Player Matchup

Achilles
Achilles
Bronze III
AsI33p
Achilles
Bronze III
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 8L
1,389 MMR
Party 1
Ra
Ra
Silver I
WarlockMonkey
Ra
Silver I
Level 132
God Stats
0W - 2L
1,319 SR
Queue Stats
46W - 36L
1,659 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
marryjewunna
Cernunnos
Bronze III
Level 30
God Stats
1W - 3L
1,505 SR
Queue Stats
26W - 57L
1,400 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,514 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,612 SR
1,409 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
MyRo0mIsMoist
Eset
Gold V
Level 156
God Stats
1W - 0L
1,744 SR
Queue Stats
47W - 55L
1,416 MMR
Party 2
Ullr
Ullr
Gold V
YAWn2ezzz
Ullr
Gold V
Level 121
God Stats
3W - 1L
1,591 SR
Queue Stats
21W - 28L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsI33p
Achilles
18
6 / 7 / 6
14,880
676
20,918
35,320
42,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 10 / 5
14,321
651
19,291
19,839
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
marryjewunna
Cernunnos
16
3 / 7 / 9
13,489
613
12,586
21,317
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatAphroditeTsukuyomiCu ChulainnSobek

VS

Bans
AnhurErlang ShenScyllaGilgameshVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
9 / 2 / 11
15,942
725
18,151
29,477
47,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 9 / 9
15,744
716
29,059
25,221
16,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
19
4 / 4 / 12
15,434
702
17,185
21,294
9,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
24
24
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
2
11
7.25
L
Achilles
AsI33p
Achilles
6
7
6
1.29
W
11
9
9
1.72
L
6
10
5
0.85
W
Ullr
4
4
12
2.5
L
Cernunnos
marryjewunna
Cernunnos
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,795
Damage
64,395
76,476
Taken
75,992
57,554
Mitigated
73,396
18,553
Healing
28,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,151
4,862
0
15,613
29,477
47,839
461
9,406
20,071
0
57,709
L
Achilles
AsI33p
Achilles
20,918
3,463
1,161
5,892
35,320
42,739
0
9,770
23,960
11,666
39,474
W
29,059
3,391
983
7,983
25,221
16,324
773
7,027
18,194
72,791
0
L
19,291
1,297
4,723
5,364
19,839
7,596
924
7,505
11,711
103,684
0
W
Ullr
17,185
6,421
0
3,469
21,294
9,233
3,120
6,214
15,080
0
127,887
L
Cernunnos
marryjewunna
Cernunnos
12,586
4,609
0
1,413
21,317
7,219
2,011
10,153
10,363
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
47,120
209
Minions Killed
280
0
Camps Cleared
0
1,248,103
Distance Traveled
1,179,843
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,942
725
58
3
0
447,231
2
L
Achilles
14,880
676
41
2
0
468,059
8
W
Eset
15,744
716
69
3
0
343,636
2
L
Ra
14,321
651
112
5
0
401,626
3
W
Ullr
15,434
702
153
7
0
388,976
0
L
Cernunnos
13,489
613
56
3
0
378,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role