Player Matchup

Nemesis
Nemesis
Balllifetay
Nemesis
Level 144
God Stats
0W - 1L
1,294 SR
Queue Stats
27W - 29L
1,542 Elo+
Party 1
Chernobog
Chernobog
EternityWulf
Chernobog
Level 85
God Stats
4W - 4L
1,797 SR
Queue Stats
124W - 121L
1,569 Elo+
Solo
Amaterasu
Amaterasu
NateTheNutBuster
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
beast-2-1-mode
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Party 2
Hachiman
Hachiman
jewboy00
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,520 Elo+
Party 1
Team Averages
Level 109
1,518 SR
1,526 Elo+

VS

Team Averages
Level 125
1,539 SR
1,530 Elo+
Cernunnos
Cernunnos
Booshnozzle
Cernunnos
Level 122
God Stats
6W - 2L
1,713 SR
Queue Stats
194W - 199L
1,551 Elo+
Party 3
Hera
Hera
Derkmeister
Hera
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
199W - 192L
1,557 Elo+
Party 3
Merlin
Merlin
DoctorNeild
Merlin
Level 130
God Stats
21W - 10L
1,648 SR
Queue Stats
209W - 199L
1,540 Elo+
Party 3
Hades
Hades
ShadowLord369
Hades
Level 85
God Stats
2W - 4L
1,156 SR
Queue Stats
199W - 207L
1,489 Elo+
Solo
Khepri
Khepri
TaCaZoO
Khepri
Level 160
God Stats
15W - 16L
1,678 SR
Queue Stats
1,621W - 1,649L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Balllifetay
Nemesis
18
6 / 5 / 10
10,439
746
8,110
15,720
18,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
EternityWulf
Chernobog
17
3 / 4 / 8
9,927
709
8,885
10,016
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
17
3 / 5 / 7
9,634
688
5,799
13,799
12,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
beast-2-1-mode
Zhong Kui
16
2 / 5 / 7
8,990
642
15,694
16,431
11,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jewboy00
Hachiman
18
6 / 6 / 6
10,254
732
19,289
13,002
4,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Booshnozzle
Cernunnos
18
7 / 5 / 10
11,332
809
17,529
13,576
6,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 2 / 12
11,563
826
8,357
7,757
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
3 / 5 / 14
10,903
779
15,186
12,181
6,592
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 4 / 9
11,631
831
11,069
19,914
17,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
TaCaZoO
Khepri
18
2 / 5 / 10
11,108
793
5,758
19,246
28,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
20
Kills
24
25
Deaths
21
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Balllifetay
Nemesis
6
5
10
2.2
W
Cernunnos
Booshnozzle
Cernunnos
7
5
10
2.4
W
6
2
12
6
W
Merlin
3
5
14
2
L
Chernobog
EternityWulf
Chernobog
3
4
8
1.75
L
Amaterasu
3
5
7
1.3
W
6
4
9
2.63
W
Khepri
TaCaZoO
Khepri
2
5
10
1.4
L
Zhong Kui
beast-2-1-mode
Zhong Kui
2
5
7
1.1
L
Hachiman
jewboy00
Hachiman
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,777
Damage
57,899
68,968
Taken
72,674
51,452
Mitigated
63,413
23,252
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Balllifetay
Nemesis
8,110
2,790
2,503
4,738
15,720
18,472
0
9,173
6,547
0
17,720
W
Cernunnos
Booshnozzle
Cernunnos
17,529
5,777
710
2,354
13,576
6,668
1,600
2,939
10,637
0
34,676
W
8,357
1,739
1,177
1,024
7,757
3,988
987
1,250
6,507
24,782
0
W
Merlin
15,186
1,118
3,537
2,015
12,181
6,592
1,600
1,912
10,269
38,248
0
L
Chernobog
EternityWulf
Chernobog
8,885
3,945
1,682
1,509
10,016
4,635
0
5,963
4,053
0
30,120
L
Amaterasu
5,799
1,212
1,740
3,685
13,799
12,124
0
7,576
6,223
0
9,298
W
11,069
487
3,118
9,520
19,914
17,867
324
5,451
14,463
26,228
0
W
Khepri
TaCaZoO
Khepri
5,758
227
2,846
2,363
19,246
28,298
58
4,142
15,104
11,919
0
L
Zhong Kui
beast-2-1-mode
Zhong Kui
15,694
1,404
0
5,375
16,431
11,228
0
10,265
6,166
28,760
0
L
Hachiman
jewboy00
Hachiman
19,289
13,269
299
1,721
13,002
4,993
0
7,393
5,609
0
40,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
56,537
143
Minions Killed
155
0
Camps Cleared
0
1,283,958
Distance Traveled
1,262,127
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,439
746
15
1
0
274,211
1
W
Cernunnos
11,332
809
29
2
0
235,400
0
W
Hera
11,563
826
33
2
0
254,643
0
W
Merlin
10,903
779
47
3
0
244,541
3
L
Chernobog
9,927
709
43
3
0
244,329
0
L
Amaterasu
9,634
688
6
0
0
295,031
0
W
Hades
11,631
831
37
3
0
266,588
2
W
Khepri
11,108
793
9
1
0
260,955
4
L
Zhong Kui
8,990
642
32
2
0
244,679
1
L
Hachiman
10,254
732
47
3
0
225,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role