Player Matchup

Sol
Sol
Lunab00
Sol
Level 27
God Stats
4W - 1L
1,558 SR
Queue Stats
26W - 4L
1,500 Elo+
Party 1
Pele
Pele
ZeeGlizzyGobbler
Pele
Level 126
God Stats
20W - 9L
1,666 SR
Queue Stats
586W - 377L
1,626 Elo+
Party 1
Osiris
Osiris
efficienado73
Osiris
Level 141
God Stats
21W - 11L
1,647 SR
Queue Stats
570W - 386L
1,650 Elo+
Party 1
Ymir
Ymir
thegingrr
Ymir
Level 109
God Stats
34W - 22L
1,680 SR
Queue Stats
476W - 315L
1,644 Elo+
Party 1
Anhur
Anhur
wDiazw
Anhur
Level 125
God Stats
7W - 7L
1,594 SR
Queue Stats
99W - 80L
1,632 Elo+
Party 1
Team Averages
Level 106
1,629 SR
1,610 Elo+

VS

Team Averages
Level 100
1,520 SR
1,479 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ESO_SAVAGE_510ak
Guan Yu
Level 66
God Stats
24W - 25L
1,512 SR
Queue Stats
554W - 535L
1,547 Elo+
Party 2
Chaac
Chaac
LIL__MIKE510
Chaac
Level 100
God Stats
17W - 10L
1,650 SR
Queue Stats
467W - 465L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 62
God Stats
150W - 168L
1,439 SR
Queue Stats
194W - 236L
1,361 Elo+
Solo
Hel
Hel
lilcrazylaoboy
Hel
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 232L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 1 / 4
5,509
551
2,884
3,733
1,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
6 / 1 / 1
6,466
647
6,836
6,275
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 0
7,231
723
6,270
4,524
2,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 1 / 5
5,234
523
1,935
5,724
3,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
13
9 / 1 / 4
7,554
755
7,141
5,576
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 3 / 3
5,486
549
3,647
5,857
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,164
516
822
9,458
4,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 1
5,153
515
3,342
8,113
2,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Shiriyue
Heimdallr
8
0 / 5 / 2
4,860
486
4,098
6,905
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 1
5,684
568
4,197
5,432
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
4
4
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
3
0.83
L
0
3
0
0
L
1
4
1
0.38
W
Sol
0
1
4
2
L
Heimdallr
Shiriyue
Heimdallr
0
5
2
0.2
W
6
1
1
6.5
W
3
0
0
3
L
2
4
1
0.63
W
Ymir
1
1
5
3.5
W
Anhur
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
16,106
25,832
Taken
35,765
9,687
Mitigated
11,767
6,141
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,647
499
0
1,657
5,857
1,209
0
914
4,943
27,399
0
L
822
0
0
3,631
9,458
4,697
0
0
9,458
0
24,743
L
3,342
41
0
1,872
8,113
2,722
0
1,003
7,110
0
24,097
W
Sol
2,884
403
0
1,334
3,733
1,050
741
2,341
1,224
24,152
0
L
Heimdallr
Shiriyue
Heimdallr
4,098
2,370
0
1,118
6,905
1,577
0
1,229
5,676
0
20,225
W
6,836
1,794
0
756
6,275
1,951
0
2,255
3,962
0
31,359
W
6,270
2,134
0
2,051
4,524
2,231
0
0
4,524
0
44,208
L
4,197
146
699
1,534
5,432
1,562
0
1,673
3,759
30,531
0
W
Ymir
1,935
790
0
1,000
5,724
3,032
0
2,112
3,446
13,505
0
W
Anhur
7,141
3,529
0
1,000
5,576
1,423
0
744
4,832
0
38,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
26,347
289
Minions Killed
275
0
Camps Cleared
0
1,065,324
Distance Traveled
951,987
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,486
549
65
7
0
182,039
1
L
Guan Yu
5,164
516
60
6
0
192,019
1
L
Chaac
5,153
515
36
4
0
217,365
5
W
Sol
5,509
551
50
5
0
204,969
0
L
Heimdallr
4,860
486
50
5
0
168,167
0
W
Pele
6,466
647
58
6
0
234,873
1
W
Osiris
7,231
723
90
9
0
210,525
3
L
Hel
5,684
568
64
6
0
192,397
3
W
Ymir
5,234
523
17
2
0
199,337
4
W
Anhur
7,554
755
74
7
0
215,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role