Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Notxenomoph
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,396 Elo+
Solo
Skadi
Skadi
greywolf8233
Skadi
Level 89
God Stats
3W - 2L
1,747 SR
Queue Stats
87W - 76L
1,474 Elo+
Party 2
Sol
Sol
pv-soldier89
Sol
Level 127
God Stats
4W - 3L
1,809 SR
Queue Stats
213W - 219L
1,472 Elo+
Party 2
Team Averages
Level 113
1,611 SR
1,468 Elo+

VS

Team Averages
Level 64
1,475 SR
1,588 Elo+
Chang'e
Chang'e
ImNotJesse
Chang'e
Level 106
God Stats
5W - 8L
1,354 SR
Queue Stats
309W - 243L
1,569 Elo+
Party 1
Olorun
Olorun
WaG McQueen
Olorun
Level 68
God Stats
11W - 2L
1,666 SR
Queue Stats
219W - 215L
1,484 Elo+
Solo
Thor
Thor
WhatchuMeeean
Thor
Level 100
God Stats
1W - 2L
1,081 SR
Queue Stats
259W - 189L
1,649 Elo+
Party 1
Sol
Sol
phokingbish
Sol
Level 17
God Stats
3W - 0L
1,821 SR
Queue Stats
20W - 11L
1,610 Elo+
Party 1
Ares
Ares
strikingvipersx
Ares
Level 29
God Stats
1W - 0L
1,453 SR
Queue Stats
236W - 176L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 8 / 10
10,427
802
11,731
15,551
12,567
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
 
Geb
15
1 / 8 / 9
9,422
725
7,737
18,184
18,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
13
0 / 9 / 7
8,356
643
4,526
12,443
4,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 8 / 7
10,696
823
10,082
12,116
4,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 8
11,227
864
15,247
12,133
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImNotJesse
Chang'e
19
10 / 2 / 24
12,112
932
15,637
10,764
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
1 / 2 / 27
10,497
807
8,203
9,297
5,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 4 / 20
12,202
939
14,453
14,200
7,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 3 / 19
11,632
895
15,283
10,852
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 30
10,396
800
8,104
17,644
18,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
157
14
Kills
37
37
Deaths
14
41
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
10
1
L
Geb
 
Geb
1
8
9
0.69
W
Chang'e
ImNotJesse
Chang'e
10
2
24
11
L
Medusa
0
9
7
0.39
W
Olorun
1
2
27
7.25
W
12
4
20
5.5
L
5
8
7
1.06
W
11
3
19
6.83
L
5
4
8
2.25
W
3
3
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
61,680
70,427
Taken
62,757
45,931
Mitigated
42,007
11,431
Healing
28,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,731
2,185
1,305
1,598
15,551
12,567
411
8,523
7,028
0
22,101
L
Geb
 
Geb
7,737
336
767
1,094
18,184
18,731
177
11,908
6,276
17,194
0
W
Chang'e
ImNotJesse
Chang'e
15,637
1,935
8,743
4,140
10,764
5,424
951
3,696
7,068
30,990
0
L
Medusa
4,526
2,096
826
738
12,443
4,672
0
9,674
2,769
0
7,233
W
Olorun
8,203
3,944
2,336
2,909
9,297
5,526
920
2,510
6,787
26,657
0
W
14,453
2,821
2,422
1,981
14,200
7,565
1,893
5,557
8,643
0
28,450
L
10,082
4,413
0
183
12,116
4,995
1,319
9,438
2,678
0
22,140
W
15,283
4,747
0
1,645
10,852
5,401
1,844
4,651
6,201
35,444
0
L
15,247
2,695
1,367
3,553
12,133
4,966
1,898
7,684
4,449
39,945
0
W
8,104
866
1,599
2,715
17,644
18,091
306
6,570
11,074
10,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
56,839
119
Minions Killed
136
0
Camps Cleared
0
950,023
Distance Traveled
1,153,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,427
802
14
1
0
193,169
0
L
Geb
9,422
725
18
1
0
193,497
1
W
Chang'e
12,112
932
38
3
0
239,537
1
L
Medusa
8,356
643
7
1
0
186,042
0
W
Olorun
10,497
807
27
2
0
236,467
0
W
Thor
12,202
939
28
2
0
226,722
0
L
Skadi
10,696
823
29
2
0
185,402
0
W
Sol
11,632
895
41
3
0
203,048
0
L
Sol
11,227
864
51
4
0
191,913
1
W
Ares
10,396
800
2
0
0
247,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role