Player Matchup

Cernunnos
Cernunnos
Amvss
Cernunnos
Level 119
God Stats
0W - 1L
1,773 SR
Queue Stats
8W - 6L
1,735 Elo+
Solo
Osiris
Osiris
EmotionalBuddha_
Osiris
Level 126
God Stats
2W - 3L
1,355 SR
Queue Stats
125W - 130L
1,577 Elo+
Party 2
Thor
Thor
Payn3ful
Thor
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
347W - 379L
1,540 Elo+
Party 3
Discordia
Discordia
Salazaroni
Discordia
Level 156
God Stats
3W - 9L
1,290 SR
Queue Stats
431W - 446L
1,467 Elo+
Party 3
Baba Yaga
Baba Yaga
ShakeYourMaker63
Baba Yaga
Level 129
God Stats
0W - 1L
1,443 SR
Queue Stats
12W - 6L
1,694 Elo+
Party 2
Team Averages
Level 123
1,472 SR
1,603 Elo+

VS

Team Averages
Level 137
1,439 SR
1,539 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
LovelyLlama
Cupid
Level 155
God Stats
1W - 1L
1,317 SR
Queue Stats
60W - 57L
1,573 Elo+
Party 1
Nox
Nox
lil-big-guy02
Nox
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 60L
1,605 Elo+
Party 4
Rama
Rama
luchitoo0099
Rama
Level 120
God Stats
3W - 5L
1,379 SR
Queue Stats
361W - 405L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amvss
Cernunnos
14
3 / 8 / 8
9,047
754
14,724
19,586
8,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 4 / 15
9,786
816
7,597
15,428
15,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
18
9 / 4 / 5
10,467
872
11,791
14,491
8,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Salazaroni
Discordia
12
3 / 5 / 9
8,294
691
6,403
8,962
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
15
6 / 6 / 11
9,898
825
12,519
15,758
10,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 4 / 16
11,100
925
16,360
15,525
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
 
Hera
17
4 / 3 / 14
10,128
844
14,169
7,421
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 5 / 7
10,065
839
12,805
13,538
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 19
9,953
829
4,199
11,825
9,954
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 7 / 11
10,344
862
14,508
11,879
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
21
Kills
27
27
Deaths
21
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
4
16
4
W
Hera
 
Hera
4
3
14
3.67
L
Cernunnos
Amvss
Cernunnos
3
8
8
0.88
L
0
4
15
1.88
W
6
5
7
1.9
L
Thor
9
4
5
2.88
L
Discordia
Salazaroni
Discordia
3
5
9
1.5
L
Baba Yaga
6
6
11
1.92
W
2
2
19
5.75
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,034
Damage
62,041
74,225
Taken
60,188
47,357
Mitigated
30,558
17,530
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,360
10,561
2,073
5,077
15,525
7,345
1,945
5,576
9,949
0
30,528
W
Hera
 
Hera
14,169
2,691
1,610
1,232
7,421
2,754
761
2,952
4,469
27,782
0
L
Cernunnos
Amvss
Cernunnos
14,724
6,293
643
5,022
19,586
8,754
1,018
3,502
16,084
0
25,469
L
7,597
1,801
869
1,300
15,428
15,891
484
4,997
10,431
0
13,900
W
12,805
6,627
2,854
4,865
13,538
5,896
2,227
3,199
10,339
0
28,166
L
Thor
11,791
1,339
1,211
1,517
14,491
8,757
484
3,333
11,158
0
25,197
L
Discordia
Salazaroni
Discordia
6,403
115
1,245
1,647
8,962
3,611
748
1,857
7,105
14,577
0
L
Baba Yaga
12,519
612
1,172
2,904
15,758
10,344
481
4,679
11,079
25,282
0
W
4,199
678
1,980
3,008
11,825
9,954
281
2,729
9,096
9,893
0
W
14,508
9,216
1,142
2,232
11,879
4,609
28
4,466
7,413
0
22,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
51,590
105
Minions Killed
115
0
Camps Cleared
0
953,588
Distance Traveled
1,085,446
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,100
925
33
3
0
216,837
0
W
Hera
10,128
844
32
3
0
238,089
1
L
Cernunnos
9,047
754
17
1
0
169,436
1
L
Osiris
9,786
816
18
2
0
216,692
0
W
Cupid
10,065
839
32
3
0
225,190
0
L
Thor
10,467
872
30
3
0
235,460
1
L
Discordia
8,294
691
13
1
0
138,093
2
L
Baba Yaga
9,898
825
27
2
0
193,907
0
W
Nox
9,953
829
8
1
0
232,776
1
W
Rama
10,344
862
10
1
0
172,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role