Player Matchup

Ravana
Ravana
ImBing410
Ravana
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
351W - 425L
1,476 Elo+
Party 2
Ra
Ra
Mangomoo๖
Ra
Level 106
God Stats
0W - 2L
1,317 SR
Queue Stats
56W - 68L
1,321 Elo+
Party 1
Agni
Agni
MysticForest
Agni
Level 120
God Stats
7W - 7L
1,606 SR
Queue Stats
569W - 592L
1,519 Elo+
Party 2
Raijin
Raijin
betabell
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 81L
1,383 Elo+
Party 1
Neith
Neith
seanlikesguac
Neith
Level 28
God Stats
12W - 15L
1,700 SR
Queue Stats
127W - 168L
1,505 Elo+
Party 2
Team Averages
Level 73
1,525 SR
1,441 Elo+

VS

Team Averages
Level 43
1,409 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CheeseBurger1120
Ymir
Level 18
God Stats
15W - 11L
1,465 SR
Queue Stats
56W - 53L
1,463 Elo+
Party 3
Osiris
Osiris
Main0blivion
Osiris
Level 78
God Stats
1W - 4L
1,131 SR
Queue Stats
155W - 195L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
grapekoolade
Cthulhu
Level 48
God Stats
20W - 30L
1,430 SR
Queue Stats
39W - 56L
1,379 Elo+
Party 3
Sol
Sol
perfectOblivion
Sol
Level 28
God Stats
3W - 1L
1,518 SR
Queue Stats
111W - 115L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImBing410
Ravana
9
3 / 5 / 3
5,910
493
5,289
7,414
2,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,424
535
3,564
6,178
2,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 4 / 5
6,671
556
7,986
7,965
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
betabell
Raijin
7
0 / 2 / 0
4,759
397
994
4,014
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 1
6,025
502
2,808
5,902
1,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 4
7,042
587
3,812
4,938
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 4
6,499
542
2,967
9,346
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
6 / 3 / 3
7,088
591
3,297
7,246
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
grapekoolade
Cthulhu
11
0 / 2 / 2
6,019
502
3,492
7,884
4,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 3
7,063
589
7,007
8,306
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
15
15
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
4
5
W
1
2
4
1.5
L
Ravana
ImBing410
Ravana
3
5
3
0.9
W
Osiris
6
3
3
2.5
L
1
2
1
0.75
L
3
4
5
1.38
L
Raijin
betabell
Raijin
0
2
0
0
W
Cthulhu
grapekoolade
Cthulhu
0
2
2
0.5
W
5
2
3
3.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
20,575
31,473
Taken
37,720
9,592
Mitigated
15,914
8,150
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,812
110
0
1,760
4,938
1,568
791
2,638
2,062
31,393
0
W
2,967
725
0
1,977
9,346
4,989
382
1,402
7,944
16,773
0
L
Ravana
ImBing410
Ravana
5,289
390
299
844
7,414
2,343
0
4,577
2,721
0
22,718
W
Osiris
3,297
1,519
0
1,787
7,246
3,057
0
1,723
5,523
0
32,826
L
3,564
327
0
1,999
6,178
2,228
0
3,102
2,686
35,543
0
L
7,986
1,491
0
2,178
7,965
2,326
0
3,732
4,087
36,527
0
L
Raijin
betabell
Raijin
994
64
0
250
4,014
1,052
0
818
3,016
14,057
0
W
Cthulhu
grapekoolade
Cthulhu
3,492
107
0
2,436
7,884
4,032
0
3,844
4,040
25,928
0
W
7,007
2,613
0
4,803
8,306
2,268
2,836
2,699
5,607
43,275
0
L
2,808
716
0
2,580
5,902
1,643
0
4,167
1,685
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
33,711
251
Minions Killed
289
0
Camps Cleared
0
1,079,226
Distance Traveled
1,028,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,042
587
52
4
0
201,785
4
W
Ymir
6,499
542
30
3
0
177,928
2
L
Ravana
5,910
493
40
3
0
233,024
1
W
Osiris
7,088
591
70
6
0
233,089
0
L
Ra
6,424
535
68
6
0
219,672
3
L
Agni
6,671
556
68
6
0
220,722
2
L
Raijin
4,759
397
33
3
0
190,076
1
W
Cthulhu
6,019
502
57
5
0
221,470
0
W
Sol
7,063
589
80
7
0
193,740
0
L
Neith
6,025
502
42
4
0
215,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role