,412
23,352
0
79,868
W
Aphrodite
McTrashMcgee
Aphrodite
15,247
1,694
6,407
8,346
21,425
11,782
1,097
12,569
8,498
47,217
0
L
Ullr
Rewxnds
Ullr
25,429
13,187
0
2,787
26,457
12,639
3,424
7,318
18,567
0
71,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,174
Gold Earned
67,681
352
Minions Killed
315
13
Camps Cleared
18
1,613,251
Distance Traveled
1,734,110
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
17,515
730
59
2
2
503,509
4
W
Gilgamesh
17,199
717
77
3
2
408,430
0
L
Aphrodite
16,353
681
99
4
6
408,596
0
L
Cu Chulainn
16,789
700
73
3
5
407,817
2
W
Merlin
16,380
683
107
4
4
378,691
0
W
Hercules
19,346
806
93
4
4
446,518
2
W
Aphrodite
15,249
635
75
3
3
379,612
1
L
Ullr
17,024
709
84
4
5
414,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role