Player Matchup

Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 25
God Stats
14W - 6L
1,699 SR
Queue Stats
58W - 37L
1,569 Elo+
Party 3
Neith
Neith
Diablo3648
Neith
Level 13
God Stats
13W - 3L
1,675 SR
Queue Stats
27W - 21L
1,573 Elo+
Party 3
Kukulkan
Kukulkan
HueGReaction
Kukulkan
Level 24
God Stats
1W - 0L
1,335 SR
Queue Stats
21W - 12L
1,635 Elo+
Party 3
Khepri
Khepri
ShamblingEmperor
Khepri
Level 18
God Stats
14W - 9L
1,752 SR
Queue Stats
102W - 91L
1,587 Elo+
Solo
Chiron
Chiron
SoldNebula
Chiron
Level 109
God Stats
1W - 0L
1,389 SR
Queue Stats
80W - 52L
1,605 Elo+
Party 3
Team Averages
Level 38
1,570 SR
1,594 Elo+

VS

Team Averages
Level 21
1,480 SR
1,571 Elo+
Thor
Thor
Angeldemon
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,649 Elo+
Party 2
Izanami
Izanami
Dripz9613
Izanami
Level 17
God Stats
12W - 17L
1,519 SR
Queue Stats
38W - 51L
1,489 Elo+
Solo
Persephone
Persephone
HindoHando
Persephone
Level 29
God Stats
78W - 72L
1,561 SR
Queue Stats
310W - 284L
1,555 Elo+
Party 1
Bellona
Bellona
Spydalution
Bellona
Level 24
God Stats
42W - 38L
1,549 SR
Queue Stats
196W - 197L
1,515 Elo+
Party 1
Bacchus
Bacchus
XxSpecialK51xX
Bacchus
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 6L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
16
5 / 0 / 10
10,952
1,217
6,335
8,895
6,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
1 / 0 / 14
9,069
1,008
6,238
5,497
2,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HueGReaction
Kukulkan
15
6 / 0 / 7
10,391
1,155
10,768
2,940
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 14
9,068
1,008
6,856
10,593
10,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
SoldNebula
Chiron
17
7 / 2 / 11
11,121
1,236
18,247
11,326
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,617
957
8,630
12,298
5,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
Dripz9613
Izanami
14
1 / 3 / 4
8,579
953
3,295
8,170
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
HindoHando
Persephone
15
1 / 3 / 4
9,454
1,050
12,761
8,224
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Spydalution
Bellona
14
1 / 4 / 3
8,646
961
4,512
14,972
12,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 2 / 2
8,247
916
7,206
11,895
15,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
19
Kills
5
5
Deaths
19
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Gilgamesh
Dartidecai
Gilgamesh
5
0
10
10
W
Neith
1
0
14
8
L
Izanami
Dripz9613
Izanami
1
3
4
1
L
Persephone
HindoHando
Persephone
1
3
4
1
W
Kukulkan
HueGReaction
Kukulkan
6
0
7
9.5
W
0
3
14
2.33
W
Chiron
SoldNebula
Chiron
7
2
11
6.25
L
Bellona
Spydalution
Bellona
1
4
3
0.63
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
36,404
39,251
Taken
55,559
25,672
Mitigated
39,791
6,682
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,630
2,153
0
0
12,298
5,528
0
3,666
8,632
0
18,386
W
Gilgamesh
Dartidecai
Gilgamesh
6,335
841
0
532
8,895
6,577
0
4,864
4,031
0
18,887
W
Neith
6,238
2,269
0
1,090
5,497
2,523
0
2,834
2,663
0
14,077
L
Izanami
Dripz9613
Izanami
3,295
2,035
428
368
8,170
3,518
0
2,173
5,997
0
9,804
L
Persephone
HindoHando
Persephone
12,761
589
795
1,375
8,224
3,019
0
2,395
5,826
42,278
0
W
Kukulkan
HueGReaction
Kukulkan
10,768
617
0
721
2,940
1,402
0
1,240
1,700
27,739
0
W
6,856
0
0
0
10,593
10,080
0
5,353
5,240
16,273
0
W
Chiron
SoldNebula
Chiron
18,247
9,775
804
3,535
11,326
5,090
0
5,676
5,630
0
44,887
L
Bellona
Spydalution
Bellona
4,512
1,070
640
1,773
14,972
12,584
0
5,096
9,876
0
18,521
L
7,206
93
0
0
11,895
15,142
0
4,292
7,603
20,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
43,543
183
Minions Killed
168
7
Camps Cleared
5
913,484
Distance Traveled
861,283
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,617
957
24
3
1
175,592
0
W
Gilgamesh
10,952
1,217
37
4
3
212,507
2
W
Neith
9,069
1,008
21
2
1
163,475
1
L
Izanami
8,579
953
20
2
1
128,596
0
L
Persephone
9,454
1,050
68
8
1
183,903
0
W
Kukulkan
10,391
1,155
51
6
1
164,044
0
W
Khepri
9,068
1,008
11
1
1
187,933
3
W
Chiron
11,121
1,236
63
7
1
185,525
1
L
Bellona
8,646
961
34
4
1
193,538
0
L
Bacchus
8,247
916
22
2
1
179,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role